Mild bug: when loading with Hideous Destructor, you have to manually "spawn Berdly" and "spawn Noelle" in the console to get them in, no idea why.
Mild bug: when loading with Hideous Destructor, you have to manually "spawn Berdly" and "spawn Noelle" in the console to get them in, no idea why.
Great mod, love the Titanfall movement mechanics! Comiong off of 100+ hours of Titanfall 2 however, the powerslide feels EXTREMELY sluggish: it takes a good half a second to actually be in the "crouching" state, which means I have to start sliding significantly earlier than I expect to or else collide with low ceilings. Was this an intentional choice?
Just binged this on Stringent, things definitely got difficult once the military stepped in. Found a couple bugs though:
1) When returning to the trapped janitor, the scientist tends to get stuck at the end of the glass hallway. I had to repeatedly +use him until he inched out.
2) In the final arena, you can see the streetlamps through cover. Dunno if this is an engine limitation or not but there you go. Steamcommunity.com
sounds cool, but at least wait until you've got some concept stuff before making a profile. Im tired of all these failed mods on the web site. Tracking with fingers crossed.
so...Multiplayer SMOD + CS madness...actually sounds pretty awesome. Tracking.
Not much to the description, despite the fancy colors and dos box shopping. But the pistol looks pretty damn cool. Tracking.
But if the memories are fake, would breaking them not cause him to believe the memories are real? After all, the consequence of breaking the boxes is to relive the memory, which means you're actually doing the opposite of what you think you are, :P.
The whole point of the story is that the memories are real, and the guy is trying to repress these memories of bad incidents despite the urging by his counselor to let it all out. If the memories were fake, why would he want to believe they were real? Would that not cause unnecessary complications in his already risky relationship? And if they were real, as many seem to believe, then isn't the whole point of going to the counselor to repair their relationship? If so, then why would you want him to live those memories again and cause them to split up? There is no evidence otherwise that his spouse caused unnecessary violence(at least not that I remember right now), so there is no need to split up.
TL;DR:Doesn't matter if the memories are real or fake, repressing them is a better path than remembering them IMO.
you can just make out the barrell of a gun in that red bush.
Good luck fixing the AI to complement. Im slightly scarred by SMOD:T, where the enemies could see just as well from a mile away as they could three feet away.
I dont know much about modding, but i've played all sorts of FPS games, from COD and Halo to tactical shooters like Rainbow Six Vegas and to classics like Half Life and Doom. I'd love to provide some feed back on what kind of balance issues there may be, as well as the inevitable glitches. And i've got plenty of time to be able to play for an hour or two each day, then talk about any issues, bugs, etc.
Im short, PLZ LET ME IN!
Read the comments, lots of people explained the situation already.
Im pretty sure it's almost the same. Just no equipment screen and you have a whole nother team to fight. But at least more people will get to play it.
it shouldnt be broken: This version of SMOD runs off of HL2DM, which is still on the old engine.
This will forever be known as the first day anyone has played l4d1 in over half a year.
Both up spraypaints gave hints as to what you were supposed to do: the first one showed you there was a hole in the ceiling, while the second one helped point out the tiny hook on the wall vent.
look, just go into the console and type in disable_bullettime 0 and disable_kick 0. just remember that there's no kick texture, so all you'll get is a bunch of pink squares. plz stop complaining.
There is no chat function. The game is based off of SMOD 40 code, which is single player, meaning the chat function hasn't even been coded in. They should fix that in a patch soon.
Great trailer, great piano rendition...this has just as much polish as your games.:D
umm...read the other comments dude. nobody else wants that.
awesome save near the end, cant wait for release!
RTFM, or in this case, the news feed.
I agree. You can just use grey squares to represent this, then let players click directly on one of those squares to move there. It makes it ALOT easier to move...
Impressive. Emergence seemed to really fit the world you're trying to create, but in both peices, particularly Echoes, the music sounded too...clean. Some metal guitar or something like that would help to sell the whole "everything's falling apart before your eyes" idea. And Emergence sounds like a great song for when you see the outside for the first time. Then again, it is called "Emergence" XD.
This is interesting...hope you can still give out beta keys :) this is something i cant pass up.
Sad. Hopefully the extra effort will convince Valve to hire them...I think they deserve to be paid for this. :)
I hate to be rude, but you fail, star wars doesn't win anymore, and you have a crappy computer.
Mookae
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