Some scatterbrained twat.

Comment History  (0 - 30 of 54)
AgentSlacker
AgentSlacker @ Doom 3: Redux

You might want to try this:
Open up the game's console (Ctrl+Alt+the ` key)
type the following command: r_mode -1 (this should allow you to customize your resolution and FOV through the following commands)
r_customHeight XXXX
r_customWidth XXXX
g_fov XXX
With the X's being whatever numbers you want.

Good karma+1 vote
AgentSlacker
AgentSlacker @ Doom 3: Redux

If I could ask for just one more thing, it would be a weapon FOV, a feature that gets overlooked quite easily.

Good karma+1 vote
AgentSlacker
AgentSlacker @ Doom 3: Redux

I'm pretty sure there's an option in the menus that completely disables the motion blur.

Good karma+2 votes
AgentSlacker
AgentSlacker @ Doom 3: Redux

As an addendum, I hope to see this mod working with RoE as well.

Good karma+1 vote
AgentSlacker
AgentSlacker @ Doom 3: Redux

This mod is a refreshing breath of air. The HUD and Menu are clean and modern, the motion blur is quite subtle, although I would like to be able to configure this through the menus to be as obnoxious as possible, and most of the visual improvements, while also a bit subtle, make a tremendous difference. If I could ask for one thing, it would probably be proper Xinput input, although this is probably asking for too much for something not many people use or care about. I'd also like to be able to toggle between vanilla DOOM 3 sounds and the improved audio effects through the menus (I just really like the vanilla Pistol sound, wimpy as it is). I really want to see where this mod goes.

Good karma+3 votes
AgentSlacker
AgentSlacker @ Doom Reborn Alpha Version 0.82

This mod's trying to recreate ALL of Doom and Doom 2.

Good karma+10 votes
AgentSlacker
AgentSlacker @ Freedom Friday - Oct 11

It shows off all of the Free games available on Desura.

Good karma+4 votes
AgentSlacker
AgentSlacker @ Return to Wolfenstein: HD Upgrade

There's already a patch for that mate: Forums.steampowered.com

Good karma0 votes
AgentSlacker
AgentSlacker @ OverDose

Have you thought of showing this off as a concept on Steam's Greenlight?

Good karma+1 vote
AgentSlacker
AgentSlacker @ OverDose ViDoc - Scriptable Particle And FX System

I've said it before and I'll say it again, I can't believe this is based off of id Tech 2. I really hope to see more from you guys soon, this is looking absolutely superb.

Good karma+4 votes
AgentSlacker
AgentSlacker @ Duke Nukem 64 Mod

Have you thought of remaking Duke Nukem Advance for the Gameboy Advance on the Build engine?

Good karma+3 votes
AgentSlacker
AgentSlacker @ OverDose

So seeing as you've taken down the website, should I be worried about the development of the game? Is this a bad sign?

Good karma+1 vote
AgentSlacker
AgentSlacker @ OverDose

Is it bad that trying to enter Team Blur's website I'm greeted with a Reported Attack Page banner telling me the website is filled with malicious software?

Good karma+2 votes
AgentSlacker
AgentSlacker @ Medal of Honor: Cooperative

Oh my god, this is beautiful ;~;

Good karma+2 votes
AgentSlacker
AgentSlacker @ Doom Reborn

Even after all these years, this mod is still being worked on. Dedication. You have it. ;~;7

Good karma+3 votes
AgentSlacker
AgentSlacker @ Iron Fist

That's the spirit!

Good karma+3 votes
AgentSlacker
AgentSlacker @ Duke Nukem 64 Mod

Well, after checking the official website, it's been a month since an update. Judging from the bars at the upper right of the website, I really, really doubt this mod is dead, especially when it seems so close to completion.

Good karma+3 votes
AgentSlacker
AgentSlacker @ Iron Fist

Okay, It's always good to know. I believe I also mentioned looking at the Red Eclipse forums themselves? I'm sure you could get some really good feedback there.

Good karma+2 votes
AgentSlacker
AgentSlacker @ Iron Fist

As great as this game is going, I think it's best that we are reminded that this is a fork of Red Eclipse and not entirely it's own game. Sure the end result might be totally different, but I think you should acknowledge you roots as a fork of Red Eclipse.

Good karma+3 votes
AgentSlacker
AgentSlacker @ OverDose

That's fantastic! I've always wondered why more PC games don't have joypad support. Sure, it may be limited compared to the Keyboard, but there should at least be an option for those who prefer it or would rather play in front of a home theater.

Good karma+1 vote
AgentSlacker
AgentSlacker @ OverDose

Have you thought of joypad support on the PC?

Good karma0 votes
AgentSlacker
AgentSlacker @ Colour... In OverDose...? Whatever next...? 3

I still can't believe id Tech 2 was used...

Good karma+2 votes
AgentSlacker
AgentSlacker @ Idea!?

This would make a pretty cool life meter. It kinda reminds me of the life meters from Medal of Honor: Frontline.

Good karma+1 vote
AgentSlacker
AgentSlacker @ Brutal Doom

Not entirely sure that would work, considering ROTT is already gory enough as it is. Then there's the remake coming out which is awesome enough as it is. The remake in itself will probably be the "Brutal ROTT".

Good karma+1 vote
AgentSlacker
AgentSlacker @ Iron Fist

There are at least 2 ways to how leaning works. Sometimes they are 2 separate buttons, typically Q and E or Z and C. The other method is to hold down a button and use the strafe left and strafe right buttons to lean. The buttons usually held is either F or Shift

Good karma+3 votes
AgentSlacker
AgentSlacker @ Iron Fist

Ooh, how about a lean option like in the earlier COD or Medal of Honor games? Youtube.com that would be pretty neat.

Good karma+3 votes
AgentSlacker
AgentSlacker @ Iron Fist

Iron sights? Going prone? Map making software? Floor based sound effects? On the Cube 2 engine? This is looking to be quite the game. Now I'm really looking forward to it. I'm sure this has been asked before, but has splitscreen been considered? With controller support, splitscreen would be a great idea, or maybe even co-op for the story mode. That would be fantastic.

Good karma+3 votes
AgentSlacker
AgentSlacker @ Brutal Doom

While there probably won't be a Brutal Wolf3D anytime soon (or ever) there is a Wolf3D source port out there that might actually be able to handle that. It's called ECWolf, and it's based off of both Wolf4SDL and ZDoom. Maniacsvault.net

Good karma+2 votes
AgentSlacker
AgentSlacker @ Iron Fist

That is excellent. Now, which one of these downloads is the absolute latest build, I'd really like to try this out.

Good karma+2 votes
AgentSlacker
AgentSlacker @ Iron Fist

I've a question, will this game also have a single player campaign type deal?

Good karma+2 votes
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