Hobby PC service engineer, consoles collector, downgrader. Likes reading novels.
there is many people whos graphics card only has 1gb of vram. Thanks for clearing out this moment.
This is how the all about Half-Life 3 ends, eh?
It's not that we deserve. Ironically, I played the mod with the "episode three" name years ago, and it is the best close to the possible HL3 I got. But now all chances about HL3 is gone.
Thank you for your work, great mod.
For what? Dead project? It's already.
Please share it somewhere else, as the torrent is dead completely
Doom 3 has OpenCoop and LMS4 for cooperative play, but what a shame no one bothered making coop mod (on the same engine as D3) for Q4 after more than ten years after release. We already know that is techically possible...
what stupid comment system...
Great mod, excellent work.
Only one bad design moment - huge office complex is so huge and so complex so I walked it thru and around about 40 minutes of realtime back and forth searching for exit... really unobvious moment, I don't seen anything like this in whole Black Mesa mod. Please if you continue work someday, add a wallmarks that point to "emergency exit for personnel" or "evacuation plan in case of fire".
Same here lol)
Wow I'll check it out =)
Your ships and whole idea looks like from Skies of Arcadia, in this RPG airships with similar design fighting in the air ship-to ship combat to dominate the skies...
Thanks for compiled mappack.
But rather I recommend you re-read Raising the Bar. It says that not any REAL maps for HL2 was made before Dec 2003. Anything exists (WC Mappack, Hl2 leak) - only rough scetches of real maps, so there is no point of fixing it. Better use these maps as they purposed - as scetches, make another maps based on it, but a lot more detailed.
Some mappers (and MI team) understand that, and on moddb some mods showing really good screenshots, though i think no any mods will be out from these based on beta. Beta is simple too big to make full-scale story mods, and almost all teams soon realize it and give up.
But chosen name for mod is really good.
После такого убогий маппак вспоминать неохота. Впрочем очевидно что стыренный контент являлся в лучшем случае скетчами разрабов, в реальную игру они всё равно бы не пошли.
Луч света в тёмном царстве. Вообще, переделка на старый сюжет просто витает в воздухе, на втором месте после Блэк Месы. Но мало кто может сказать: Да, я хочу и могу это сделать.
Idea of remaking HL2/another is almost flow thru the air, standing at second place after remaking HL (hello, Black Mesa!). And I cross fingers as this mod delivers such thing =)
Well, this is must be not-so-blue-green visual style (in RtB screenshots looks much differ from that).
Otherwise it's a great idea to gain some popularity to alternative HL2 universe. I think if Valve in 2002 goes to make a real, not sketch-maps, they can be looks as this.
THATS what Outlands should looks like. Only major miss that RtB mentioned the sky has grey or brown or red look because of toxic pollution of atmosphere.
На моей памяти это первый хл-мод в котором есть попытка соорудить нормальные боже-лучи, да к тому же в лесу.
I can't hear any music ingame. After I loaded original HL (Steam) and music plays normal. So it's mod bug, how I can fix it? I tried to replace mp3 files with hl music files but no luck, also tried deleting MEDIA folder in case mod can use media from VALVE folder but it's not worked...
I'm russian so I can read haha =P
Aha, I dont know why but these barrels look very wrong. Also I use barrels on work and they not so shiny and has some wear. And I think there some odd colors...
Real barrels I seen has red, dark blue, grey colors. Some uncolored metal barrels. But not vivid black, light blue and shiny white.
Good, but needed some dust above and some dirt. Clean and rusty modules are very rare)
I don't think so. BMRF incident is around 2001-2003 since all equipment is old-style. AND IF there slim LCD why all other monitors is CRT? But if you change all monitors to LCD, game will lost a bit of atmosphere, since in all the sources include HL2 is bulky CRTs from BM.
Are you use TF2 Aliens code or ported models from it?
(for those don't know TF2A is first TF2 version ever built and contains marines vs aliens gameplay, game should be with HL2 (old) but since HL2 being almost chanceled and everything remade, TF2A become unnecessary and being abandoned in alpha stage. You can still find it remaked from GabeN's.)
Otherwise PC better. But since you never see yourself ingame so it does not matter.
HL2 Beta really may be called a modified GoldSrc game. It even wants its usual c0a0a map when you try to start new game =)
Yup, leaked headcrab has some realism. And I think when you make the first episode, there is maybe no need for normal maps but just put this model textured directly in game) Because PC power is growing now significantly.
It IS the greatest mod because they resurrects the original. Guys, you just raise my dream game from the ashes... I love you all!
Good but VakSa done it better, these icons look very similar...
Until "this stalker" come out, i will continue play in "that stalker" (1935) XDDD
R2 это нечто волшебное! Детализация и ФПС зашкаливают, и это в игре 2004 года Т_Т А в CoP графика как гуано по монитору размазали( Чёрт, даже R1 1935 и тот лучше чем R2 CoP!
Wait for LA!!