Greetings Dear Old COOP Fans,

THE FULL COOPERATIVE MOD HAS BEEN RELEASED!


Full Coop mod for Allied Assault + Breakthrough
Full Coop mod for Allied Assault + Breakthrough

Full Coop mod for Spearhead
Full Coop mod for Spearhead


The mod includes:
- Cooperative version of the full ALLIED ASSAULT, SPEARHEAD and BREAKTHROUGH Campaigns,
- New menus,
- New, fully automatic respawn system, (Many thanks for Gabor)
- New exe files with working ingame browsers like before, (thanks to x-null.net)
- You can start visible servers, but don't forget to open the needed ports!
- You can use the old SP-Style Objectives window by using TAB (Many thanks for Chrissstrahl )
- The mod has 3 skill levels: Easy (original amount of enemies), Normal (more), Hard (many)
- If you play SPEARHEAD, you can choose your side! In Normandy you fight against the british arms, in Ardennes you find americans, in Berlin you'll confrontating with the soviets. I don't plane to make this to AA & BT.
- Thanks to Delovoy for the tests!
- Some maps are stayed as easy as it was the original, but some maps changed to a bit harder, or to really harder, like D-Day,
- Important: Don't try to play D-Day map if you're less than 3, because hat map is a really destructor map. (I suggest 2 sniper-player who cover the third runner...) This map is really hard. I think it's similar hard like the original was in the real life, but check it out, you'll notice why I say this.
- The mod could stay as a server-side mod, so ANYBODY can join to your game even, if they have no the mod! (the only different is that they cannot use the SP-Style Objective tab and they haven't COOP menus)

The mod includes these knowed bugs:
- SPEARHEAD's first map (t1l1) doesn't work on dedicated server
- We had not enough time for testing, so I could left some bugs.
- the engine can causes some unwanted suprises, because sometimes the map doesn't start its scripts. (the rate of these problems is less than 1%) These are the maps where I met with this problem:

  • - AA: m1l3c (lighttower - cannot destroy the equipment)
  • - AA: m2l1 (snow-camp - Major Grillo doesn't 'want' to enter us into the camp)
  • - AA: m4l2 (night map - sometimes player stucks into the road, before the 1st control point)
  • - BT: e1l3 (boat map - the Allied tanks doesn't want to enter into the city)

- on map BT e3l3 pls don't use backward when you drive the AB41, or your teammates will be dead,
- some maps can be a bit laggy, maybe the long codes cause this (like D-Day), but playable.
- I had to modify hard some maps to play them in coop.

To Install:
- Recommend to install the mod into a new MOHAA install, not recommmend to use with other mods.
- Delete the previous version's files (very important, if they are exist)
- Extract the zip files into your Medal of Honor folder
- if ask to overwrite the exe or pk3 files, click YES

To Play:
- To play with ALLIED ASSAULT & BREAKTHROUGH, run the attached moh_breakthrough.exe
- To play with SPEARHEAD, run the attached moh_spearhead.exe

So thanks for your patient + support, and I hope you'll like this mod.
I hope we'll meet on COOP servers.

COOP-FOR-ALL!!!

Marvin_hun

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Dear Mohaa-Coop Fans,

I'm very happy to see the download stats and thanks for your positive feedbacks. I started to work on this mod more than 2,5 years ago and passed much more hours/days/weeks/months/years than I planned before. If I would have more knowledges in the scripting works it would be shorter. To b honest I'm not planning to add more features in the future (like axis mod for AA-BT), because there is many todo in my real life (family, work...etc.)

I would be very happy to see more servers - so if it's possible pls start a server for both games (for AA-BT and SH). We had no time to test the maps on dedicated servers (they are started and we could join) so I hope that it will work well as the non-dedicated servers.

So thanks again for your patient and hope we'll meet on server(s). As I said before the mod is server side so anybody can join. If you fear of the DM players, disable the friendly fire, so they cannot damage the coop feeling.

If you foind some very hard bug which blocks the gameplay, please write it into the comments, but don't forget to add evry detail to find the problem.

Best regards,
Marvin_hun

Status Report #9 - FULL Release!

Status Report #9 - FULL Release!

News 7 comments

I would like to believe that this will be the final version, because sadly I don't have any more time for the further developing. I wanted to add and...

Status Report #8 - Hi again,

Status Report #8 - Hi again,

News 8 comments

Here is some short, but really important informations about the actual Status: - the whole ALLIED ASSAULT campaign is playable in Coop! (33 maps) - now...

Status Report #7 - Bye!

Status Report #7 - Bye!

News 12 comments

Thank you that you followed the works and downloaded my coop-mod(s) for AA, SH and BT. Sadly, AA will be stay as half (or less) maded, but Spearhead and...

Status Report #6 - IT'S RELEASED!!!

Status Report #6 - IT'S RELEASED!!!

News 30 comments

As I promised, here is the first 2 Chapters with 11 levels from ALLIED ASSAULT and the full SPEARHEAD with its 9 levels.

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Coop mod for Allied Assault + Breakthrough v1.21

Coop mod for Allied Assault + Breakthrough v1.21

Full Version 11 comments

Hello Guys, Here is a small updated version of the mod. I had to fix a bug on map m5l3 (where you have to defend the bridge and use your binoculars to...

Coop mod for Spearhead v1.2

Coop mod for Spearhead v1.2

Full Version 2 comments

Here is the full cooperative mod for Spearhead. You can check the details on the summary page!

Comments  (0 - 10 of 189)
JowyTowy
JowyTowy

.

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martincz87
martincz87

Love it and still checking here and there with hope for new things ;)

But since original creator of the mod is finnished with it (good luck for anything he is up to instead), could someone talented add an option for enemies to respawn in areas ahead of players once all of them (players) are dead and starting from last reached checkpoint/beginning? I mean something like Halo-like rules. It would bring singleplayer "quickave" feel to it and challange not to die over and over.

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Giskard_hun Creator
Giskard_hun

I planned to add these functions before:
- life-limit for players
- chooseable axis players to blocking the way of allied players in the SP campaign.

But this game is really stupid (sometimes I couldn't believe my eyes during the scripting) and Idon't want to waste more time for this. But of course I'm really happy if someone playing with this, because I saw only 2 coop servers after the releasing of the mod.

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Lehansan
Lehansan

I released my new version (and final) of repack. now there are less bugs, and not counting objectives, all in Russian. Link to dowload: Yadi.sk

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Lehansan
Lehansan

\:) Error/

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Parexy
Parexy

Why has the Allied Assault + Breakthrough coop mod been removed?

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TCMax
TCMax

What are your plans?

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Giskard_hun Creator
Giskard_hun

I work on a secret project now:)))

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Medal of Honor: Allied Assault
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Highest Rated (2 agree) 8/10

Just registered to vote for this mod.You are doing a great work bringing this great old game to life again,thank you so much!

Dec 7 2013 by Rocky45

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