Interesting and somewhat witty introduction goes here.
I would damn well hope my helmsman goes under advanced training for any of the ships he's supposed to be driving. :P
You'd have to make up the majority of the faction though, which I'd say is the problem. They're as minor as minor species go in a science fiction.
Considering the very non-conventional way Borg "society" works, I think an End-Game event would probably be more suiting. IMO anyway.
It was a six player random map, with myself and one other Hard AI as the Federation, and Hard AI Klingon, Romulan, Cardassian and Borg players. Maybe it was just me, but the Fed AI just didn't expand or build anywhere near as smart as the other AI. I'm going to try another game with many allies to see if it happens again.
And that's awesome to hear about the Borg, that's just the way I was hoping they were intended. I'll just have to be smarter with my match ups in the future- my intended heroic last stand resulted in a thirty second massacre. :P
Had a couple of questions, hoping somebody could help me out:
- I've noticed that allies on the same team as myself seem to do an awful lot worse than a non-player-allied AI. Is this intentional? Sometimes they seem to end up flat out stuck and refuse to do anything.
- When it comes to the AI playing as the Borg, is it the same as playing against a human Borg player? What's the best difficulty to set it as? While I do love the Borg being so powerful in this mod, it did become a little demotivating to have a Borg fleet of a Cube, Trapezoid, four or five Spheres and many supporting ships decimate my seven capital + many supporting fleet while a Borg fleet of identical size was already mincing through my ally... :P
Try actually playing a game on it. Have fun when you get to the late stage...
Not entirely true- I suggest you check out ZBueatiful Battles on the steam workshop. You can get something that looks remarkably like SoaSE combat just by tweaking values. But weirdly despite Paradox putting the effort in to create this combat system, they don't give any control to the player. :P
You mean proton torpedoes?
Impressive, considering that I don't believe I've seen any delve into model importing yet.
I do wonder how you guys are going to approach ship segments. Must admit, a part of me is hoping that we'll be able to swap around saucer sections, engineering sections and nacelles to build our own Federation starships.
Well, yes, that's exactly what he's saying.
Not the best idea to have automatically playing music on a web-page.
Ah, thanks. :)
I'm curious, are starbase and outposts supposed to have no limit to the amount of upgrades you can perform on them?
I seem to be getting weird ship texture/material issues with 1.3... several ship types seem to render without any texture, while others only render with part of the texture (a few Klingon ships) while a few others appear super bright and glow.
Switching the graphics settings to low then back to high seems to fix a few but I seem to have to do that every time I encounter one of the problematic ships and a few refuse to change at all. Am I doing something wrong?
My god man, you're alive!
Sounds like you've had a rough ride... hope things are starting to shape back up for you. Good to see you back!
It's all good, I was out watching a movie with friends and came by to check on the mod status, but I'm sure that constitutes as sitting here myself.
The fact this scored such a lovely response by so many people really highlights the point...
Gee, imagine if people went out and enjoyed life instead of refreshing a page every ten minutes and then came back to relax with a new mod release!
Or you could just... like... sit here slowly frying your eyes... until it does finally come out which you will inevitably complain wasn't on the dot of the release date, and probably make it less exciting for yourself. Whatever works?
Swyter and co are the reason you have the greatly improved 0.9.4 version. So before being so ungrateful, perhaps consider whether you would take it up yourself?
Some people have lives, and life is 100% of the time more important than a mod, no matter how good it is.
There are no tournaments in this mod.
To be frank, if you seriously stayed up all night for this mod to be released, you need to rethink your life choices. Especially when it was so close to New Year's. :P
That's it. Reported.
Smart people will avoid this.
My sentiments exactly. It's ridiculous the attitude that certain members have taken in regards to sitting on this page until the very moment it is uploaded, as if they believe that they're going to be able to download it at a decent speed or, indeed, at all.
People need to chill and come back when the dust settles. You've waited years, a few hours isn't going to kill you.
Dude. Calm down. Take a break from the computer. Enjoy the new years. Chill. :)
What makes you think they're even against each other? O.o
Looking forward to the release. :)
Does anyone know whether the mod includes a sort of Freelancer system, whereby the player can enlist as a soldier under a lord's army?
Can't read because low-res I'm afraid. :\
Silly, this isn't Battlestar Galactica. It's Star Wars. Get it right, man!
Heh, thanks. There's always Online but that's not everyone's cup of tea. :P