Post news Report RSS Modular Combat: Well, do you?

What if your favorite mod came back from the dead? Again.

Posted by on

Hello folks!

OK. I know. You look good, too. I've missed you.

Let's get down to business. Just a few things to mention:

  1. Winston and myself are extremely busy.
  2. I've taken lead on the team again.
  3. There are some new features.
  4. Recharge is never, ever coming back.
  5. The "2.0.0" era is over.

We also have some new mandates as a development team:

  1. Listen to the players.
  2. Make the game fun and easy to play.
  3. Release early, release often.

We don't have much else to say, other than:

Well, do you?

Well, do you?

See you in the servers soon.

Mod Fidelity

Post comment Comments
buffykiller
buffykiller - - 68 comments

i still have a copy of 2.0.0 on my laptop and sometimes we all get together and have a lan party and play it

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matthewdryden Author
matthewdryden - - 479 comments

Hell, yeah!

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Jesusfreak
Jesusfreak - - 770 comments

YES!

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matthewdryden Author
matthewdryden - - 479 comments

xD

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jovian95
jovian95 - - 197 comments

"Recharge is never, ever coming back."
Yea, I'm done.

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matthewdryden Author
matthewdryden - - 479 comments

Instead of adding in the Recharge module, we'll be adjusting the natural regeneration so that it's faster.

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Jack5500
Jack5500 - - 178 comments

wont work

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matthewdryden Author
matthewdryden - - 479 comments

We'll see. :)

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guyhard
guyhard - - 25 comments

'Listen to the players'

I'm assuming that recharge includes armor regen, hp regen, and all that.

Have you seen how many people left since you took out regens?
Give back regens are what the players are saying - if you ignore this, you're already contradicting yourself.

... Although I will admit the old MC had too many tanks, that could easily be fixed by taking away resistances and just adding a 'light' HP regen.

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matthewdryden Author
matthewdryden - - 479 comments

Nope, just the Recharge module.

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guyhard
guyhard - - 25 comments

Alright then, although I must admit that one of the modules I missed the most was the Aux Regen, when I started playing agian...

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Real_Misterio
Real_Misterio - - 2 comments

You've not listened to us then, and you wont do it now. You only had to low the Tanks power and add fun NPCS, and you did NOTHING, you just erased lots of modules instead of light them, and only added 2 sucky monsters and 1 fletche module which... I dont like.

Im over playing this untill you really listen the community

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matthewdryden Author
matthewdryden - - 479 comments

We have made mistakes, no one will dispute that. Recharge module will not be coming back, but that doesn't mean other modules won't be. We're interested in making the game fun again. I personally believe it can be done without passives.

That being said, I'm not saying that we will or will not add passives back in.

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JJ10DMAN
JJ10DMAN - - 3 comments

What happened was, we took out the regens to get a baseline reading so we could make an intelligent decision about how to get them back in a more interesting way - one that required some small but real consideration on the part of the user and the opponent. Then the team fell apart and nothing really got done at all for months, and I think players got the impression it was supposed to be that way - it wasn't. Sorry. :(

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JJ10DMAN
JJ10DMAN - - 3 comments

Argh what I mean to say is, nothing got done ON THAT ISSUE. Winston put in some good hours on things you guys haven't seen yet. ;)

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Benjimable
Benjimable - - 544 comments

Whatever choices you make are totally up too you.
It's your mod, your piece of art so to speak. Obviously don't complete ignore them/us. :P
As for removing regen, I'm somwhat glad you removed that aspect of the mod. It made my character too overpowering in some aspects. Though having not played the older version (With Regen) enough to know really.
Anyway, this is a cool mod, keep up the good work!

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xxobot
xxobot - - 44 comments

^ What he said

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StoneCrowUK
StoneCrowUK - - 308 comments

Tbh, i like tanks.
Alot of people moaned but alot of people are sourpuss about not winning
tanks were a challenge! Thats why i liked them.

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Aquilia
Aquilia - - 235 comments

Recharge was acctually useful though, Especially since it would let you make a class the could cloak indefinately, giving you at least the element of surprise over tanks. Although, now that tanks are gone, this is more or less pointless...

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guyhard
guyhard - - 25 comments

Pssshh, Brute Force Ninjas FTW!

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Awesome_ninja
Awesome_ninja - - 809 comments

how about creating an ACTIVE pvp? No more passive modules, same level players, and active-only modules?

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PhaserRave
PhaserRave - - 92 comments

Welcome back.
Even without recharge the mod is still fun, despite not being able to use the modules as often as I'd like. I saw your comment above about the natural aux regen adjustment. Looking forward to it.

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Dr.Goupyl
Dr.Goupyl - - 2,269 comments

My "F1" is not working anymore sorry :)

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Trainzack
Trainzack - - 51 comments

F1. It could be intresting.

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turkey72
turkey72 - - 479 comments

I'd press f1, however it seems that i have bound "yes" to another key. I'll press f6 instead.

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guyhard
guyhard - - 25 comments

I think we need more custom manhack enemies.

FastHack anyone? :D

[/shamelessflauntingofcustommonsters]

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JJ10DMAN
JJ10DMAN - - 3 comments

I guess I'm not invited back. :\ I genuinely wish the best of luck to you, but since those were our original mandates when I joined eight months ago, I'm pessimistic. Here's hoping last year was a fluke and you guys prove me wrong. ;) Still a fan!

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Lt.SnoWolf
Lt.SnoWolf - - 1,035 comments

Weapon upgrades much...?

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guyhard
guyhard - - 25 comments

It's been about one and a half months since the last news update. I say we all switch to one older version of modular combat, during health regen, resistances, etc.

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xxobot
xxobot - - 44 comments

Recharge PASSIVE is gone forever... how about a recharge ACTIVE...?

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lm0drevil
lm0drevil - - 4 comments

the pole on the modular combat forums, and almost everyone voted to bring the regen back. and it never happened :S
I can't continue playing this game because the only thing keeping me a little while after it was taken out was the hope that regen would come back some day.

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lm0drevil
lm0drevil - - 4 comments

can't you make a server with regen and one without for the people who don't want regen?

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welikecookies
welikecookies - - 1 comments

totaly agree with above

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Malkadir
Malkadir - - 170 comments

I couldn't agree more about the health/armor/aux regen. As a cloaker what kept me alive during all those hard battles were health and aux regen (I might have spent some points in armor though, I don't remember). Know I'm always running everywhere to find health pack not to die. When I had aux regen I spent hours setting up traps just because I could (and sometimes get some sneaky kills). I can't remember much about the first days of ModCom but the best thing I did then was trapping monsters and people.

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DragoBro
DragoBro - - 33 comments

lol... I like how everyone is whining...
I understand that for some people it might not be fun, although for me and quite few other people, its challenging, and the challenge of not having regen makes it fun.

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