Greetings Dear Old COOP Fans,

THE FULL COOPERATIVE MOD HAS BEEN RELEASED!


Full Coop mod for Allied Assault + Breakthrough
Full Coop mod for Allied Assault + Breakthrough

Full Coop mod for Spearhead
Full Coop mod for Spearhead


The mod includes:
- Cooperative version of the full ALLIED ASSAULT, SPEARHEAD and BREAKTHROUGH Campaigns,
- New menus,
- New, fully automatic respawn system, (Many thanks for Gabor)
- New exe files with working ingame browsers like before, (thanks to x-null.net)
- You can start visible servers, but don't forget to open the needed ports!
- You can use the old SP-Style Objectives window by using TAB (Many thanks for Chrissstrahl )
- The mod has 3 skill levels: Easy (original amount of enemies), Normal (more), Hard (many)
- If you play SPEARHEAD, you can choose your side! In Normandy you fight against the british arms, in Ardennes you find americans, in Berlin you'll confrontating with the soviets. I don't plane to make this to AA & BT.
- Thanks to Delovoy for the tests!
- Some maps are stayed as easy as it was the original, but some maps changed to a bit harder, or to really harder, like D-Day,
- Important: Don't try to play D-Day map if you're less than 3, because hat map is a really destructor map. (I suggest 2 sniper-player who cover the third runner...) This map is really hard. I think it's similar hard like the original was in the real life, but check it out, you'll notice why I say this.
- The mod could stay as a server-side mod, so ANYBODY can join to your game even, if they have no the mod! (the only different is that they cannot use the SP-Style Objective tab and they haven't COOP menus)

The mod includes these knowed bugs:
- SPEARHEAD's first map (t1l1) doesn't work on dedicated server
- We had not enough time for testing, so I could left some bugs.
- the engine can causes some unwanted suprises, because sometimes the map doesn't start its scripts. (the rate of these problems is less than 1%) These are the maps where I met with this problem:

  • - AA: m1l3c (lighttower - cannot destroy the equipment)
  • - AA: m2l1 (snow-camp - Major Grillo doesn't 'want' to enter us into the camp)
  • - AA: m4l2 (night map - sometimes player stucks into the road, before the 1st control point)
  • - BT: e1l3 (boat map - the Allied tanks doesn't want to enter into the city)

- on map BT e3l3 pls don't use backward when you drive the AB41, or your teammates will be dead,
- some maps can be a bit laggy, maybe the long codes cause this (like D-Day), but playable.
- I had to modify hard some maps to play them in coop.

To Install:
- Recommend to install the mod into a new MOHAA install, not recommmend to use with other mods.
- Delete the previous version's files (very important, if they are exist)
- Extract the zip files into your Medal of Honor folder
- if ask to overwrite the exe or pk3 files, click YES

To Play:
- To play with ALLIED ASSAULT & BREAKTHROUGH, run the attached moh_breakthrough.exe
- To play with SPEARHEAD, run the attached moh_spearhead.exe

So thanks for your patient + support, and I hope you'll like this mod.
I hope we'll meet on COOP servers.

COOP-FOR-ALL!!!

Marvin_hun

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Dear Mohaa-Coop Fans,

I'm very happy to see the download stats and thanks for your positive feedbacks. I started to work on this mod more than 2,5 years ago and passed much more hours/days/weeks/months/years than I planned before. If I would have more knowledges in the scripting works it would be shorter. To b honest I'm not planning to add more features in the future (like axis mod for AA-BT), because there is many todo in my real life (family, work...etc.)

I would be very happy to see more servers - so if it's possible pls start a server for both games (for AA-BT and SH). We had no time to test the maps on dedicated servers (they are started and we could join) so I hope that it will work well as the non-dedicated servers.

So thanks again for your patient and hope we'll meet on server(s). As I said before the mod is server side so anybody can join. If you fear of the DM players, disable the friendly fire, so they cannot damage the coop feeling.

If you foind some very hard bug which blocks the gameplay, please write it into the comments, but don't forget to add evry detail to find the problem.

Best regards,
Marvin_hun

Status Report #9 - FULL Release!

Status Report #9 - FULL Release!

News 7 comments

I would like to believe that this will be the final version, because sadly I don't have any more time for the further developing. I wanted to add and...

Status Report #8 - Hi again,

Status Report #8 - Hi again,

News 8 comments

Here is some short, but really important informations about the actual Status: - the whole ALLIED ASSAULT campaign is playable in Coop! (33 maps) - now...

Status Report #7 - Bye!

Status Report #7 - Bye!

