Pompi Pompi Entertainment is a one man indie company. Ofer is doing all the art work and programming, although the music and sound assets are outsourced.

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PompiPompi
PompiPompi @ Sky Driver now available for Android!

Hmm, I wonder, where did you get 21, 5 stars ratings from?
And only 2 written reviews.
Not to mention only +2 on Google+ recommendation.

Don't buy reviews, seriously. People can tell... :P
Though it might not matter in the long run.

Although looks like a really nice game in any case.

Good karma+1 vote
PompiPompi
PompiPompi @ Afternoon Hero! New game released!

Thank you! :)

Good karma+1 vote
PompiPompi
PompiPompi @ CoBo Champion!

Yea those are programmer animations :P

Good karma+2 votes
PompiPompi
PompiPompi @ Version 1.07 is on Google Play!

Thanks, I appreciate that. :)

Good karma+2 votes
PompiPompi
PompiPompi @ So many sheep...(Progress update)

Currently there is only the flea behavior implemented.
I do intend to add more of a group behavior.
Maybe I should make a new video after I have implemented it.

Good karma+2 votes
PompiPompi
PompiPompi @ Grave of Creativity. A tip for the budget indie lone programmer.

lol, passive aggresive FTW.
The game is a dragon flight simulation.
You play as the rider of a dragon.
Most of the game revolves around air combat with dragons.
I actually didn't think of the story yet but I plan on having one with a few campaign levels. That's about it. :)

Good karma+2 votes
PompiPompi
PompiPompi @ Dragons High

Dragon Strike :P

Good karma+1 vote
PompiPompi
PompiPompi @ Kingdoms Rise got Greenlit!

Congratulation! Good job!

Good karma+2 votes
PompiPompi
PompiPompi @ Kingdoms Rise now on Greenlight!

Wow... looks amazing!

Good karma+2 votes
PompiPompi
PompiPompi @ A Day In The Woods

Is there no DEMO I can download without logging in to Desura?

Good karma+2 votes
PompiPompi
PompiPompi @ Testing AI

Yea, it's the kind of animation that only programmers can make and won't make into an AAA game XD.

Good karma+2 votes
PompiPompi
PompiPompi @ Concussion Boxing

I am hoping the first Google Play version will be available in a month? Not sure. I want to finish this pretty quick.

Good karma+2 votes
PompiPompi
PompiPompi @ Concussion Boxing, punch a real virtual brain!

Just blue guy vs red guy. :)
As it's going to be on a mobile you will only play against the AI, (unless I add multiplayer, which is not likely for this kind of game).
Ooops yea, the gliding occurs when he walks backwards, right?
Or does it also happen when he walks forward?
Anyway, I will fix the gliding.

Good karma+2 votes
PompiPompi
PompiPompi @ Pompi Pompi dev status update.

It's free on google play :)

Good karma+1 vote
PompiPompi
PompiPompi @ Berserkrgangr

Artwork look simple but awesome! Keep up the good work.

Good karma+4 votes
PompiPompi
PompiPompi @ Sawed off double barrel shotgun test

So does the smoke look ok? Or should I improve it? Do you have any tips on how to make good looking smoke?

Good karma+1 vote
PompiPompi
PompiPompi @ Sawed off double barrel shotgun test

The bullet speed is 250m/s. It's a bit slow.
I read on wikipedia that a hand gun bullet is about 300m/s
There might also be a small delay until you see the smoke because the smoke rise slowly. So it looks as if it takes time for the bullet to hit the wall.
The issue with having faster bullets is that they are too fast to render or see. Unless I do something fancy.
Well anyway, this should be tested... I can make the bullet speed being a parameter in a configuration file. :)

Good karma+1 vote
PompiPompi
PompiPompi @ The Game Is Looking Better Then Expected

lol trolling much? Looking forward to it.

Good karma+1 vote
PompiPompi
PompiPompi @ Shoe String Shooter

A good polygon count for the models I use is about 9K or 10K for a character.
I also need baked normal maps and specular maps. And of course diffuse.
I can try out one of your models to see how it looks, though I don't promise I will use it.

Good karma+1 vote
PompiPompi
PompiPompi @ Shoe String Shooter

Heh thanks.
Just took a look at your models, they are looking pretty good.
Maybe you can download the free sculptris from pixelogic and turn your low poly models into high poly!

Good karma+1 vote
PompiPompi
PompiPompi @ Shoe String Shooter

That's the plan :)

Good karma+2 votes
PompiPompi
PompiPompi @ Flashlight gameplay test

Thanks buddy :)

Good karma+2 votes
PompiPompi
PompiPompi @ Stampede 3D -Progress Update (Almost Finished!)

Looks awesome! (Tracking)
Just a technical question, what FPS do you get on a phone device? Tablet?

Good karma+1 vote
PompiPompi
PompiPompi @ Rocket Launcher Club

Yes sir XD

Good karma+2 votes
PompiPompi
PompiPompi @ Rocket Launcher Club

Yea, the lack of an artist shows XD

Good karma+2 votes
PompiPompi
PompiPompi @ Shoe String Shooter

The lots of polygon only happen when you have a DX11 compatible GPU on the PC.
There are fallbacks with fewer polygons for the PC as well.
For the Android it will automatically use the fallback.

Good karma+2 votes
PompiPompi
PompiPompi @ Android Port WIP(vs PC)

The big issue with twin stick on a touch device is that you can only use the thumbs with them and then you can't run and shoot at the same time.
I have an idea for a few types of controls, I will try them out.
In this video I am not playing properly because I am looking on the PC screen and not on the phone.

Good karma+1 vote
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