Hey, thanks a lot for this mod it's a great idea and a much better and more realistic way to balance silencers. Ideally silencers should not affect the weapon condition, and instead have their own durability and be expensive to repair/replace, but that's probably impossible/too much work with current game code. So this is the next best thing. I'm looking forward to when you implement the handling penalty, as some have suggested.
If I may make my own suggestion, have you considered making the wear-and-tear dependent on weapon caliber? You know, considering bigger calibers are more difficult to suppress. For example how about 9mm silencers at 1.5, 5.56mm at 1.75, and large caliber/shotgun silencers at 2.0? I'm going to do this for my own game as it's trivial to implement. Just wondering if it would fit in with your vision.
siftheadz
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