Lethal Stigma is a multiplayer role-playing first-person shooter for the Source engine. Taking place in the Half-Life 2 universe, LS immerses the player in a familiar world with four exciting gamemodes and a boatload of unique features.

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Rodericky
Rodericky Jun 17 2010, 2:08pm says:

It looks cool ="3

+4 votes     reply to comment
iMr.Grey
iMr.Grey Jun 17 2010, 3:52pm says:

Nice job .Echo, I am impressed :)

+2 votes     reply to comment
Akse
Akse Jun 17 2010, 3:57pm says:

I don't like that white flash, it kinda seems pointless.
Otherwise it's great. Really loved the concept when I heard about this in ep1.

+5 votes     reply to comment
Dr.Goupyl
Dr.Goupyl Jun 17 2010, 4:54pm says:

Wow powerful.
Wait a minute... is they will be some NPC'S in the future of that mod or it was just randomly for a test ?

+2 votes     reply to comment
jamespizzurro
jamespizzurro Jun 17 2010, 4:57pm replied:

Under the gamemodes list, you'll see there's a new Outbreak gamemode. =)

+1 vote     reply to comment
gtaiiilc
gtaiiilc Jun 17 2010, 5:08pm says:

thats been done but this one seems the most practical somehow... but after seeing that dead zombie's body just laying there I thought it would be bad *** if it riped his legs off!
a neat alt fire mode could be a huge push, or just sucks them in then spews them out at high speeds :p

+2 votes     reply to comment
StoneCrowUK
StoneCrowUK Jun 17 2010, 5:32pm replied:

YES alt fire that sucks in objects then propels them out could be an awesome alt fire!!

+2 votes     reply to comment
tymaxbeta
tymaxbeta Jun 17 2010, 8:57pm says:

man, this is outstanding, great work fixing this up for multiplayer guys!

+2 votes     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate Jun 20 2010, 3:53pm says:

Where do you go if YOU go in it?

+2 votes     reply to comment
jamespizzurro
jamespizzurro Jun 21 2010, 2:35pm replied:

If the thrower gets caught in it, they will be killed and penalized for committing suicide.

+1 vote     reply to comment
Valuga
Valuga Jun 23 2010, 4:46pm says:

I think it would be nice if nade jumped up and create this black holl...

Would look more natural than just black holl apearing out of nowhere.

+1 vote     reply to comment
jamespizzurro
jamespizzurro Jun 24 2010, 1:55am replied:

The grenade actually does jump up when it is about to deploy. =D

+2 votes     reply to comment
Demascus
Demascus Jul 16 2010, 12:52pm says:

is it me or is the slow motion video differenet than the first?

+2 votes     reply to comment
jamespizzurro
jamespizzurro Jul 16 2010, 2:22pm replied:

Haha, yup, it is. I actually forgot to save it as a demo to go back and slow it down the right way the first time, which is why it's a totally different scene.

+1 vote     reply to comment
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Description

Remember Half-Life 2: Episode 1's partially-finished and bug-laden hopwire grenade? Well, we've brought it back in Lethal Stigma in a form that is better than ever and free of random issues that caused crashes. It also has its own new custom model and animation set. Enjoy watching your foes fall into a vortex of doom, or just throw it at random props and watch them disappear before your very eyes. Whatever you do, just be careful not to throw it at yourself!

Video Details
Type
Demonstration
Date
Jun 17th, 2010
Length
00:51
Filename
Hopwire_Grenade_Demonstration.mp4
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