Iron Fist - Updated, improved and renewed, this new production brings the raw power of the most improved Cube 2 Engine with all new optimization and portability. Soon to be out for Linux and Macintosh OS. Iron Fist is a single-player and multi-player first-person shooter, built as a hybrid of Red Eclipse 1.2, and is a conversion of Cube Engine 2 (Sauerbraten). Iron Fist is a Cure Production. Your death sentence awaits...

Image RSS Feed Latest Screens
Montain model. A new Duel-based map. (W.I.P.) A new Duel-based map. (W.I.P.)
Blog RSS Feed Report abuse Latest News: Iron Fist 1.6 Engine Development

4 comments by Tempris on Aug 30th, 2013

Development is 50% completed! There's a long way but this will pave the way for not only Iron Fist, but for emerging game projects as well! Using an updated Cube Engine 2, Iron Fist will provide more mapping support for map development and include expanded lighting features and new entities to spice up some of the games functions.

New map entities:

dodamage: damages or heals player based on amount and interval

teleport: add variable for map changing and destination within new map load

gravity: changes player gravity based on proximity, distance and strength of field that dissipates based on an interval variable.
Gravity can be used as a push or a pull if you want a shockwave effect or not.

Lights: given a new variable to toggle different types of flares for visual appearance.

Maps will be given a new area variable that allows makers to set defined zones in 3D that let's us define the area name, and area in all 3 dementions .
The new area variables will also have the option to include an image sample to display with the name of the area.

Draw distance will be based on how effeciently The map works. If the game tends to experience low fps over a given period of time it will reduce draw distance to run smoothly. This allows the game to be "smart" about your computers performance.

All these updates will be featured in several other game projects by Cure Productions and Intercooler Games! Looking forward to the new development!

There will also be new and updated maps!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Iron Fist Version 1.5.5

Iron Fist Version 1.5.5

Oct 15, 2013 Full Version 0 comments

Finally uploaded the full 1.5.5 release! Please note that this does NOT fix any bugs seen in the patch. All bug fixing will be for version 1.6.0 this...

Iron Fist Patch 1.5.4 to 1.5.5

Iron Fist Patch 1.5.4 to 1.5.5

Jun 13, 2013 Patch 0 comments

Requires Version 1.5.4 to work. Unzip and copy over the original files to install. There will be an installation package available soon. This is for those...

Iron Fist Version 1.5.4

Iron Fist Version 1.5.4

Mar 24, 2013 Full Version 10 comments

Development as of March 2013. Some Changes that will be seen in 1.6 as well.

Iron Fist Version 1.5.3 SVN 1-10-2013

Iron Fist Version 1.5.3 SVN 1-10-2013

Jan 10, 2013 Full Version 16 comments

This is the Shakedown Edition Pre-release for those who want to keep track of the game's progress. By no means what is is now, but here it is!

Iron Fist 1.5.1 (SVN 5-15-2012)

Iron Fist 1.5.1 (SVN 5-15-2012)

May 16, 2012 Full Version 0 comments

This Iron Fist update brings all new features including many updates to the campaign mode including new map list generator and saved game capabilities.

Iron Fist 1.5.1 (SVN 4-15-12)

Iron Fist 1.5.1 (SVN 4-15-12)

Apr 15, 2012 Demo 0 comments

Latest development of Iron Fist as of April 15 2012. New weapon "Blaster" with updated maps "Home Base" and "Destruction Box."

Post comment Comments  (0 - 10 of 101)
hulk0
hulk0 Jun 14 2014, 7:54am says:

what the hell happened to this project? This looked like the most ambitious and most promising Cube Engine project of them all, and now it looks dead.

+2 votes     reply to comment
Tempris Creator
Tempris Sep 22 2014, 6:56pm replied:

In fact, Serious Doom is correct. Its evolving so much so that I cant release anything else about it at this time, what I can say is that Iron Fist will be getting a much overdue update this year, basically to repair any bugs left and fixing any features that never made it in. There is alot going on though, and I think that many developers will be surprised as to what happens next.

Thank you for being concerned though, I haven't been here for a long time and its good to be back!

+1 vote   reply to comment
SeriousDoom
SeriousDoom Jun 24 2014, 8:09pm replied:

Let's just say that it evolved into something greater (it's a secret ).

Im still making maps for it/modding and such, but didn't publish them yet (as they use custom assets from me).

It's not being activelly developed anymore. The things people will see, from me mostly, is mappacks/ or mods.

I don't know if Tempris will update it with more stuff later in the future.

+2 votes     reply to comment
Tempris Creator
Tempris Mar 25 2013, 11:17pm says:

For the most part, how about we kill the current materials for clipping, and add in a replacement using bounding box calculations? Or how about integrating Bullet Physics like Syntensity did~

+3 votes   reply to comment
Tempris Creator
Tempris Mar 23 2013, 5:23pm says:

Cure Productions and the Intercooler Games doing a podcast between developers? What do you think?

+3 votes   reply to comment
Tempris Creator
Tempris May 11 2013, 2:16pm replied:

Thinking of using Team Speak 3 for the podcast.

+2 votes   reply to comment
Walcionyrs
Walcionyrs Mar 26 2013, 8:32pm replied:

Awesome! If they need music, leave it on me. I can do orchestral songs too. Ambient, new age... Remember, we have an female opera singer.

+4 votes     reply to comment
Tempris Creator
Tempris Mar 31 2013, 8:23pm replied:

will do! If you want to offer something for a theme, short and cool, then feel free! or I'll just use a clip of your music for the time being!

+2 votes   reply to comment
Tempris Creator
Tempris Mar 30 2013, 3:37am replied:

Sweet! Love it!!!

+2 votes   reply to comment
Tempris Creator
Tempris Mar 21 2013, 12:17am replied:

I'll begin hosting map packs as adding for the last version until 1.6 can be updated and released. Then they would be included as well!

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Iron Fist
Platform
Windows
Developer & Publisher
Cure Interactive
Engine
Cube 2
Contact
Send Message
Official Page
Wix.com
Release Date
Released Jan 4, 2011
Game Watch
Track this game
Share
Community Rating

Average

9.5

4 votes submitted.

You Say

-

Ratings closed.

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
Boxshot
Boxshot
Embed Buttons

Promote Iron Fist on your homepage or blog by selecting a button and using the HTML code provided (more).

Iron Fist Iron Fist
Iron Fist
Statistics
Rank
4,621 of 25,557
Last Update
1 month ago
Watchers
54 members
Files
7
News
14