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Comment History
Minya
Minya - - 8 comments @ Back2Fronts Mod

I am writing with the complete absence of the intention of offending you. However I have to say that the comment you have written does not make any darn sense if viewed as a response to my comment. First of all, the fact that you played CoD 1 & UO on Veteran will not make your point more valid, or valid at all (I have played the heck out of these games, but it is a completely different topic). Second, the fact that you played the game without any "Visual aid", again will NOT make you point (more) valid. Oh and the fact that you played as you played is not "one thing to know about B2F"... For the third, you practically did not even care to respond the to claims I made, instead, you countinue showing us how well you know things around here, and wrong I am, simply because you do not agree. A question: You really think I do not know how to advance on open ground, if I play on Veteran? You really think I am that dumb? That is practically a personal insult I decline to take. But, YES I know how to advance, my problem is (again) that the enemy SOMETIMES sees through smoke, and has dead-on accuracy even in impossible situations. (By the way this, problem is recognized by the developers too, so it is not only me you should convince otherwise). I did not say a word about the saving mechanism, I did say a word about grenades, I did not say a word about the difficulty in average gameplay, I did not say a word about the NPC AI. I made a comment on how CERTAIN situations are imbalanced, and how I feel about it. But then again it was not important for you (as you did not even adress my claims). So again: I have a problem with the enemy's accuracy and vast open areas where you have to advance under (near) impossible circumstances. (By the way, I do not know about you, but I can only carry 4 smokes at a time, and believe it or not, it can sometimes prove as insufficient to take the WHOLE field, and supply of those grenades is not too generous - again in itself this is not a problem, but if viewed in accordance to my claims it makes sense to bring this up.)

Good karma+1 vote
Minya
Minya - - 8 comments @ Back2Fronts Mod

I was over with joy, when the mod came out. Now that I have played a few hours with it (~10-15), I am disappointed. Almost all part of the mod is great and flawless. But there are a very few things that more or less completely ruin the experience. These two things are the enemy npcs' accuracy (combined with a kind of random seeing through smoke skill) and the custom maps. The enemy npcs have disgustingly high accuracy, hitting me CONSTANTLY from hundreds of meters with automatic MG42 fire. What is that? It COMPLETELY ruins the fun and the (otherwise perfect or close to perfect) experience. The other factor that is killing the whole thing are the custom maps. They are simply bad. In every possible way they can. Irritating script boundaries, some of them are exhaustingly long, but the worst is the map design. Vast open areas with NO cover. Really? How am I supposed to make progress when I have absolutely no cover and the enemy cannot miss a shot on me not even for God's sake. Yes, I am playing on Veteran, and at times, it feels impossible. There were (mostly custom) maps that I could only finish with glitching (for example using the script boundaries on the overscripted custom maps) or simply lowering the difficulty to EASY (!) (e.g. Leningrad... I don't even want to comment that map. Piece of crap as it is... seriously, just let me not comment it). On the other hand not all custom maps are bad. E.g. the Prison map. I've been trying to overcome my disappointment but sadly it erupts in this comment (thus its length). I am awaiting the 1.1 patch as in its current 1.0 form, the mod effectively makes the game kind of unplayable. Especially on custom maps (with Veteran diff.).

Good karma-1 votes
Minya
Minya - - 8 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Sorry for the incredby dumb question, but does this mod have an Arsenal mod, or any weapon mod, or just pure vanilla weapons?

Good karma+1 vote
Minya
Minya - - 8 comments @ DEAD CRY

Random question: Are you guys excited for Far Cry4? :D I mean working with the game, new guns, probably better map editor etc. The engine is gonna be the same for sure, so for you, i dont think theres gonna be any trouble :D

Good karma+1 vote
Minya
Minya - - 8 comments @ S.T.A.L.K.E.R. - Lost Alpha

Hey! At least, he tries to make it better. He spoiled the ending (which i didnt read, because i have brain), which is fatal. But come on! He apologized for his trolling. If he didnt lie in that comment, than why do you still rape him in comments? If he did lie, than lets consider that i havent wrote a word. Oh, and BTW, prepare for Lost Alha STALKERS! I can feel the air of the zone!
And hindu go and play SoC, or CS (not Counter Strike) or COP. I loved all of them!

Good karma0 votes
Minya
Minya - - 8 comments @ Lost Alpha Update

I think you should create a side-mission with guy named like him, to kill him because he betrayed a bunch of stalkers.
BTW, don't let one fool stand in your way dezowave! You've come along a waaaaaay log journey to be F-d up by 1 man.

Good karma+7 votes
Minya
Minya - - 8 comments @ Even the army dials 911

I would really appreciate it! Thank you! And there is pretty much demand from me:)
Oh, and BTW another question (i know it will be a litle bit too much asking): How's the mod progressing? I mean, you know, the levels ( i red about that you started working at the cutscenes). if you want any help with the map editor (which i highly dount, simply because you ar so much better than me at map editing)just write me a PM. Have a nice day!

Good karma+1 vote
Minya
Minya - - 8 comments @ Even the army dials 911

Nice! I follow the mod dor a while now. But I have a question(not related to dead cry, just about the textures). Will you modify the privateer arms in first person? Because i always loved the privateer uniform, and blue is my favourite color so I would love to play it in SP.

Good karma+1 vote