Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.

Report RSS HTML-based GUI

We have uploaded several pictures showing off html code rendered ingame. The game's user-interface will be written in HTML, CSS and Javascript. This allows for very easy additions and testing. We are currently searching for people who can help us build the game's GUI so if you think you have the skills we need and would like to get involved please click this news post for more information.

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We have uploaded several pictures showing off html code rendered ingame. The game's user-interface will be written in HTML, CSS and Javascript. This allows for very easy additions and testing. We are currently searching for people who can help us build the game's GUI so if you think you have the skills we need and would like to get involved please contact us at contactus@stexcalibur.com.

HTML GUI Examples

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Nathanius
Nathanius - - 2,305 comments

A good, well understood format for the GUI :)

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56er
56er - - 1,253 comments

I don't have any idea how coding and stuff works, so what is that good for?

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Aico
Aico - - 238 comments

Basically, instead of creating their own GUI system (buttons and menus and stuff in game) they have made it so the game uses the same type of code that makes this web page. Creating the GUI will be just as easy as setting up a web page.

It's a great system, others such as Overgrowth have also implemented something similar.

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