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We have been planning on doing so. Be sure to vote for it when it's on Greenlight.
It's not a replacement for the current logo, it's a background image. A wallpaper.
Thanks for the input.
They're up, they just don't always seem to show up on the main server list, but they do work if they're on your favorites.
Add these IPs to your favorites.
Hope everything's ok.
Actually it depends on your character type and level. Some suits thrive on PvE (such as summoners/engies), others FFA, and others PvP (trappers). I've managed to create one which does well XP-wise (depending on the enemy levels) on all of them, but especially FFA.
This seems to be troublesome when making a mobius strip out of a plane, even with double sided turned on.
One less person to contribute to the negativity in MC's servers.
Even without recharge the mod is still fun, despite not being able to use the modules as often as I'd like. I saw your comment above about the natural aux regen adjustment. Looking forward to it.
I hope that also comes with an aux regen mod, or something similar.
That was fun.
When first trying to run the mod the program didn't seem to respond at all and crashed whenever I hit enter or escape, though I could still hear the developer commentary. I fixed this by typing -novid in the launch options.
I also noticed a problem on one of the levels where players can get stuck outside the map.
On this level: S869.photobucket.com
When you go behind the wall to the left you can place a portal up here: I869.photobucket.com
and then if you jump through the orange portal and strafe to the right, you can hop the fence and get stuck outside of the intended playable area here: I869.photobucket.com
This mod is awesome! Not even at 1.0 yet and it still is cool. It's got great potential.
I hope all is going well!
This game is going to be epic.
The Debauchery game mode sounds just like The Thing maps in Starcraft.
The maps had the same exact concept, except only one player was a shapeshifting alien that can take the form of a human or alien.
This was an RTS. I've always wanted to play a FPS version of that game mode!
I can't wait! I love tricking other players in The Thing, and Debauchery has got to be even better.
That's pretty awesome or something or whatever.
The ability to destroy bridges and crash trains?
Brown chicken brown cow.
Very nicely modeled model.
I could probably help. I only have some experience in modeling, but if I were to help I would need instruction on how to convert models to source because I've spent hours trying to get it to work. I've used multiple smd exporters, and nothing so far has worked!
I use Blender 3D for my stuff.
Here's some of my stuff made in Blender. I've got some older things, but they were simple box modeled models made in Wings 3D years ago.
The base aux recharge isn't enough to maintain most of the modules! I run out way too fast...
That was strangely relaxing.
What do you mean by a free aim control scheme? I've played Fistful of Frags before, but probably not long enough to know what you mean. How is it different from any other FPS?
You know that day that you once told me about, when Gotham would no longer need Batman? It's coming.
Still alive! ^_^
If Valve took this game up it would become their second hat simulator.
I can't wait!
I'm glad to hear from you. I don't mind a late release date so long as the devs are all alright. I understand that Modular Combat isn't your number one priority.
I'd love to see some screenshots of the new stuff in action, but it might cause unwanted hype from those who didn't get into the beta.
Hope everything goes well!