I’ve been spending the last week reworking my network architecture playing around with macros.
It will help me a huge deal with prototyping : i don’t want to have to maintain my network dispatcher everytime i’m adding a new feature anymore, it will also add some safety since everything will be abstracted : less bugs and more time to spend on actual game design.
I’m also not satisfied about how i’m handling my skills code-wise, they are not entity-component-friendly and that annoys me. I might refactor them, again i’m a bit scared about delaying actual gamedev work so we’ll see.
I’m setting aside gamedev for 3 weeks but hopefully i would be able to throw *another* playtest mid-september.
Latest tweets from @caribouloche
Killed my github commit streak once again, damn it >:(
Dec 19 2014, 6:12pm
Dec 17 2014, 11:31am
Also "DOCPAD SETS YOU FREE" and "Designers and developers can create websites faster than ever before." I have no idea what it's about :|
Dec 17 2014, 11:21am
Wow the headline for the DocPad website is so bullshit. "DocPad removes limitations and closes the gap between experts and beginners."
Dec 17 2014, 11:20am
Dec 13 2014, 4:58am
*_* Game of thrones in pixel art T.co
Dec 11 2014, 12:42pm
Damn it, gnome "overlay" scrollbars are a UX retardation.
Dec 11 2014, 12:22pm