Greetings Dear Old COOP Fans,

This mod's respawn system based on the unfinished coop-oriented TEAM-ASSAULT mod, every other thing is own work (decide that is it good or not). As I remember sadly there wasn't any completed map, because they didn't modify the mapscripts as it needed. For example: there was no working levelchange + there are many original mapscript which don't work in coop. Maybe they hadn't enough time to test the maps, but they could make new scripts for the respawns (similar like we did with the Flagzones in the COOP version of Return to Castle Wolfenstein)

One last thing: cannot say how I hate this game, because with this game started those very-very mindless games, like CoD and his friends. The only reason of my work is the Challenge.

I hate DM games and I very missed this gamestyle from this game. Best gamestyle, when you fight together with your friends against the AI. I hope I could compensating a bit this really big gamefault.

COOP-FOR-ALL!!!
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7 comments by Marvin_hun on Aug 11th, 2014

Greetings Guys,

Because the master server is off, I won't work on the mod anymore, thanks for the EA-no-support. But thank you that you followed the works and downloaded the mod(s) for AA, SH and BT. Sadly AA will be stay as half (or less) made, but Spearhead and Breakthrough are as completed as it (was) possible. I planned to make a new version for Breakthrough with inserting some cutted off scenes (if that is possible) and inserting new enemies, but it stays only as a plan, like a full AA coop.

The other reason of stopping that I never met with COOP server. There is a bonus reason, which is a bit funny, but it seems many old MP-gamers doesn't know what does COOP gameplay means: after spawning they start to hunt for the others, and they didn't care about the AI or the actual Objectives. It's maybe not their fault. This is the developer's fault, who could make a working cooperative mod very easily in 2001 and create a really full game: SP-COOP-DM. The developers all-time reason is about coop mod: that it doesn't fit for the story... I would like to ask: "and? who cares?" I never met players who hate a game, because it includes a coop mod, which sometimes isn't correct for the story.

So I just wanted to say that goodbye guys, and don't wait for more release.

Thank you.

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COOP - Allied Assault DEMO + Spearhead FULL 1.1

COOP - Allied Assault DEMO + Spearhead FULL 1.1

Jun 19, 2014 Full Version 12 comments

As I promised, here is the first 2 Chapters with 11 levels from ALLIED ASSAULT and the full SPEARHEAD with its 9 levels.

COOP - Breakthrough 1.1

COOP - Breakthrough 1.1

May 3, 2014 Full Version 3 comments

Here is the promised 1.1 version of the COOPERATIVE version for the full Medal of Honor Breakthrough Campaign. Now it's OK for net gaming.

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moncultura
moncultura Sep 6 2014, 8:36am says:

how install the mod for lan game ???

+1 vote     reply to comment
Marvin_hun
Marvin_hun Sep 12 2014, 1:58am replied:

Same as the original. Put the pk3 foldet into your mainta in case of AA and SH, and start a LAN server

+1 vote     reply to comment
moncultura
moncultura 10hours 54mins ago replied:

I put all pk3 folder of main in mainta ?

+1 vote     reply to comment
Marvin_hun
Marvin_hun Jul 22 2014, 8:31am replied:

As far as I know Unreal2 has coop mod by a big patch or something.

+1 vote     reply to comment
JewelOfRio
JewelOfRio Jul 22 2014, 9:32pm replied:

Really? Can you give me the link then?

+1 vote     reply to comment
Marvin_hun
Marvin_hun Jul 25 2014, 9:24am replied:

I think this is: Moddb.com

+1 vote     reply to comment
JewelOfRio
JewelOfRio Aug 10 2014, 7:20pm replied:

Ok I checked that and it doesn't add coop at all.

+1 vote     reply to comment
Marvin_hun
Marvin_hun Aug 11 2014, 7:45am replied:

sry, I never tested it, because I'm not an Unreal-fan, just saw something about coop in the patch some years ago. I delete this section from my memory:)))

+1 vote     reply to comment
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Released Apr 5, 2013
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