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edit : found out accuracy weapon mod is helping a lot. Base accuracy of 55 for the Sniper Rifle might be too low. if I remember correctly the base value is about 65 or 70(?).
Just had an idea for the sniper rifle sway : implementation of a "hold breath function" by replacing the "center view" one (I don't think much people uses it). Bsically it makes the sniper scope much more stable but is fixed to the center screen when holding it. Could be linked to the Rifle tree precision in a way like 3/5/7/9 secs of holding breath? The pleasure of blasting 2/3 heads from the other side of the map is missing me... Just started the mod but the reviews seems well deserved.
there is alot of sway with the sniper rifle, even at master level and with the target augmentation... should be perfectly steady in my opinion. Tested with cheats for my walkthrough character build, past 200 feets, it's a nightmare to align ONE target. I mean it's for long range elimination a sniper rifle isn't it? :)
Add the eye replacer mod and look for the new Kurgan Eyes for your own character. Super cool eyes :)
Fun but buggy as hell. The Gargoyle quest locked on the Kanker quest... Too many bugs are killing the fun.
Anyone knows how to change beretta stance? I prefer when the gun in pointing to the floor than threatening walls :)
Greetings. I've found my way through this by visiting vamputil.py. The art of tweaking :)The Setites look great, I bet it was the model for the Ravnos? I love Obtenebration but the male Lasombra, I'm sorry to say that but to me it is failed. He doesn't inspire much : the haircut... Those gloves and the outfits. It sounds amiss to me even more compared to the class of the Setites or the Giovanni. Can we hope other skins, in the addons section for example? Btw your work is really astonishing, you should apply for a studio where they know the words "immersion", "Quality" and "Storytelling" :)
Great mod, I didn't enjoyed that game so much for a long time! Is there a way to increase black metamorphosis for the lasombra? 15 sec is a bit short in a middle of a gunfight :)
the lasombra bug is passed after the tutorial, sorry for being too hasty! The Lasombra male is quite bothering me, they are supposed to be the nobles of the Sabbat and if the Female is outstanding, I must say that the male counterpart bothers me. The haircut, the shirt, even the later clothes and the super cool coat doesn't make it. The Setites is way cooler : better haircut, more stylish. It's just an opinion and tastes but if you have another model in stock, I'd like to see that :)
Reinstalled and put the last patch, everything seems to work fine except for the black metamorphosis of the Lasombra... Which was the clan I wanted to play. At the end of the discipline, the black tentacles remains like glued to the character. Another bug I guess
I tried several characters : after theatre scene i put "giftxp" command to see what the disciplines look like and there are all messed up. No horrid form, and impossible to create a minion as a Tzimice.
P.S.: I test on the first place outside the theatre on the guy you supposed to nourish from. Serpentis seems bug too, no snake or snake form. necromancy doesn't seem to work with the Giovanni. I'm a bit confused, what am I doing wrong?
Download started at 858 kb, then stopped and now 80 kb : 5 hours to dl. What is going on with Moddb??
P.S.: Nevermind found another Mirror. If you experience the same problem, try and look for a faster one. I've been looking for your work for 6 years now and I must say I'm quite eager to see what you've done!
I didn't mixed much with UP 9.2. Just tweaked 2 disciplines and a History for the Tremere + a few skins. In fact it's like if the internal command change for armor were disabled. It's not only the armor skin that isn't changing, there is no mechanic modification (armor2 which should give +2 armor rating -1 Dexterity doesn't work at all). I did a lot of tweaks on Camarilla Edition and never had a issue. As I said I think Win***t 8.1 is the problem...
Greetings! I met a problem recently : I play VTMB at least once a year and tried a lot of mods. I recently changed my pc and met a strange problem with UP 9.2 and TFN 1.2. I like to tweak a little disciplines and PC histories and after I've done my tweaks, I couldn't change armors anymore!! (I use the command impulse 101 to check different skins in the tutorial hub before starting my walkthrough). I wonder if anyone already had the problem as I found nothing on the web and it might be a problem that'll appear later. (Thanks Windows 8.1 probably). Hope someone can help. Happy new year btw!
Happy new year! About that, it's about 1 year that the project is on beta testing... Many wonders if the project is not gonna die, which would really be a shame. A little update would be great! By the way, thanks to Moddb and all the modders to provide content that is sometimes even better than the "blockbusters" video game.
You are right I meant active discipline, my mistake! For the bullet hit animation I meant "why is there one?" You are an undead so a few holes should let a little blood but not break your animation, particulary when you are in a middle of combo! :) Maybe a damage trigger for some guns like shotguns to slow you might do the trick? Sorry for my English I'm french (nobody is perfect :))
Greetings. I saw that Unofficial Patch 8.8 reintroduced animations for passive discipline plus multiple cool graphic effects. Can we hope seeing it in the next release? Another thing : Why does bullets break my character animation? I mean in the chinatown night club cutscene, when you take a bullet it does nothing... Taking damage OK but that shouldn't trigger that stupid animation in my opinion. Anyway thanks for your work! It's great to see the community keeping this game alive, particulary when some "big" studios aren't even able to make another game!
Bon franchement ce skin a bien plus de gueule que le skin Ventrue. En même temps on ne peut pas dire que VTMB brille par le charisme des PJ. Serait-il possible de faire une version pour le Ventrue? J'ai essayé de renommer les fichiers models/character/pc/male, rien à faire. Merci d'avance.
I've been following the progress of this mod since it started and I'm eager to see it coming out! I know it's almost over but is there any estimation of when it will be released that I can mark it on my calendar? :)
Dommage... Français aussi lol
Great mod, but crashes when trying to repair weapons with cardan...
Way too hard, I die when I get bit twice by a dog.Can't even aim at them I'm already dead. Downgrading to Misery 1.0
I converted the steam version to the old one and reinstall the mod. I have the new characters textures but not the high resolution movies. Did I did something wrong or do I have to install them separately?
Well tried out with the steam version and unfortunately it's not working. I really hope you'll make a version of this mod compatible with the steam version because the trailer make a great flavour out of the game. This overhaul is a long awaited mod for the fans so again I hope you'll make it, PLEASE!!!
Does this work with the steam version of the game? It would be great!
After installing the optionnal files, the game crash at startup. To resolve the problem go to your data folder and rename menus to ;menus. Found out because I tried the V1.2 open beta which is different than the moddb version.
I know it's just cosmetics but I think the assamite has too much scars on the face, only a cool one would be enough. Also, when you run with the armor3 in 3rd view, the feets textures bug and when you run it's like he doesn't have feets! lol For the rest great mod!
Je voudrais utiliser le skin pour mon ventrue mais je ne trouve pas comment éditer les fichiers pour que ça marche. Serait-il possible d'avoir des instructions? tx
I have a swoop race issue : each time I reach maximum speed I lose the control of the swoop and it goes crashing. Never seen that before, could it come from the mod?
Great mod but I have a big problem with artifact transmutation. The tearing away percentage is approaching 90% and artifacts can't stay in the fruit punch anomaly they move out of it every time!! Hope it will work in 2.5 :)