Interesting and somewhat witty introduction goes here.
Swyter and co are the reason you have the greatly improved 0.9.4 version. So before being so ungrateful, perhaps consider whether you would take it up yourself?
Some people have lives, and life is 100% of the time more important than a mod, no matter how good it is.
There are no tournaments in this mod.
To be frank, if you seriously stayed up all night for this mod to be released, you need to rethink your life choices. Especially when it was so close to New Year's. :P
That's it. Reported.
Smart people will avoid this.
My sentiments exactly. It's ridiculous the attitude that certain members have taken in regards to sitting on this page until the very moment it is uploaded, as if they believe that they're going to be able to download it at a decent speed or, indeed, at all.
People need to chill and come back when the dust settles. You've waited years, a few hours isn't going to kill you.
Dude. Calm down. Take a break from the computer. Enjoy the new years. Chill. :)
What makes you think they're even against each other? O.o
Looking forward to the release. :)
Does anyone know whether the mod includes a sort of Freelancer system, whereby the player can enlist as a soldier under a lord's army?
Can't read because low-res I'm afraid. :\
Silly, this isn't Battlestar Galactica. It's Star Wars. Get it right, man!
Heh, thanks. There's always Online but that's not everyone's cup of tea. :P
... and you're an idiot for having a half-year old video with multiple idiots already not getting the joke, and then not getting it. Bravo, Mr. Guest. Bravo.
Hahahaha- I get it! Because the coat... it's... um... wait, no I don't... :(
And I thought figuring out how to get the couch around the doors was hard. XD
Looks really nice! Is there just the one cockpit, or will there be multiple...?
New wallpaper located. Activating tractor beam.
We heard you liked good models, so we made a better model based on the better model of an already good model.
I have one word for you guys- perfectionists. And that is why this mod is, and will be even more soon, the best Star Trek strategy experience ever.
You Sir, have fallen for the oldest trick in the book. The old "Paint yourself green like a toy soldier" trick. Yes. That's actually the oldest. No, I don't know why.
Honestly I've always been skeptical that the 'founding fathers' were really the great people that they're written up to be. Though by saying that, I just ****** off every American on the planet. :P
If you guys keep being so awesome, you'll inevitably break the internet.
I'm curious, are you planning to add worker bee style effects to the other races as well? Or is it something unique to the Feds?
I have a feeling VR might be a bit of a slap in the face for game and level designers. :P
It'd still be 'wrong' to have Scottish blue on the Union Jack, though.
No, because our flag wouldn't work without the blue. :P
Will there be a Kirk special ability which allows me to instantly destroy any enemy fleet I desire?
Watch it, they bite. :(
HUMOUR?! This is a nerd fight. No time for humour.
I'm sure there's some sort of deeper meaning here I'm completely missing. :P
Let me put it like this- if someone offered you 2.5 billion dollars, pretty much guaranteeing a perfect live for yourself, your family and your descendants, for a game that was really "finished" a long time ago, you'd be very stupid not to accept it. There is very little reason they shouldn't have done this.
Hehe. Kiwis. :P
I believe it has something to do with RoboCop, a toaster, electricity and a cairina moschata.
Agreed, but what else do they do? Aren't the rocket batteries they have to destroy hidden among such no-go targets?
Oooooooh... that looks nice and squishy... >:D
Ya reaaaaaaaaaally gotta watch it right to the end...
Tip: don't build up a game in your own mind, that you don't really know about, then expect that exact game. It doesn't work like that.
No, you certainly shouldn't be codoning this.
But... the bar... it is not... EQUAL?!?!
*Hides under desk*
Old memes/posters are old. :P
Has anyone ever told you guys you have a fine eye for art? I love these screens. :D
"Sensors have picked up another one, sir. This one went right through the description. Right through. Didn't even read it. Not once."
"... fire ALL the lasers."
SoA has the Constitution. Nuff said. :P
Both have their strengths, STA3 feels more like STA while SoA feels like its own game.
No... no, don't say tha--
*LENSFLARES! LENSFLARES EVERYWHERE! I INSTALLED A LENSFLARE IN YOUR TOILET!*
REPOSTS! REPOSTS EVERYWHERE!
The 'earth' is a giant rock in space, and doesn't harbour any feelings towards anyone. What grew on it (sorry religious peeps) is entirely coincidental and hence said rock wouldn't give a flying rats *** if we nuked ourselves to death.
'Cept the dinosaurs. I hear it didn't like them.
That awkward moment you read the post wrong as well...
Well I guess we're screwed.
You had one job...
Actually, I could have them. You know, for recreational use and all... nothing violent...
Fate IS coincidence!
DUM DUM DUUUUM.
“We shall go on to the end, we shall fight in Western Australia, we shall fight on the Great Barrier Reef and oceans, we shall fight with growing confidence and growing strength on Aires Rock, we shall defend our island, whatever the cost may be, we shall fight in the desert, we shall fight on the emu nesting grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender, and even if, which I do not for a moment believe, this island or a large part of it were subjugated and starving to the evil emu cause, then our Empire beyond the seas, armed and guarded by the Australian Fleet, would carry on the struggle, until, in God's good time, all the bloody emus will die.”
