Berserkrgangr is a little 3v3 moba. Customize your character gameplay through different skills, raise towers, level them and try to conquer the enemy field.

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3 comments by Cariboo on Aug 2nd, 2013

I’ve been spending the last week reworking my network architecture playing around with macros.

It will help me a huge deal with prototyping : i don’t want to have to maintain my network dispatcher everytime i’m adding a new feature anymore, it will also add some safety since everything will be abstracted : less bugs and more time to spend on actual game design.

I’m also not satisfied about how i’m handling my skills code-wise, they are not entity-component-friendly and that annoys me. I might refactor them, again i’m a bit scared about delaying actual gamedev work so we’ll see.

I’m setting aside gamedev for 3 weeks but hopefully i would be able to throw *another* playtest mid-september.

Post comment Comments  (0 - 10 of 13)
TheScriptan
TheScriptan May 8 2014, 2:33pm says:

Sad, that games like this dies...

+1 vote     reply to comment
Bwiotook
Bwiotook Jan 1 2014, 2:18pm says:

It's very good, i love pixel art :D

+1 vote     reply to comment
*Flame*
*Flame* Jun 17 2013, 5:42pm says:

Cant wait to get my hands on this n_n

+1 vote     reply to comment
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EvilizedProductions
EvilizedProductions May 30 2013, 1:38pm says:

Tweeted this !:)

+1 vote     reply to comment
ceriux
ceriux May 17 2013, 1:21pm says:

looks great tracking! =D

+1 vote     reply to comment
siveon
siveon May 4 2013, 7:59pm says:

3v3? Wow, now that's teamwork.

+1 vote     reply to comment
Cariboo Creator
Cariboo May 5 2013, 2:15pm replied:

Not sure if you're being sarcastic :3

+7 votes   reply to comment
siveon
siveon May 18 2013, 11:33pm replied:

Sorry! I actually think it's a pretty cool idea, and adheres to the thought of teamwork in a multiplayer game.

+3 votes     reply to comment
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Berserkrgangr
Platforms
Windows, Mac, Linux, Web, Flash
Developed By
Cariboo
Engine
Custom Built
Contact
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Release Date
TBD
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Style
Genre
Arcade
Theme
Medieval
Players
Multiplayer
Project
Indie
Twitter

Latest tweets from @caribouloche

Amazon chat support is super fast and really good <3

3hours 35mins ago

@somepx @DarkestKale T.co

5hours 23mins ago

@DarkestKale @somepx Nice datas for a blog post, combine that with a fuelband + git stats and you could detect some interesting trends.

5hours 23mins ago

@DarkestKale @somepx But the numbers talks :D

5hours 25mins ago

@DarkestKale @somepx What's cool though is that you're way more aware of lost time. Sometimes you don't even realise you're not productive.

5hours 25mins ago

@DarkestKale @somepx It's like pomodoro, i find it useful when you're feeling that you're drifting too much from your project.

5hours 26mins ago

@therealcliffyb Ironcast! (also, this is totally a MOBA according to the acronym)

6hours 41mins ago

@nico_m__ @KeyMaster_ yeah hxcollision works, a bit frustrating having to port back the changes. Can't you just switch to hxcollision?

7hours 1min ago

@KeyMaster_ @nico_m__ damn it i'm blind, indeed. Will check the source.

7hours 12mins ago

@KeyMaster_ @nico_m__ Mhh the test seems to work fine here, what are you seeing?

7hours 17mins ago

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Berserkrgangr
Berserkrgangr
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Last Update
1 year ago
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72 members
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