I’ve been spending the last week reworking my network architecture playing around with macros.
It will help me a huge deal with prototyping : i don’t want to have to maintain my network dispatcher everytime i’m adding a new feature anymore, it will also add some safety since everything will be abstracted : less bugs and more time to spend on actual game design.
I’m also not satisfied about how i’m handling my skills code-wise, they are not entity-component-friendly and that annoys me. I might refactor them, again i’m a bit scared about delaying actual gamedev work so we’ll see.
I’m setting aside gamedev for 3 weeks but hopefully i would be able to throw *another* playtest mid-september.
Latest tweets from @caribouloche
Most stressful moments in my life: Putting a screen protector ◉_◉
Jul 3 2015, 11:21am
Jul 2 2015, 4:08am
Inbox (by google) has some pretty cool embeds, like displaying when your amazon order is going to arrive even before opening the mail.
Jun 30 2015, 7:10pm
Jun 29 2015, 5:39pm
Staring at my empty folder, thought i just lost 10 years of photos. Fixed by the reboot technique. TIL HDDs can show whatever they want.
Jun 29 2015, 3:10am
I knew it wasn't a good idea to go back to facebook, been spoiled hard about Game of Thrones :3
Jun 26 2015, 7:54am