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RSS Reviews
9

The Great War

Mod review

Despite its unfinished state, this mod already offers a fantastic experience to anyone looking to see World War One realized in Total War. There are still lots of things that could be added, and new updates to look forward to. Defintivly worth checking out!

10

Babylon 5 X3 Mod

Mod review

What can I say? One of my favorite sci-fi universes open for exploration, trade and combat and pretty much everything you want to do. The whole concept of X3 fits the babylon 5 universe perfectly and this mod does a great job at merging them together!
The atmosphere, the overall look, sounds and describtions are outstanding and leave you with the imperssion of a fully polished, complete game experience. There are still some rough edges here and there, but as mention in the first releases describtion, those are being worked on.

If you want to get into your trusty starfury or a narn fighter and just wander the universe, see your favorite worlds and even build your own little empire - there is nothing holding you back now! And even with this being not the absolutly final version, there is already enough content to fill hours and hours for sure!

9

Fall of Kobol

Mod review

First of all: This mod feels incredibly good! It is with no doubt fun to play and feels like BSG the whole time.

It has not the absolutly best models, textures or effects compared to other, newer mods and personally I think, both the cylons and colonial forces could use some work on their units and designs, but the game still looks amazing and you can hope for some pretty epic fights. It is a bit sad, that the battles are very static, what doesn't always fit the ones seen in the actual show. Zoomed in at a viper having fast and intense dogfights with cylons, that doesn't matter, it looks just incredibly good.

The cylons also have some interesting gameplay mechanics, that are a bit hard to understand I think, because some of the instructions don't seem as clear as they could be. But once figured out, these little specials can really change the gameplay, wich is the most fun in multiplayer matches. I can't tell how good the AI understands to use them, but one thing is sure: If you play against some hard cylon AI, you will find another fall of the colonies eventually. The bombing effects are so good! But (and that's nothing a mod of bsg could do a lot about, so this critic is just from the pure gameplay point of view) having only 2 races aviable, the gameplay in bigger matches is often not as dynamic as it is in mods that throw in half a dozen races. For that matter, it really is recommended to try out sins of the fallen, wich offers comatible sub mods. to fight some plaque drones or transhumans will be even more fun with some good ol' battlestars!

All in all: A fun mod that is ready to be played and can entertain for hours and hours. Also, we've all waited way to long to see it here on moddb again, so THANKS for the new release and the absolutly amazing work done on this mod! I't fantastic!

10

Third Age - Total War

Mod review
10

Star Trek: Armada 3

Mod review
9

Ultimate Apocalypse Mod (DOW SS)

Mod review
10

Maelstrom

Mod review

This Mod does not only add some new races to the Sins of a solar empire game, it gives a whole new lore in detailed research trees and adds with new effects, behaviors of ships and abilities a new gameplay experience that makes it like an professional expansion to the game.

10

The Human Resistance

Mod review
10

Empire at War Expanded: Thrawn's Revenge

Early access mod review

Awesome gameplay, awesome models and effects! It's like a new version of the whole game in a new era...
great job!