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Comment History  (0 - 30 of 199)
Raketa Jun 13 2015 replied:

Congrats on your first house, man!)

+1 vote   mod: Tiberian Sun Rising
Raketa Dec 13 2014 says:

Wow, looks great, but don't you think the guns are a bit oversized? I'd say make em like 80% of the current size. Weapons always tend to be made as small as possible, especially considering the limited space of a spaceship. Now some of them look nearly grotesque.

+2 votes   media: Shot of some weapon mods
Raketa Apr 20 2014 says:

The woodland type camouflage looks nice, but IMHO doesn't fit to a spaceship. Maybe some digital camo- like?
The HUD is great though. Reminds me of some mod for Raven Shield that was closed due to legal issues.

+3 votes   media: Soldier
Raketa Feb 24 2014 says:

Maybe make the banner like a flat hologram? Will look sweet.

+1 vote   media: Hand of Nod Concept
Raketa Feb 7 2014 replied:

Nah, vanilla looks like a desolated camp site, not like a village or a port town at least.

+4 votes   media: Can you spot the difference..
Raketa Jan 14 2014 says:

I have to check my gun garden.

+1 vote   media: Project Zomboid Nov
Raketa Nov 9 2013 says:

AK wielded as a pistol looks too weired. Idk, but I think it's better to change it to rifle grip

+1 vote   media: Belmont Team - Asian Vampire Hunters
Raketa Sep 13 2013 says:

Also guys, I just opened my Zippo, and when opened the spring thing almost touches the cap, so you could change that a bit.

+4 votes   media: US Army Corps of Engineers TNT
Raketa Sep 13 2013 says:

DHARMA Initiative? That's cool...

+7 votes   media: US Army Corps of Engineers TNT
Raketa Aug 8 2013 says:

"Great comment spree"

+4 votes   media: Updated MEC Kit Geometries
Raketa Jul 31 2013 replied:

Soooo, maps with 3 sides? XD

+5 votes   media: VBCI Infantry Fighting Vehicle
Raketa Jun 5 2013 says:

That's not a tanto...

0 votes   download: Knife Retextured
Raketa Mar 21 2013 replied:

As for the cops. You can add a expandable batons to cop walkers.
Pros: they take less space in inventory and are lightweight
Cons: they are rare

+3 votes   mod: No More Room in Hell
Raketa Mar 21 2013 says:

Ok, some question about the national guard (Have read some comments, haven't seen any of them).
So, imagine they turned out to be aggressive. So, the players shoot them dead. And my question is, if shot in the chest (no brain damage) will they rise in a few seconds (like in "the walking dead" where everybody is infected in a way), or just lay dead becoming food for the horde (and maybe joining their ranks later).
Also, are you planning to add a chance that the zeds overwhelm the Nat. guard unit and you won't have the chance to meet with them or become the witness of the epic feast XD.
And 1 last question, will the dead guardsmen drop ammo and supplies or you'll look how the balance of the game turns out.
Ok, just 1 more idea. Add infected Nat.Guard units and cops (maybe even some SWAT teams, cause they had to be like the 1st guys to face the horde, before the nat. guard). And make them drop some ammo sometimes

+5 votes   mod: No More Room in Hell
Raketa Dec 3 2012 says:

There is still work to be done and things to be improved, but I've been playing it through the year with my friend , and all we can say- you deserve a MOTY for the work, that's for sure

+2 votes   mod: No More Room in Hell
Raketa Aug 31 2012 says:

This... is... amazing!

+1 vote   media: New Main Menu
Raketa May 10 2012 says:


+1 vote   media: AFF Planetstorm New Fighter Models!
Raketa Apr 25 2012 replied:

Judging by their appearance I think these are adventurers that died in the tomb and then resurrected to walk the earth again)

+1 vote   media: The Walking Dead
Raketa Apr 24 2012 replied:

That's the point of radiators. They make "heat walls" near windows. Just like heat cannons above the doors.

+4 votes   media: Jabuković Alpha screens
Raketa Apr 5 2012 replied:

Yeah, the drill could be thicker. And a few scales on the back would do better

+1 vote   media: Nod Subterranean apc redesign [W.I.P]
Raketa Apr 4 2012 says:

I hope I am wrong and the command bridge is the tall tower, not thar sloppy F1 style thing...

