Creative Director at Avalon Studios

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Quick Battle Progress
Star Trek Excalibur

Quick Battle Progress

Dec 31, 2013 Star Trek Excalibur 5 comments

There are just a few hours left of 2013 and I wanted to take a few moments to reflect on the year and give you all an update on our progress with Quick...

Introduction Excalibur's Quick Battle Interface
Star Trek Excalibur

Introduction Excalibur's Quick Battle Interface

Dec 20, 2012 Star Trek Excalibur 14 comments

Since August the UI team, lead by Aric, have been working on on the first true gameplay interface for Excalibur. More recently, John Hardy has been working...

Launching the Enterprise
Star Trek Excalibur

Launching the Enterprise

Dec 5, 2012 Star Trek Excalibur 2 comments

As we continue a month of news and announcements on Excalibur we bring you exclusive videos, screenshots and an interview on the process of bringing the...

A Gentle Start for December
Star Trek Excalibur

A Gentle Start for December

Dec 2, 2012 Star Trek Excalibur 11 comments

Over the autumn months we have been a little quieter than usual, please accept our apologies! However the good news is that although we have been quiet...

Danube Class
Star Trek Excalibur

Danube Class

Oct 7, 2012 Star Trek Excalibur 4 comments

This week to go hand in hand with some images of the Danube, Matt has kindly agreed to answer a few quick questions for us.

5 reasons we're stoked about TNG Remastered!
Star Trek Excalibur

5 reasons we're stoked about TNG Remastered!

Aug 4, 2012 Star Trek Excalibur 5 comments

July 23rd was a landmark for Star Trek as CBS released the first season of "The Next Generation" remastered on Full-HD Blu Ray. It's great news on many...

Modder's Development Journal, Pt1
Star Trek Excalibur

Modder's Development Journal, Pt1

Jul 2, 2012 Star Trek Excalibur 0 comments

Luiz Cordova, lead artist for ST Excalibur, gives his thoughts about what modding means to Excalibur and shares some of his experience with modelling...

2012 Ship Export Guide
Star Trek Excalibur

2012 Ship Export Guide

Apr 1, 2012 Star Trek Excalibur 0 comments

This month we are focusing our attentions on Excalibur's art team and as part of that we feel that this is a great time to give a preview release of the...

Recent Updates
Star Trek Excalibur

Recent Updates

Mar 7, 2012 Star Trek Excalibur 5 comments

Just a quick round up of a few bits and bobs we have posted since the start of 2012, just in case you missed them!

NX Class
Star Trek Excalibur

NX Class

Dec 18, 2011 Star Trek Excalibur 5 comments

You guessed it! Our final ship of the year is the beautiful NX Class.

A Big Thank You!
Star Trek Excalibur

A Big Thank You!

Dec 14, 2011 Star Trek Excalibur 6 comments

We'd like to say a big thank you to all our fans who voted to get us into the Indie Top 100 for 2011.

News Roundup
Star Trek Excalibur

News Roundup

Oct 9, 2011 Star Trek Excalibur 4 comments

A quick catch up post highlighting the latest posts from the Excalibur Project.

Excalibur Wiki - Getting the Community Involved
Star Trek Excalibur

Excalibur Wiki - Getting the Community Involved

Oct 9, 2011 Star Trek Excalibur 1 comment

It isn't unusual for game projects to have a library of sorts on their website, but what exactly makes Excalibur's Wiki different and what difference...

New Orleans Class
Star Trek Excalibur

New Orleans Class

Sep 11, 2011 Star Trek Excalibur 12 comments

A few new shots of the New Orleans class, recently updated by Luiz to TS2. The New Orleans is one of the less well known ships of Star Trek and it often...

Meet the Team - Charles, Graphics Programmer
Star Trek Excalibur

Meet the Team - Charles, Graphics Programmer

Aug 28, 2011 Star Trek Excalibur 0 comments

Another entry in our Meet the Team blogs. This week's is one of our lead graphics programmers with a sneak preview of the upgrades he's making to the...

