I dont think I've ever seen a more morgul looking blade.
I dont think I've ever seen a more morgul looking blade.
You have no idea how appriciated this mod is, your attention to the small details are unmatched, from blaster colours and sounds to a healthy balance of canon and legends material, keep it up kryptic! This will be the only mod anyone needs, especially hardcore fans
thank you for the reply my friend! looking forward to it <3
Hey guys, anytime I try to play a besiege map online we always get a sync error at 1:06 or 1:46 into the game, is there any reason for this or is it just due to the game's limitations? Love the mod, its helping so many through lockdown <3
How are the blue wizards implemented? do they belong to any specific faction? Your design for them is perfect <3
Im anticipating this mod more than anything on mod db tbh hahaha, your attention to the small details doesn't go unnoticed! <3 hope lockdown is giving you plenty of time to work! keep it up x
Really happy to see your implementing the blue wizards! I and a bunch of friends are highly anticipating the release
Is there any possibility of the blue wizards being added in some form? I loved the old inn system in edain 3.8.1 which included them for all factions as well as their inclusion in the men of the east faction in RJ ROTSWK
^^ very <3 how will these guys attack?
is there new exact time for release??
NAWWWWWWWWH EMBO THATS LETHAL
love this touch <3 republic forces that arn't clones always does a lot for immersion
please keep working on this its literally everything I want in an EAW mod </3
What I would love to see is some clone Commander's as Stormtrooper officers eg. Cody
Is there anyway of these being included? now that dwarves have Rams: Media.moddb.com
Age of the Ring I think has now ticked every box <3 insane looking, well done
Director Krennic echo'd in my head
how much content is planned for the next release?
Bomo Greenbark for the seperatist holdouts <3 loved that character in the dark times comics, does that mean native nosaurians? or is that a stretch?
Aight im gonna be the one to say it but this mod is going to make the perfect star wars strategy experience. Hope everything gets sorted at home, I refresh he FOC mod page everyday and to see yours with an update made my day. Ps - Regarding sounds for the mod, is it possible for certain weapons to have their signature sounds such as Zeb's Bo rifle and Hera's Blurrg - 1120?
perfect model <3, will there be animated turrets?
as the game launched it closes almost immediately after opening and i get a "Star Wars Empire at War Forces of corruption has stopped working" message
oh i have one i just didnt realise i wasnt logged in haha, yeah thats what i was thinking, its just the only mods I have are those contained in the mods folder
so hyped for gundabad/dwarves <3 got my demo working and its great so far, will the battle wagons still be present for dwarves?
any time I click skirmish mode now regardless what mod it is it crashes :( i tried deleting all my skirmishstats.ini and running the game with the old game.dat but now my edain wont launch for me to change the factions to men etc in order to get the horse lords working
How many assests do you think you will be able to use from the free rqadical bf3? such as sounds, vehicle and character models etc? :)
I may have asked this before but would it be possible to incorporate direwolves? mabye using a wolf model over a warhound, upping the scale a bit then incorporating it into Rob Stark's and John Snows general units? That would be something id love to see!
any plans for white walkers, wildlings and wights?
dude you are speeding through this at a record speed! Looks amazing, the sort of fish scale style of armour worn by the tullys is captured well
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