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Comment History
Ransu Feb 15 2013, 8:02pm replied:

Brutal Doom is not a standalone Doom engine game. It is a mod so yes you do need an IWAD from Doom, Doom 2, or Final Doom.

+1 vote   mod: Brutal Doom
Ransu Feb 22 2012, 12:09am replied:

First everyone thought it would release at midnight GMT +1 and then they think it's midnight GMT -5. I think it will release whenever the developers want it to release.

+1 vote   game: Cry of Fear
Ransu Jan 1 2012, 2:48pm says:

Happy new year, guys! I look forward to playing Cry of Fear next month.

+3 votes   game: Cry of Fear
Ransu Dec 19 2011, 4:47am says:

If this was a retail game, then I'd definitely buy it despite it being on an old game engine. I'm going to buy Half-Life for my friend then we're going to play co-op on this when it's released. I voted for this so good luck on Mod of the Year!

+1 vote   media: Cry of Fear - MOTY 2011 Trailer
Ransu Sep 27 2011, 4:27pm replied:

We gotta wait a little while.

+1 vote   media: Interview
Ransu Sep 5 2011, 1:42am replied:

The source code was never released.

+2 votes   game: Blood
Ransu Jun 17 2011, 10:45pm replied:

It was used in Doom 3 when you went to Hell.

+1 vote   media: 2000 watchers! Here's your gift
Ransu May 29 2011, 5:40pm says:

I wonder how much work could 5% possibly be? I'm just really anxious to play this. :P

+4 votes   game: Cry of Fear
Ransu Mar 4 2011, 7:44pm replied:

People could always use voice chat on Steam or something else like TeamSpeak, Ventrilo, Skype, etc. I'm sure that not everyone would because it would make things seem less scary/intense.

+2 votes   media: Co-op!
Ransu Oct 26 2010, 7:20pm says:

The head bobbing and weapon animations are definitely ridiculous in this. I can hardly hit a damn thing with the melee weapons because the camera moves and I end up hitting the ground or something. This mod is purely plagued with realism and that ruins games. Also, where the hell is the fast weapon switch setting? I'm gonna get killed often because I have to press so many number keys then click the mouse to switch to the weapon I want. The mod is great, but please fix these issues so that it can be more playable.

+1 vote   news: RELEASED
Ransu Oct 8 2010, 10:21pm says:

I only hope the audio is as good as the visuals. The creepy noises in Afraid of Monsters were what really scared me. Like whispering, sudden loud noises, background music, etc. :)

+1 vote   media: Park
Ransu Jun 27 2010, 12:49am says:

Hi, awesome mod, but how do I get motion blur to work with it?

+1 vote   mod: STALKER Complete 2009 (2012)
Ransu Jun 1 2010, 6:08am says:

Everything about this mod is making it look better than Afraid of Monsters especially the higher poly models. I check up on this mod every once in a while and love what I see each time. :)

+1 vote   media: College
Ransu May 3 2010, 10:33pm says:

Do you guys have an estimated release date? I really loved Afraid of Monsters: Director's Cut and I'm sure this will be really awesome also. I'm just asking for a guess on the release date. It doesn't have to be a specific day or month. :)

+1 vote   game: Cry of Fear
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