RTS game developer by night.
This contains a massive balancing overhaul by the competitive community and a lot of polish to existing features.
We started a new pre-release cycle with an astonishing number of fixes, polish and balancing changes contributed by the competitive community.
A new release has hit and we also like to give a roundup on some of the popular community mods here on ModDB.
This update contains more polish and also a change to the build queues that might impact gameplay so we ask for another playtest.
As summer is in full swing, we are excited to kick off the playtest series for the upcoming OpenRA release!
This is a bugfix release, but it also features new maps and adds interesting new gameplay around the Hacker Tank.
A new, unstable development path was opened, which means more interesting changes that could break things and also a more up-to-date engine being used.
This post-release enhancement includes an in-game Encyclopedia, integrated Global Chat for easier match making, two new units and a more flexible tech...
From an initial working prototype to finally another stable release: in the two-year development cycle, a lot has happened.
The latest installment of the open-source project recreating classic Westwood Studios RTS games, including initial support for the Remastered Collection...
We resolved plenty of bugs and changed the game balancing according to player feedback. Happy testing!
Welcome back, Commanders! After more than a year and a half the OpenRA team proudly presents Playtest 20221203. It is finally here!
We fixed countless bugs and started to polish existing maps to prepare for an upcoming stable release.
Thanks to everyone who participated in the beta testing and to all the contributors. Many bugs have been fixed and existing content has been polished.
This is a bug fix release with some crucial fixes to path-finding and resource harvesting, plus 2 brand-new maps!
New missions, fresh pixel art and the new hierarchical pathfinder are ready for testing!
Content update that adds new maps, new infantry pods and fleshes out late game.
add a new submarine, enhanced soundtrack, more decorations, a more capable AI, easier to read in-game UI elements and a new mini-game.
Welcome back to OpenHV, a strategy game hailing from the golden era of RTS. The game matures further in this balancing and polishing update.
is a pretty large content update including new pixelart, AI improvements and lots of polishing.
is a small maintenance release which addresses issues related to the scout pods.
This is a balancing and polishing release that adds new voice lines and pixelart content.
A new release adding a bunch of new content plus the usual polishing fixes. Enjoy this classic pixel art real-time strategy game and tell us what you...
This release features many balancing and polishing fixes. Enjoy this classic pixel art real-time strategy game and tell us what you think.
An experimental release of OpenHV is available for testing. Includes many new features for players, mappers and modders alike.
This marks the first stable release for the OpenHV project - an Open Source 90s Pixelart Science-Fiction Real Time Strategy game.
Thanks to everybody who reported issues with playtest-20170923 last week, today we are releasing another playtest with several more fixes.
We are again happy to be able to announce a new playtest. For the last time before the next OpenRA release, you will be able to give us feedback on the...
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