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Nurdbot
Nurdbot Dec 19 2014, 9:18am replied:

Different worlds entirely.

Red Wars is a quality module, but the way factions have developed doesn't fit the lore of these mods.

+2 votes   mod: Calradia: Blood & Steel - 1870
Nurdbot
Nurdbot Dec 19 2014, 9:16am replied:

Imperialist Monarchies and Middle Class Republics all over the place.

+1 vote   mod: Calradia: Blood & Steel - 1870
Nurdbot
Nurdbot Dec 19 2014, 9:15am replied:

They have been annexed by the Vaegirs after pretty much getting their **** pushed in by the new modernised Sarranid army.

But the Kessick spirit lives on.

+1 vote   mod: Calradia: Blood & Steel - 1870
Nurdbot
Nurdbot Dec 19 2014, 9:14am replied:

Kind of both really.

+1 vote   mod: Calradia: Blood & Steel - 1870
Nurdbot
Nurdbot Dec 19 2014, 9:13am says:

A nicely done trailer.

+2 votes   article: New Trailer and Release Date!
Nurdbot
Nurdbot Dec 17 2014, 10:51pm says:

Sometime next year.

+1 vote   media: Wercheg
Nurdbot
Nurdbot Dec 15 2014, 1:33pm replied:

It is a pretty obvious bug, executing a lord should really be more of a -30% with the faction he was with.

+2 votes   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Dec 10 2014, 11:16am replied:

Frenzied and shorun did most of the work, glad you are having fun.

+1 vote   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Dec 9 2014, 4:19pm replied:

We do not have a working artillery script.

+1 vote   media: Fort Sargoth
Nurdbot
Nurdbot Dec 8 2014, 12:00am says:

We're looking for more possible models of the boats of the era that can be used for Warband scenes.

+3 votes   media: Sargoth Screenshots
Nurdbot
Nurdbot Dec 6 2014, 10:29am replied:

The time being the module cannot work with Freelancer.

+1 vote   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Dec 2 2014, 9:27am replied:

Sargoth and other Nord settlements are being worked on.

+2 votes   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 30 2014, 9:06am replied:

It has long been fixed.

+2 votes   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 26 2014, 9:25am replied:

It has been fixed and will be gone in the next release.

+2 votes   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 25 2014, 9:22am says:

Yes. We intend to replace most of the vanilla scenes in the next update.

+1 vote   media: More Scene Screenshots
Nurdbot
Nurdbot Nov 24 2014, 8:40am says:

So we're now in RA3 territory? not a fan.

-2 votes   media: Albionic Moose Militia
Nurdbot
Nurdbot Nov 24 2014, 8:33am says:

We're looking for any OSP with good vaguely modern looking wooden furniture and more carpet variety too ;).

+1 vote   media: More Scene Screenshots
Nurdbot
Nurdbot Nov 24 2014, 8:20am says:

WIP of a new style of Lords Halls for settlements, we're looking for more modern looking furniture OSP.

+1 vote   media: More Scene Screenshots
Nurdbot
Nurdbot Nov 24 2014, 8:19am replied:

It is fixed.

+4 votes   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 20 2014, 12:52pm replied:

We will need a veteran coding type for that sadly.

+1 vote   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 20 2014, 12:52pm replied:

That issue has long been fixed in the coming update.

+2 votes   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 16 2014, 2:10pm replied:

Adding any new factions and expanding the map for the time being is on hold as our scener would have to do more stuff to delay the up coming release.

+1 vote   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 16 2014, 2:08pm replied:

I don't think you can really jump and swing your weapon in this game. We'll look into fixing the missing weapon with that NPC though.

To see what skills the officers and other support staff have, talk to them in the party section.

+2 votes   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 16 2014, 8:48am replied:

Officers and those like it have static skill sets that augment yours, think of them as static nicely dressed cheap and disposable companions.

+1 vote   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 15 2014, 10:23am says:

It is simply amazing, just do one big one for each faction if you can and have the rest be medium/small.

+1 vote   media: Gottemark Stronghold Screenshots
Nurdbot
Nurdbot Nov 14 2014, 9:48pm replied:

Part of that is involved, yeah. But if we can, we'd like to just give the tournie scene a more modern version of what goes on with vanilla Warband.

+1 vote   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 14 2014, 1:47pm replied:

I suggest working on Swadia next.

+2 votes   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 14 2014, 1:46pm replied:

Elements of the Nord and Vaeger armies are quite Prussian. All nations take influences from pre, curret and post Napoleonic Wars national armies.

+1 vote   download: The Nova Tacticum Imperial Age Manual
Nurdbot
Nurdbot Nov 13 2014, 2:57pm replied:

It has been fixed in the coming update.

+1 vote   mod: Calradia: Imperial Age
Nurdbot
Nurdbot Nov 13 2014, 2:56pm replied:

We plan on modernising them eventually.

+1 vote   mod: Calradia: Imperial Age
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