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I was reading around your website and saw your dedication to Iain M. Banks.
Banks was probably my favourite overall author and I'm glad to see he still inspires such fine work.
And amazing work it is, too! Definitely got my eye on this one.
Well it's definitely a better fit for the role, but maybe you can reuse the old model for a support bot or something...
Fucken' A, that's cool. Is this a new model for this (http://www.moddb.com/mods/revamp-mod/images/aeon-t3-heavy-assault-bot#imagebox) or is it a brand new robit?
Anyway, love your Aeon design ethos, keep up the good work!
The last update was literally yesterday, dude. Check the images.
Oh hey, Rock Paper Shotgun did a writeup on the mod: Rockpapershotgun.com
Extra publicity is always good, eh?
Damn, that's pretty crazy. Musta been a bitch-and-a-half to animate.
Looking good guys! Always great to see another top-quality ZH mod enter the fray.
And like everyone's saying, kudos to your particles guy; they're ******* amazing.
Oh man, congratulations on the big release!
If only I could translate...The most I can do is edit any already-translated texts for grammar and readability, if you're interested.
Not pictured: a ready EMP timer. :P
Oh cool, I remember looking forward to Dune: Evo back in the day; glad to see a second swing at the concept. KiviTheBird has such and awesome, uniquestyle with those models. Good luck!
Please milk your RPS cred for all its worth. STALKER is one of my favourite game series, and surviving the British countryside promises to be an even more horrifying experience than battling it out with twisted mutants and armed psychopaths in a nuclear hellscape, so I really want this to do well.
Perhaps the sequel could be set Down Under?
Are there any plans to make the Revenant playable in later releases?
Still, the mod looks superb. Keep up the great work!
But goddamn, I would love if mod tools were released for this.
A real human being,
And a real hero.
Welcome back Fido?
Oh man, Scrin actually resemble their Tiberiun Sun designs.
This is awesome!
I know it's just a render, but I loooove those weapon effects.
Any chance they'll make their way ingame? :D
Hey Henford, just wondering, what exactly do you mean by "new unit functionalities" when you talk about V.02? Upgrades/abilities?
"Hot pink" is a rather fetching colour for the NVA!
Still really ******* cool though.
Ice to see this mod hasn't frozen development.
At first glance, the Angel's halo looks like its face. And it's making this expression:
Does this release include a proper AI yet? One that researches and/or needs money to build its fleets.
I actually really like the missile pods, but I would set them further back somehow.
As the leftmost image shows they kinda disrupt the unit's otherwise sleek profile.
E: But otherwise this is probably the coolest Aeon unit I've seen. Great job!
Remember the basics of CQC.
Know who's cool?
You guys are.
For makin' this ******* mod.
God I loved Jaykin Bacon Source...
I'm pretty sure there are laws against that. :P
So are those things on the side mortars or...?
One does not simply walk into Mordor.
Damn son, this barely even looks like RA3 anymore.
It's great that this mod is still going.
We've missed you! :3
Haha, antitank shotguns.
Holy **** supabayde, you are dumb.
Man, this is a true TC alright. I love that you guys are basically reworking everything from the ground up, including the fundamental gameplay systems.
"Instructions on using a Leviathan class Titan:
Face towards enemy."
Reminds me of HL2's Strider. Do you have it in red?
I don't own FO:NV so, uh, good news for me, I guess.
Probably not the person you want to hear from...
This has got to be the most ambitious Source SP mod being made, but unlike most other such projects, I have faith in the developers' abilities to actually finish it.
Looking great so far, keep it up!
This right here? This is awesome.
Wow, very nice videos. The focus on infantry really makes it seem like a different game.
Can't wait for 2.0!
Wow, it's really looking good. You've struck a great balance between RA3's over-exaggerated design and "realism."
Woooo, you're back!
Woah, that's badass.
Dat missile barrage.
Oh? Does this suggest a general system maybe?
Yeah, it's CA under a different name.
From what I understand they're making it be a one faction game with different commanders and a (hopefully) unified visual design.
I quite honestly have no idea what you're talking about; you guys work like machines! Personally I have no qualms about waiting longer for quality.
The fact that you're also producing quantity is an added bonus.
Looking good! Any ideas on pricing?
Wow, I'm loving the sense of scale in this pic.
Yeah, I don't think Karen's the actual empress, given that it would seem kind of foolhardy to send your boss out on missions.
Definitely high up on the military chain of command though and by the end of Homeworld 2, likely considered a religious figure.
Goddamn, for 6 bux, Freespace 2 really is the gift that keeps on giving.
Um guys, I'm pretty sure it's illegal to make the GoldSrc engine look better than Source.
I'm just sayin'.
Man, sounds like a cool addition; must have been tough to code.
Also that's one cool projectile.
Damn fine, damn fine indeed.
Hooray! New weapon. Very high quality too, though that pretty much describes the entire mod.
I know absolutely nothing about guns, so I won't argue that the stock or whatever the hell is too something.
Keep up the good work!
It... it's beautiful.
Awesome mod guys.
That is one amazing design.
Nice update, the maps look particularly breathtaking. I wish you luck on the project.
One question though; will there be a release as a mod first or has all development been shifted towards making it standalone?
Edit: Just watched the VA movie. That guy's awesome!
Hurrah! I decided to wait for this release and it sounds like it's worth it.
Awesome! Dling now. Happy hunting.
Question, are there any plans to implement Manshooter's volumetric explosions, or will you be making your own?
Freaky **** there....
Congratulations team. Come Monday, I will be playing CWC.
Move back to generals, now! :P
Will you change the weapons from the skylord's own?
Very interesting; nice renders too. Will players spawn in the vehicles or what?
Ultra-high polies away! Seriously, it looks incredibly next gen... And on darkplace engine?!
Kickass! Shame about the no-more-weeky updates thing, but I guess it's not too surprising. Keep up the top notch work!
Incredibly great news!
This mod has taken on a completely bew direction. Nothing is even remotely similar...
Nice design. Should be fun using that thing.
Good luck. Though that gu looks a bit low tech for 2100...
Lol! The Cross punisher?! That's from Trigun.
Interesting... And BF2 could definitely use some more futuristic mods. Good luck!
Hey; looks nice! Good luck!
Yay, Warhammer 40k mod for Crysis. Any plans for multiplayer though? Or a Tau campaign?