Excalibur Conference Q&A
Star Trek Excalibur

Excalibur Conference Q&A

Aug 21, 2011 Star Trek Excalibur 7 comments

Our annual conference took place yesterday and our team leads took the time to answer the questions submitted by users last week.

Question Time
Star Trek Excalibur

Question Time

Aug 14, 2011 Star Trek Excalibur 11 comments

Next week is the Excalibur team's annual conference​, where we meet up in person and discuss the agenda for the coming year. This is also an opportunit​y...

Sabre Class
Star Trek Excalibur

Sabre Class

Aug 7, 2011 Star Trek Excalibur 4 comments

Introducing another ship from First Contact, and my personal favourite, the Sabre class is a light cruiser designed for patrolling and scouting. One of...

Bloodlust Cruiser
Star Trek Excalibur

Bloodlust Cruiser

Jul 31, 2011 Star Trek Excalibur 9 comments

This week's update shows off an original design for a Klingon warship.

Ingame Interiors
Star Trek Excalibur

Ingame Interiors

Jul 24, 2011 Star Trek Excalibur 6 comments

The game's engine has now reached the stage where we can import BSP files, a format commonly used for FPS maps. We can now start to port our interior...

Ship Hardpoint Editor
Star Trek Excalibur

Ship Hardpoint Editor

Jul 10, 2011 Star Trek Excalibur 3 comments

Here is a short animated gif demonstrating the functionality and visualisation of our ship hardpoint editor and the extent to which individual sub-systems...

Meet the Team - Matt, Modeller
Star Trek Excalibur

Meet the Team - Matt, Modeller

Jul 3, 2011 Star Trek Excalibur 4 comments

Continuing with our series of blogs that introduce you to each team member, here is an entry written by Matthew, our lead ship interior modeller.

Steamrunner Class footage
Star Trek Excalibur

Steamrunner Class footage

Jun 26, 2011 Star Trek Excalibur 5 comments

To make a change from the usual batch of screenshots we have created a short video for this ship reveal showing the Steamrunner class from several angles...

Quv'leth Fighter
Star Trek Excalibur

Quv'leth Fighter

Jun 19, 2011 Star Trek Excalibur 3 comments

This Klingon fighter concept was originally designed by Andrew Probert for Star Trek: Phase II. We have recreated it from his sketches and renders for...

Talon Class
Star Trek Excalibur

Talon Class

Jun 13, 2011 Star Trek Excalibur 2 comments

The Talon class is a long-serving Romulan scout ship. It is mainly used for patrols and diplomatic courier missions. It can be augmented with an external...

Procedural Planet Rings
Star Trek Excalibur

Procedural Planet Rings

Jun 12, 2011 Star Trek Excalibur 4 comments

This update shows our first pass at procedurally generated asteroid rings. The images demonstrate the ability to generate a ring using different detail...

Community Wiki
Star Trek Excalibur

Community Wiki

May 29, 2011 Star Trek Excalibur 1 comment

We reveal extracts and plans for the game's community wiki. Click if you wish to contribute!

Akira Class
Star Trek Excalibur

Akira Class

May 22, 2011 Star Trek Excalibur 1 comment

Today we're lifting the lid off a long-time fan-favourite. The Akira class was one of the most popular new designs made for the Battle of Sector 001 in...

HTML-based GUI
Star Trek Excalibur

HTML-based GUI

May 15, 2011 Star Trek Excalibur 3 comments

We have uploaded several pictures showing off html code rendered ingame. The game's user-interface will be written in HTML, CSS and Javascript. This allows...

Negh'Var Warship
Star Trek Excalibur

Negh'Var Warship

May 8, 2011 Star Trek Excalibur 3 comments

This week's update shows off the largest Klingon warship in their fleet. The Negh'Var warship has appeared in Star Trek in three iterations. Check out...

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