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ImperialGames

ImperialGames

Developer & Publisher with 4 members, invitation only

development team of Calradia: Imperial Age! We're a bunch of dudes that make mods. We're fairly active on ModDB. If you have any issues, post them on...

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kalashnikov78
kalashnikov78 Mar 3 2015, 2:29am says:

I have been having a great time with Calradia Imperial Age beta 3.0. Can't wait for the next release and for Calradia Blood and Steel. Thanx a lot mate.

+1 vote     reply to comment
mrsmith3214
mrsmith3214 Jan 18 2015, 8:08am says:

sorry i don't mean calradia imperial age i meant calradia blood and steel

+2 votes     reply to comment
mrsmith3214
mrsmith3214 Jan 17 2015, 7:47pm says:

hey i have a preposition... why don't you guys put artillery units that really works in Calradia: Imperial Age and each faction has its own artillery... so what do you say

+3 votes     reply to comment
Eyepet2010
Eyepet2010 Feb 12 2015, 2:45pm replied:

they SHOULD
as well as steam ships

+2 votes     reply to comment
BBCNEWS
BBCNEWS Dec 11 2014, 2:02pm says:

Hi! Your Calradia Imperial Age mod is the best around! Please be aware that your new option to execute enemy lords taken prisoner makes a negative rating so bad with villages that you can no longer recruit, and also that when you do so, you are now at war with all countries with a negative rating with lords that increases each time you execute prisoners. Thank for all the great work!

+1 vote     reply to comment
zizizick117
zizizick117 Nov 28 2014, 8:31am says:

Man , youre cool .

+2 votes     reply to comment
dennisvader
dennisvader Sep 23 2014, 1:19pm says:

just wondering, Is there a way to make the musicians actually play their instrument in battle?
thanks

+2 votes     reply to comment
Buckland
Buckland Aug 13 2014, 6:50pm says:

hey nurdbot... why did u change the up stab of bayonest. why isnt it like the one in NW. cuz having the bots not being able to use it made me loose 200 musketeers vs around 50 troops using short swords

-1 votes     reply to comment
Nurdbot Creator
Nurdbot Aug 16 2014, 9:12am replied:

Stop playing the mod like a terrible NW multiplayer module. Use your soldiers and their ranged weapons and pick good postions to fight.

You cannot solo things due to the lethalty of musket fire.

+4 votes   reply to comment
The_Archduke_of_Hell
The_Archduke_of_Hell Aug 16 2014, 4:35am replied:

If you have complaints, forward them to me, Nurdbot is our writer and researcher. As for your issue, I have no idea what you're rambling about.

You lost 200(?) musketeers to 50 grenadiers/officers that use swords and you blame the bayonets? Your poor choice in tactics is to blame actually.

I don't know if you've heard of this thing before, but we call it "balancing", it's a very simple concept that seems alien to most Napoleonic Wars fanboys, I suggest you get used to such things, or this mod is going to be very difficult for you.

Now, if you have any *real* issues, feel free to post them in the comments section of the Imperial Age profile instead of harassing my team mates.

+2 votes     reply to comment
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