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Just wondering, what about getting it greenlit? As I recall that was in the works a while ago and it would definitely get more people playing Underhell.
Was wondering, why not make this part of Revamp itself and just scrap gantries?
I'm not getting mission markers for anything except the first "kill the flesh" quest. Is this a feature or a bug?
That seemed really sudden. Just four days ago they were talking about plans for Isengard and Dwarves. :(
Dude, you might be one of the greatest particle artists I've seen.
You should legit use this mod as a portfolio piece and try to get a job in the industry, I think.
Ah, so a few years before Half Life 3 then, got it.
So Rtsguru.com has a couple articles on the game and its IGG page, but I'm honestly not sure how much traffic it gets. You guys should really try and see if you can get bigger names like RPS to throw some attention your way...
Oho, some interesting changes are afoot! By the way, can you tell us how different the ADF will be from the 2010 UAN beta, or is that all under wraps?
Crashing for me too, as soon as I actually try and start a skirmish, no loading screen, just a crash.
I was reading around your website and saw your dedication to Iain M. Banks.
Banks was probably my favourite overall author and I'm glad to see he still inspires such fine work.
And amazing work it is, too! Definitely got my eye on this one.
Well it's definitely a better fit for the role, but maybe you can reuse the old model for a support bot or something...
Fucken' A, that's cool. Is this a new model for this (http://www.moddb.com/mods/revamp-mod/images/aeon-t3-heavy-assault-bot#imagebox) or is it a brand new robit?
Anyway, love your Aeon design ethos, keep up the good work!
The last update was literally yesterday, dude. Check the images.
Oh hey, Rock Paper Shotgun did a writeup on the mod: Rockpapershotgun.com
Extra publicity is always good, eh?
Damn, that's pretty crazy. Musta been a bitch-and-a-half to animate.
Looking good guys! Always great to see another top-quality ZH mod enter the fray.
And like everyone's saying, kudos to your particles guy; they're ******* amazing.
Oh man, congratulations on the big release!
If only I could translate...The most I can do is edit any already-translated texts for grammar and readability, if you're interested.
Not pictured: a ready EMP timer. :P
Oh cool, I remember looking forward to Dune: Evo back in the day; glad to see a second swing at the concept. KiviTheBird has such and awesome, uniquestyle with those models. Good luck!
Please milk your RPS cred for all its worth. STALKER is one of my favourite game series, and surviving the British countryside promises to be an even more horrifying experience than battling it out with twisted mutants and armed psychopaths in a nuclear hellscape, so I really want this to do well.
Perhaps the sequel could be set Down Under?
Are there any plans to make the Revenant playable in later releases?
Still, the mod looks superb. Keep up the great work!
But goddamn, I would love if mod tools were released for this.
A real human being,
And a real hero.
Welcome back Fido?
Oh man, Scrin actually resemble their Tiberiun Sun designs.
This is awesome!
I know it's just a render, but I loooove those weapon effects.
Any chance they'll make their way ingame? :D
Hey Henford, just wondering, what exactly do you mean by "new unit functionalities" when you talk about V.02? Upgrades/abilities?
"Hot pink" is a rather fetching colour for the NVA!
Still really ******* cool though.