~ Winston Churchill's famous speech on the Emu War.
I think the point is that people focus too much on how to avoid the law, rather than trying to follow it.
Too many of today's generation forget that the law exists for a reason, and their petty desire for ultimate freedom only causes problems.
The memory is strong with this one.
*checks past images*
Oh, it's right there. False alarm folks. :P
... if you look really closely, there's a pixel out of place at the top right.
And it gives them someone to sue later when the plane explodes. ._.
*blinks a few times*
Perhaps it has something to do with the fact they're both linked and are good inspiration...? -_-
That's the one.
Such and admirable goal, scope and overall mod. I think you guys MAAAAAAAY run into a few problems with your AI modding, and most of the core battle mechanics though. So much isn't moddable, besides statistics... you're going to have a lot of trouble trying to create the unique experience you seek.
But good luck anyway. I look forward to seeing how you guys progress on it. :)
... I think... so. Uh... it's pretty nifty, if that's what it is. :P
All hail the system!
Introduces you to music?
Sorry for the dose of seriousness. :P
No, God. The lesser one.
I'm thinking that DOF might need to be toned down...
Does that man look Japanese to you? :(
... the instigator! Quick! Burn him!
Um... you can't expect a developer to simply change their entire gameplay system just because you want them to. This looks great how it is, not sure if it's still alive.
... no. This is madness.
This. IS. SPA- *gunshot*
Yes, but they're referring to the video, not the game. Showcasing the game as a slideshow just never works that well.
On that note though, PREEEEEEEETTY...
... and I would walk 4000 more... wait... I got the reference, right? :P
Houston, we have a target.
Well hey, now this IS a neat idea. So the game is essentially entirely set between the traveling between systems? Or is there gameplay at each system as well?
Definitely tracking! :)
Ahahahaha you... honestly think this is real? THERE IS A KOALA ATTACKING HIM. Now, I'm not sure what you otherworlders think of our tree huggers, but they aren't bloodthirsty killers.
For the love of all that is Holy, STOP TEASING ME LIKE THIS! The sheer epicness cannot simply be described with words... the... the... perhaps... perhaps it could be described with... a download...? ;)
Oh oh oh- I tried making something like this a time ago, I never really got anywhere but the overall concept is fun- your design looks far better anyway. :) Tracking.
Oh wow. Just... wow.
... that's... that's a good point. My bad. After closer examination, it does appear pretty different. And... and... planets...
TAKE MY MONEY!!!
Hm... looks great but keep in mind that this concept has been done to death already, so you might want to look at adding in game elements that distinguish this game from others.
Mysterious boots are mysterious.
Looking great! Planet in the background looks mighty fine. :D
He's got a point there, guys.
Actually, DayZ ITSELF (as a mod) is very, very simple. It simply takes the vast content of ARMA II and switches it around with new scripts, but with an idea that had already been established. In terms of DESIGN, DayZ introduced very little. It simply uses ARMA II.
Seriously though, I'm afraid you'll need to get your eyes checked. You know, so you can actually read descriptions, and therefore understand that it's for KIDS.
Sorry dude, protips generally come from those with the ungodly power of... grammar. Somewhere lost out there in the depths of the interwebs. :P
Any attack against this station would be a useless gesture, no matter what technical data they have obtained. This station... erm... banana is now the ultimate power in the universe! I suggest we use it!
Ah yes, I saw it in IE, looks much better. :)
Looks good! Maybe slow down the effect, though, seems a little fast.
Looking quite nice so far, keep it up!
... why do you people bother.
Construct, ey? Looks mighty fine. Is the blob physics your own design, or from a certain other's?
On Earth? I leave for one second, come back, and THIS HAPPENS?! This is darn excellent. The land shape is solid enough to feel worth exploring, but random enough to be different.
... so the game is technically functional as of now? Either way, this mod is looking fantastic. Love the dark graphical style.
Ah yes, but I have this nasty problem of not being able to finish a lot of my projects, one of the downsides of working alone and mostly only experimenting with prototypes and such... XD
Aw man I love this game. HD? Yes please. :D
Damn, this actually looks really darn awesome. Love how the graphic style just... works! What kind of sizes will ships range to? Giant warships or just smaller ones?
... may I ask why this was ever allowed through?
I mean, no offense, it's funny and all, but I've seen a few other of these "joke" game pages. And it was funny, then. THEN.
... ah, lol. Ok then. :D
... I'm scared...
One word: awesome.
I thought this day would never come! Rejoice! :D
I'm curious, are the placeholders more apparent in new features or simply use models/resources from older versions? I'm just a little concerned about things such as a "green Darth Vader" (read that from the issues page), and I figured it'd be better as a placeholder to have him as the old model.
Anyway, I'll download it soon and give it a wiz myself. :P
Simple, clean, crisp... I like it!
Me likey! The clouds seem to add alot. The graphics have improved tenfold since this game began!