News 12 comments

Thank you that you followed the works and downloaded my coop-mod(s) for AA, SH and BT. Sadly, AA will be stay as half (or less) maded, but Spearhead and...

Status Report #6 - IT'S RELEASED!!!

Status Report #6 - IT'S RELEASED!!!

News 30 comments

As I promised, here is the first 2 Chapters with 11 levels from ALLIED ASSAULT and the full SPEARHEAD with its 9 levels.

Coop mod for Allied Assault + Breakthrough v1.21

Coop mod for Allied Assault + Breakthrough v1.21

Full Version 2 comments

Hello Guys, Here is a small updated version of the mod. I had to fix a bug on map m5l3 (where you have to defend the bridge and use your binoculars to...

Coop mod for Spearhead v1.2

Coop mod for Spearhead v1.2

Full Version 2 comments

Here is the full cooperative mod for Spearhead. You can check the details on the summary page!

Post comment Comments  (0 - 10 of 170)
Paulissimo
Paulissimo

Good afternoon.

I can’t win the map 5|3 (The Bridge from the original MOHAA) – when it comes to objective that we should snipe Germans coming to the plunger, the number of them is indefinite.

What is more, they don’t actually press the plunger, even if they are in range.

We tried destroying tanks with PIAT/Bazooka, but it seems that they are also indefinite.

Have you encountered such a bug and do you know how to fix it?

We’re playing on Easy difficulty. I’m playing with only one friend.

I do not use moh_breakthrough_server.exe, just creating the room in-game.

I would be very grateful for help.

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Marvin_hun Creator
Marvin_hun

We could win that map, but its not easy. What do you mean "the number of them is indefinite"?

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Guest
Guest

Does this mod work with the "Origin" version of MOHAA?

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Marvin_hun Creator
Marvin_hun

try it, I don't know. Gog and the old release are ok for coop

Reply Good karma+1 vote
vukcar46
vukcar46

Do i need to open this ports so my server would be visible here s the link:http://portforward.com/english/routers/port_forwarding/Netis/WF-2404/Medal_of_Honor.htm PLZ if somebody can post on youtube a good tutorial for port forwarding mohaa with this mode that would be great cuz not much ppl know this things ok,and i tryed going to multiplayer picking maps starting server,but when i get in no body enters i kept my game opened for 8 hours and not even single person joined so i think this port forwarding thing needs to be done!So if somebody posts tutorial that would be great tnx in advance (my eng little bad).

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vukcar46
vukcar46

ok man thanks,can port forwarding mess my internet connection or something about internet

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Raibert
Raibert

Really very big thanks to you. It's greate job.

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Patronusio
Patronusio

ohh man this is great and fun. for people who do not run them the mod must have the game updated to version 2.40b. See you

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Lehansan
Lehansan

No, I would not wish to see the creators updated the game - I think some people could just download and install additionally (if they want, of course) "mod to mod" and evaluate it.
P.S.
I just think for attack in this game lacks "punch" - smoke grenade, but that's just my opinion.
Even in Call Of Duty (2) use such grenades.

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Lehansan
Lehansan

the proper link:

Yadi.sk

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Lehansan
Lehansan

The mod itself*:
Yadi.sk

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Marvin_hun Creator
Marvin_hun

sry, I cannot test it now. Hope the best to the translating.

Reply Good karma+1 vote
Lehansan
Lehansan

OK. I would be very interested, what program did you placed the checkpoints and set up new enemies. And so I can call your game a beta version, because I don't like some bugs with the translation.

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Marvin_hun Creator
Marvin_hun

you can call it anything what you want. I could spent my whole life with this s... game. As an author of other projects all I can say is that you can only stop a project, because you can never finish.

Reply Good karma+1 vote
Lehansan
Lehansan

I wanted nothing bad to say , because you can just check it out, but of course if it's not like you can drop it as an idea.
And I wanted to ask you that how connect to each other, because I have already joined once and created the server , but the second time nothing came of it . I would love to hear a concise and distinct instruction on how to do it.

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Lehansan
Lehansan

It is interesting to me that in one of the experimental versions I was able to throw smoke grenades: yellow and the Russians, and green for the Nazis (in spearhead), and the red of the British or Americans.

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Lehansan
Lehansan

I figured out how to install this "mod" is downloadable from here: Yadi.sk
And to obtain the effect the contents of move in mainta or maintt.

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Medal of Honor: Allied Assault
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Highest Rated (2 agree) 8/10

Just registered to vote for this mod.You are doing a great work bringing this great old game to life again,thank you so much!

Dec 7 2013 by Rocky45

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