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First off, forgive the usge of the icon for the old Blood & Steel module before it was revamped. I've lost the original module icon a long time ago.

Ladies and gentleman it has been several years now since the beta release, and I afraid with the long development time of the successor mod by this projects coder I have to bring the news to you that for the time being chances of this module being revived by the people who created it are very very low. I know some of you have been loyally following and voting for this module all these years hoping for a Phoenix style revival and it would be cruel to keep you guys hoping. The reason I finally decided to do this as every few months I see some activity on the page with the odd poor soul asking for a bug fix or informaation.

I am afraid it might be it for this variant of attempt at moving the timeline forward a bit for Calradia, at least for the 18th and early 19th century. Due to the loss of the module trying to recreate this mod from the ground up is a daunting task, especially when balancing our early custom scenes and OSP so I understand why despite several offers to attempt to keep things going have fallen through.

Thankfully despite it's age the Warband modding community is still delivering. L'Aigle will be updating soon, Sayazn just released with 3.0 and a Warband Boshin War era mod set in Japan is going through it's first release alpha. For those who like firing old guns in over the top uniforms in tight formation you will not starve. I am confident the Victorian successor mod Frenzied and onewildtexan are working on will be a success and worth the wait also as the assets both of them are producing are excellent.

I do heartily encourage any eager modder to try and tackle such a setting, a 17th to early 19th century mish mash for Warband would still be a fantastic idea and setting worth tackling. With so many mods that rarely venture past the fictional era or the 16th century with Warband you will always spark some form of interest. I wish you luck and don't be afraid to contact me with (non coding or modding :p) questions about the background or ideas.

If you are willing or eager to datamine some of our created older assets from previous versions of the module I can give an older version of the module I have saved but you must get permissions from the OSP holders first. Consult our list of assets used in the FAQ section.

So with a final wave a bicornered hat I let this long soldering mod resign from it's service and thank you all for the support and assistance through the years. Maybe somebody will make a better one for Bannerlord eh?


A Call For Help: Keeping The Mod Alive!

A Call For Help: Keeping The Mod Alive!

News

A simple open request to the Warband community and anyone interested in letting this module be something more.

News on the future of Calradia Imperial Age!

News on the future of Calradia Imperial Age!

News 6 comments

A must read for the fans of the Imperial Age module reguarding it's development.

Calradia Imperial Age: Beta 3.0 Release!

Calradia Imperial Age: Beta 3.0 Release!

News 5 comments

March to the sound of drums and muskets in the land of Calradia once more, with the 3.0 beta update!

Calradia Imperial Age: Beta 2.0 Release!

Calradia Imperial Age: Beta 2.0 Release!

News 9 comments

The release of Beta 2.0, fixing many of the minor issues of the previous version of the mod with thr addition of new content and general improvements...

RSS Files
Calradia Imperial Age 3.1 Beta

Calradia Imperial Age 3.1 Beta

Full Version 47 comments

The latest heavily patched and slightly updated version of Calradia Imperial Age!

The Nova Tacticum Imperial Age Manual

The Nova Tacticum Imperial Age Manual

Guides 8 comments

A Academy approved guide to the management, drill and battle tactics of the modern Imperial era field army.

Calradia Imperial Age: Beta 3.0 Release!

Calradia Imperial Age: Beta 3.0 Release!

Full Version 61 comments

Imperial Age 3.0 is here! new factions and other new content await come fight for a Imperial power or make your own destiny in gun powder era Calradia!

Calradia: Imperial Age Beta 2.0

Calradia: Imperial Age Beta 2.0

Full Version 30 comments

It's finally out! Includes new items, new troops, some new features, and more! Not savegame compatible!

Arlvent's STR Error Patch (Read Summary Carefully)

Arlvent's STR Error Patch (Read Summary Carefully)

Patch 7 comments

!WARNING! This fan-patch will remove the Pre-Battle Orders and Diplomacy commands and replace them with the advanced orders (Similar to that of WF&S...

Calradia: Imperial Age Beta 1.0

Calradia: Imperial Age Beta 1.0

Full Version 30 comments

It's finally here! The Calradia: Imperial Age Beta is now available to all! Included with the download is: Battlesizer and a custom flag kit.

Comments  (0 - 10 of 1,045)
Guest
Guest

Now the development is basically over would you consider releasing as OSP?

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Nurdbot Creator
Nurdbot

Sadly we cannot, as the core module was apparently lost in between computers.

Which is why we've not had any amateur Warband modders take over and continue the project. I am sad to say only the basic assets and lore are up for grabs. They'd have recode and build everything up from the ground up and make some pretty tough choices (some of the OSP scene and object stuff sadly clashed and hit the module hard)

If you ask the creators of 1805 for base M&B, the original Calradia Imperial Age modder and the Twilight Of The Sun King/Red Wars guys for permission before hand I am sure they'd say yes.

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DrunkTerminator
DrunkTerminator

how do i get a rank? i joined a faction and still i dont have a rank

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MightyL
MightyL

You can see it when you set up the camp and there is option view your rank

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Nurdbot Creator
Nurdbot

If anyone wants to continue this style/setting of a Warband mod feel free and go ahead.

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

AJR1836
AJR1836

can you make a patch were all rifles and muskets are usable for melee even if it doesn't have a bayonet

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Batu_Khan
Batu_Khan

This mod would be great if it wasn't so buggy. Is there anywhere I should list off the bugs?

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WW331
WW331

Check the forums.

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