+7 votes   media: GDI Grizzly Battlecruiser
Raketa Feb 27 2012 says:

Is there any online playing? Can't see a populated server(((

+1 vote   mod: Angels Fall First: Planetstorm
Raketa Feb 23 2012 says:

+if you now have a Remington/Mossberg dilemma, maybe add a Beretta/Glock one? lol

+2 votes   mod: No More Room in Hell
Raketa Feb 23 2012 says:

5) I think that shots in the body can't kill a zombie, but still they should have some effect. Like if he catches 3 9mm bullets in 2 seconds, or a shotgun round in the chest he's like shoved and has to take a few steps back. Cause I had some moments when I am surrounded by a crowd and I cant afford to take a proper aim. So I'd better waist some ammo by spaying and not killing them, but having a chance to escape. MP5 will be the choice for "crowd controll".
6) Shove (and the one mentioned above) Maybe make it so, that, let's say there's a 25% chance that the zed will fall down and will not be able to get up for a few seconds (He's like harmless at this moment). So you can run away or crouch and smack him in the head.
7) A police riot shield. You can't carry a weapon in the hand, but let's say can block (without any harm for you) 1-2 zombies so as your teammates are able to take them down. ( If there are too many zeds you are like shoved yourself)
8) Give MP5 an under barrel flashlight. Will compensate for the insane rate of fire and make it unique in a way+ maybe make it look overall more... tactical (like rails and custom stock). It's more like the type of a gun spec ops would be carrying arpund.
9) New character models. What about some emergency guys? A police officer or a firefighter, ambulance driver, national guard guys. It seems that this type of guys should be in the heart of battle, cause we've already got a random guy, an old hunter, a truck driver (looks like one for me) and a disco star (lol).
That's all what I wanted to say. Keep up the great work and good luck.

+5 votes   mod: No More Room in Hell
Raketa Feb 23 2012 says:

Well, guys, I should say that your mod is really great. It has potential. The level of details is amazing. But still there are some things that need improvement.
My suggestions:
1) The hitboxes. They are MUCH MUCH better then the ones in the first release, but still need some polishing.
2) The spawning system. You've said that you were working on it, and there are some ideas I would like to tell you. I've read a suggestion to spawn all zombies at once at the beginning. Sounds good, but it will be hard to catch balance. Whether you give the player enough ammo to shoot them all down (not thrilling), or leave him with melee in the end (too difficult?) I think that the best way is to spawn some zeds at the level start (it is possible to balance the exact numbers) across the map, and have the other walkers crawl from, let's say a hole in the barricade, or a side street witch the player can't enter (or can, but= suicide). So it's possible to kill enough dead to secure the street for some time, but still impossible to kill them all+ it will make sense to barricade the doors behind you so as to win some time.
^ this will help to get rid of the things when you clear a room, go to the corridor and when you return a few seconds later you meet a bunch of walkers, that appeared out of nowhere+ it will give the players a chance to exchange ammo etc in a safer place.
3) Med packs maybe? So as not to heal infection, but, stop bleeding maybe?
4) You've said you've changed it, but balance melee (and shotguns accuracy). Like a sledgehammer or a fire axe should ALWAYS kill if they hit the head. Crowbars, bats and pipes. C'mon, they sould crack the rotten sculls if not with one, but with 2 succesful hits for sure. (btw like the idea of a flashlight with a one-handed weapon)

+2 votes   mod: No More Room in Hell
Raketa Feb 23 2012 says:

Maybe the criticism is Ok, but still it has enough details and textures. C'mon have you played the game? It's looking descent enough. So what, you will just stand there in a crowd of infected and compare every screw with the real-life one?

+1 vote   media: Renders by LSR
Raketa Feb 17 2012 says:

Little birds not in service? But where have you found the info? Google doesn't tell a thing and wiki says they are still in service.

+1 vote   mod: Project Reality: Battlefield 2
Raketa Feb 11 2012 says:


+1 vote   media: new hiigara battleship
Raketa Feb 11 2012 replied:

Carma for both

+2 votes   news: NMRiH wins PC Gamer's Mod of the Year award!
Raketa Feb 10 2012 says:

CongratZ! Keep the good work)

+2 votes   news: NMRiH wins PC Gamer's Mod of the Year award!
Last Online
Jul 31 2015
United Kingdom United Kingdom
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