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What differences will this have from the other upcoming remake "Alive & Kicking"?
Just download the mod here: Halflife2.filefront.com
Just share the page on Facebook if u don't wanna do the survey. I did that, and it's no problem.
Is City 17 still gonna be dystopian though? Img2.wikia.nocookie.net
Any rooms that's gonna say "The pizza is a lie"? LOL
Oh, is that the room that needs the 320 x 180 x 70 skylight that I'm working on in 3ds Max?
Don't forget these:
"On a Rail - Loop Mod"
"'We've Got Hostiles!' - Vent Mod"
"Xen (Improved maps from Half-Life) mod".
Black Mesa Source Team, there's more released Black Mesa DLCs to add to the Downloads page, including "Black Mesa: Uplink", "Black Mesa: On a Rail - Loop Mod", "Black Mesa: Xen (Improved maps from Half-Life)", and "Black Mesa: "We've Got Hostiles!" - Vent Mod".
There's a PC port of Decay actually, which works as a Half-Life mod, and it works good, although the last map can sometimes crash when you're in the last area with all the spawning aliens trying to stop u, but possible to beat.
That's the same area from Decay after u manually raise the elevator and reunite with Dr. Rosenberg, right?
Thanks for providing update news. I wish Gaben would do the same for HL2:EP3 (or HL3, whatever). I'm so looking forward to this mod!! ^^
Damn!! Holy ****!! That's crazy. Awesome though!! LMFAO
Can someone please tell me the name of that GoldSrc mod that these maps are a remake on (and are displayed in the comparison screenshot) and provide a download link!! Thanks.
I hope there will be concept art of Otis soon. That fat security guard just cracks me up. He eats too much doughnuts. LOL
Oh please don't let your mod die. Please don't, I beg u!!
Ready to make Episode 3 yet?
The mod isn't dead, is it?
Since there's a new Source SDK tool (2013), maybe u might be able to remake "Ravenholm" and "Eye of the Storm", and even complete "Eye of the Storm episode II"!! Come on. We all love your amazing mods.
Long past March already. Still no demo available.
Well, I managed to make a flashlight model with HAIII textures in the middle (representing the grip). I haven't taken screenshots of 3ds Max yet, but I will when I get back home this afternoon. So how can I send the screenshots to the admins of this mod development team? :P
I haven't made anything yet, but I'll learn. If u don't get modelers within the next few months or several months, I might join. I barely used 3ds Max and Maya, and they were confusing, but I'll learn. Just gotta use it more often. So I'm gonna like teach myself the features on this advanced software. Maybe I can start by making a Pokeball, and then make a warp pipe, and a few more basic objects based off of some Nintendo franchises. That could be a good start to getting used to knowing how to use this modeling software. Just saying that if u still don't have any modelers by the time I become good at modeling, I'm in. :D
I got 3ds Max and Maya, but I'm a noob at it. I'm gonna start learning the basics of those Autodesk software, and when I understand the basics finally, if u don't have modelers by then, could u give me a chance in modeling? I haven't experienced much yet, but if I memorize all the hotkeys in Autodesk software, and make some models, and do a good job, I might join the modeling team. :D
Yeah, what he said. Please don't let the mod die. There was gonna be an awesome remake on Decay called "Hazard Team", and I was so looking forward to it, and IT GOT CANCELLED!! Please don't let it happen to this too.
Sometimes in Surface Tension Uncut, the guard u need to find to help u through doors, close to the end of the chapter before u get to "Forget About Freeman", sometimes the guard doesn't respond to u. So sometimes when u press E in front of him, he turns his head to u, and then turns away and stands there forever like a lobotomized idiot, giving u no choice but to noclip to where u see the Gargantua, in order to proceed. :/ Can u please fix that, TextFAMGUY1? :P
After u finish this mod, could u continue the cancelled Decay remake "Hazard Team"? I know you're not the author of that, but damn, that mod was gonna be awesome!! And now it's cancelled. :/
I love Surface Tension Uncut a lot. Amazing masterpiece. But there's only 1 serious terrible glitch. In the part close to the end of the chapter, the security guard u have to meet before u get to the Gargantua sequence, where there's a room with tripmines and a sentry, by the time u meet the guard, HE IGNORES ME!! I press E, and he turns his head to me and then turns away, like I'm dead to him!! So I just have to noclip past the doors I need him to help me access. :/
Joure, are u gonna remake this mod into the 2013 version of Source Engine? The mod is ruined. All the elevators have "ERROR" walls, and an unreachable revolver is visible beneath the elevator floor after the ERROR elevator goes all the way down, and all the trains in the train station are gone and replaces with ERRORs, and u can't walk on trains, but zombies can. :/ I really miss it when the mod works. :'(
So is it possible to merge the Loop Mod and the Uncut mod into 1 map? If so, does it require a specific sequence to extract, or are all the files names different? If they have same file names, do I have to replace a file from Uncut with Loop, or a file from Loop with Uncut, or does it not matter? I just don't wanna break the mod and install it all over again and play over again. So just asking. :P
Where is the download?
There's a glitch in the last map. If u accidentally kill the AI core and start the chamber over, the sphere will keep falling into the lava automatically after u shoot a portal at something. Really weird. And if Chapter 5 is the last chapter you'll ever make, then why does the end say there will be a Chapter 6? If it's the last, why doesn't it say "The End"?