The only thing is, the character sprites. I don't mind the style, but they appear stretched, so perhaps a point filter instead of a linear filter to avoid the blur?
My head hit the desk that hard when I saw this. :D
... the glass! Where is the glass?!
*Dies from lack of oxygen*
Cool, simple but a betcha it's effective!
That's a fantastic design- I like how the ceiling is in that shape. I never thought of building one big barracks, before I just built seperate quarters. I guess those ships were a lot smaller though. :)
I'm curious, does the current version have random map generation? I thought I saw it in some screenshots a bit back...
... er, *there, sorry.
Nice art, but it really needs some gameplay shots in their as well. I see that this is only the first version, so it's good! :)
Heh... I thought that was lots of funny looking blocks at first.
Then I realised it was many, many, many blocks.
I'm still attempting to remove my jaw from the floor.
I swear the graphics in these screenshots are far more superior than what's actually in the game.
This is indeed a large ship.
I'm curious though... from what I can see of other's creations, they're all quite... massive. Is the focus going to be on these behemoths, or on all sizes? 'Cause personally I like building smaller, simpler ships. :)
How do you get AI to drive them?!
Looks awesome! :) Is the background animated, or just an image?
My god- the lighting adds so much more to the game!
The other thing is that even this game is more of a prototype than a game. There really isn't that much in it yet. If you really want to see it I could see about uploading a demo to my profile (it isn't ready for an entire profile to itself yet).
Haha thanks for the interest and comments. The problem with being a perfectionist is that things never get released (ex Apocalyptic... :P).
That post on SS's page was actually refering to another prototype I was experimenting with (Pixel Space). There's some screenshots of it further back... it's a platformer rather than top down. It was a little odd. I stopped work on it though, it's now there for personal resources and some of it went into this game.
You get play, as soon as I finish off the inventory and stats system. :)
Ah, it works great! Except I can't figure out how to save now... :P
Awesome! So we don't need to manually rotate them then?
I was thinking about somehow configuring it into an actual giant space lance... but as Dirkson pointed out to me, it would have to be built so that the impact is not transferred into the main hull.
I never thought of that- although the large dual barrel weapons were intented as so, the bottom "lance" was just for looks. However, I'm wondering if it could be somehow reconfigured to be some sort of super cannon, with it's own dedicated battery arrays.
Possibly the best looking strategy game ever made.
Thanks- I hope the concept turns out. Then again... I doubt it's safe in the hands of a 15 year old. I still have no idea how to implement proper physics, let alone an oxygen detection system. :P
Even though it won't compare to Scrumble Ship, it will have a focus on the singleplayer aspect of open world games.
The game will have a small focus on the players fatigue/hunger etc, so the player will need to build facilities to keep him/herself alive. Really I just add ideas as I think of them, so I'm not really working towards a specific goal.
Are you postive there are windows in those ports? I don't feel very safe. :P
I sensed Star Trek the moment I opened Mod DB. Now this game well and truely has my attention. @_@
Looks awesome. I've kinda taken a lot of inspiration from you and also games like Blockade Runner, Minecraft etc in creating my own game. Except it's a platformer style game, rather than 3D. This is way better.
Good work on the website!
Yep. It's that BTHF logo alright. Do we get time traveling cars as unlockables then?
Now THAT is an asteroid! Will mining be block by block?
Holy crap- this game is looking better and better. I cannot wait for the next version. Is 0.14 going to have perfomance improvements...?
I like the style of this fellow here. Are the shapes going to have outlines or something though, because it's a bit hard to see what's what.
No worries, feedback is always appreciated! There will be a lot of types of zombies, each hopefully as unique as possible.
But, as well as combating zombies, you may find yourself fighting off thugs or later in the game, when the player can direct attacks against other human camps.
Thanks. Seeing you use Construct, I guess you know how frustrating it's going to be getting them to work in Construct...
Nice! Although, to be honest, I preferred the original style of blocky ships, like the banner above. Plus, the size of this ship creates that grainy effect which is far from pleasant.
Ah, I forgot the items for building the torch were in the previous pictures description, sorry.
Wait a minute- everybody, don't read the description. It's no longer completely accurate.
Erm... that's how the Raven is meant to look. And, uh... their generally called BatteMechs, not walkers.
Oh right, my bad. Guess it pays to read first and ask questions later. downloading time...
Looks cool... always good to see another game built with Construct!
You now deserve a thousand dollars. IF it works. But... I haven't tested it yet. So... the question is, does it work? I'll stop rambling now and download it.
have another cookie, on me!
Yea, I was experimenting with a 3D background which may even make it into the next Demo. But I don't have much experience with modelling, so I don't want it too overly detailed.
Hmm... whoops. I knew that.
Thanks! I'm hoping that by posting it on Mod DB I'll stop myself from giving up half way when I hit a particular annoying problem or limit with Construct.
Personally I like the slightly lower quality graphics of the current release, because I can run it on my three year old Mac Book while I'm away... :P Although, after cranking up the graphics on my desktop, you can hardly say it looks bad.
I'm just going to get the mod. The trailer is 177MB!!!