The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Star Trek Infinities will bring you a complete total conversion for stellaris!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS The Coto being escorted by the Enterprise on its trial run. (view original)
The Coto being escorted by the Enterprise on its trial run.
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
AlexanderDC
AlexanderDC - - 186 comments

I purchased Stellaris today purely so I will be able to enjoy this mod and it appears I won't be disappointed.

Reply Good karma Bad karma+7 votes
Norean
Norean - - 235 comments

These models are fantastic. Am happy to see the Coto class outside of Legacy, which was my first experience with the ship. As well as Several others, such as the Proxima.

Reply Good karma Bad karma+2 votes
Rudd
Rudd - - 187 comments

Ingame I'm going to be disappointed to move off the ENT era, these ships are so beautiful!

Reply Good karma Bad karma+3 votes
mechwarrior24
mechwarrior24 - - 814 comments

Polycount wise how do these models stack up? I know Stellaris isn't anywhere near high detail levels for individual ships in comparison to Sins, so I'm curious how these models perform in-game.

Reply Good karma Bad karma+1 vote
jonsin1459
jonsin1459 - - 1,009 comments

Stunning. Looking forward for this 100%.

Sins was a great base game. This is not.

So the mod will be even more mind blowing.

Reply Good karma Bad karma-2 votes
Lharrs
Lharrs - - 40 comments

I have to disagree with you there. Sins of a Solar Empire (Vanilla) was alright for an RTS game that wanted to bring in the 4X experience. The strategy in that game was essentially death ball a player and hope that no one else would attack your vulnerable spot (which was everywhere) while your were death balling another player. This is assuming the player's involved did not have the lessor victories like killing the homeworld activated. When the entire empire had to he be conquered, the game was truly boring. STA3 did much to change that but the game itself was severely limited in what could be done to make it an in-depth experience.

The Expansions to Sins allowed for a bit more depth and allowed to slow the advance of a death ball along with allowing players to not require a death-ball for victory between two evenly matched empires. Even so, the game was still limited in depth.

Stellaris on the other hand has been receiving flak because people think that the game is lacking and "is not" a good game. Stellaris is a fully functional title like any other game with on catch, a player can see that the game could be so very much more than what it is currently. This is not because the game itself is bad or lacks content, it is because the developers built a game with such a strong foundation that the possibilities are easily seen.

To many individuals out there mistake this title as unfinished or bad when it so clearly is not. Sure, there are bugs, like any other game out there but unfinished, broken, or bad, it is not.

Reply Good karma Bad karma+1 vote
umad41
umad41 - - 392 comments

How much stress testing will go into these? I've had games where I've had several hundred corvettes on screen and never even finished a match. Just worried about performance drop off on my poor 750 ti lol

Reply Good karma Bad karma+1 vote
General_Sanis
General_Sanis - - 89 comments

the coto looks like an akira even more than the enterprise does

Reply Good karma Bad karma+1 vote
Jack_Hunter
Jack_Hunter - - 860 comments

Yeah, the Coto! I'm very happy to see you guys really decided to add the Poseidon class. I like this ship and it fits very well to the NX-class. Great!

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: