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JekaZ Jan 21 2015, 2:13pm replied:

How does it work? Does the separate squares light up if it's right? I try combining right colors to match the squares but nothing happens.

+1 vote   mod: Silent Hill: Alchemilla
JekaZ Jan 20 2015, 11:42am says:

I get CTD when I try to exit apartment building, how can this be fixed?
Игра вылетает на рабочий стол когда пытаюсь покинуть многоквартирное здание, что делать?

+1 vote   mod: Silent Hill: Alchemilla
JekaZ Jan 20 2015, 11:37am replied:

Also had problem with that, try standing on the right of the panel and about 1 step close. The order if I remember correctly is Nancy, Ashley, David, Robert, Joseph because writings on the walls indicate that it was nerses fault that the patient died of infection.

+1 vote   mod: Silent Hill: Alchemilla
JekaZ Jan 8 2015, 5:41am says:

Been waitind for a Blood 3 or a reboot of original games for forever! Yes, tracking this, definitely! Also if possible, maybe also remake Blood 2 if this game planned as episodic? That would be fkn epic!

+2 votes   article: Early Development Blood Evolution
JekaZ Jan 6 2015, 5:49am says:

Don't wait up for me!

+3 votes   media: One way trip
JekaZ Feb 25 2014, 8:15am says:

That's absolutely awesome! Exactly how I remember Renegade, only more epic!
Will there be a mode in the future patches where con. yards available to rebuild destroyed buildings, or even build more bildings of the same type? Sort of like an fps/rts hybrid. I remember always wished for such a thing to exist in Renegade.

+2 votes   article: Renegade X - Gamemode Tutorial Video
JekaZ Dec 23 2013, 10:00am says:

Does this mod work on Steam version of GTA4?

+1 vote   mod: GTA III RAGE Classic
JekaZ Aug 30 2013, 7:33pm says:

this reminds me of the gun from the canceled "Tiberium" game.

+1 vote   media: Railgun
JekaZ Jul 7 2013, 9:28am says:

damn, would really love to see this on a newer engine(like RenegadeX did)! I know it's too much work and will never be done :( Still great work!

+3 votes   game: Red Alert 2: Apocalypse Rising
JekaZ Sep 25 2012, 7:46am replied:

Many people base their own opinions off of opinions of supposedly competent reviews, which are not always as competent or unbiassed as they should be. Reviewers often forget that, and responsibility they bear when doing a review. Every opinion in a review must be supported by facts, not just some Joe-shmoe says he likes or don't like something just because...

+2 votes   media: Modinformer - Black Mesa
JekaZ Sep 25 2012, 7:17am says:

I think the review was a bit, no... very harsh. Considering it's a mod, and it's free, and it's a vision of HL1 by the eyes of mod designers, not an absolute direct remake with all things as they were in original. Now regarding the gameplay, I had no problem mowing trough enemies even with a decreased arsenal compared to original, with average health not below 80%, i even thought that Freeman was a bit too overpowered, all the weapons felt satisfying and I used all of them in different situations. Performance, yeah I had some fps dips and somewhat slow loading time, but my pc is quite old and is considered low-end by today standards, I don't know what pc configurations they had but it certainly isn't even mid-end to have such problems. I think this mod satisfied all my expectations, and to the reviewer I have to say only this, you want a better remake - do it yourself... or be at least this grateful that someone actually made it for you.

+3 votes   media: ValveTime Review - Black Mesa
JekaZ Sep 14 2012, 5:11pm says:

oh man,oh man,oh man,oh man,oh man!!! This shiz is excelent! Been playing it for almost 2 hours, totally worth all those long years of wait! Did I mentioned that it's excellent?

+2 votes   article: Black Mesa v1.0 released
JekaZ Sep 27 2011, 2:45pm says:

This is absolutely f***ing amazing! You guys definitely acquired a large portion of that Westwood spirit! This is like Renegade 2 ... no ... better! this is Renegade EHKS!!!

+4 votes   media: Renegade X - Beyond Black Dawn
JekaZ Mar 16 2011, 4:05pm replied:

It looks as close to the original as possible, believe me I play RA2 at least 3 times a week...
Though I always thought it looked like it had a gatling type turrets, but now that I think about it it's rate of fire isn't even close to be considered a gatling type.

+1 vote   mod: CnC: Condition Red
JekaZ Feb 20 2011, 1:19pm says:

The texture give the cell shading feel. Nice anyway!

+1 vote   media: Soviet Amphibious Transport
JekaZ Jan 24 2011, 8:43am says:

Cool, but I like BTR-80 better :P

+1 vote   media: Task Force Black - BTR-60 APC
JekaZ Jan 24 2011, 8:38am says:

This some how reminds me of CS :)

+1 vote   media: Task Force Black - Large Warehouse
JekaZ Jan 24 2011, 8:37am says:

This looks like a real pine forest!

+1 vote   media: Task Force Black - Tree Vegetation
JekaZ Jan 24 2011, 8:36am says:

That is Amazing!

+1 vote   media: Task Force Black - Grass Vegetation
JekaZ Jan 24 2011, 8:34am says:

If this engine supports a 3D background then I think it would be possible to make this idea come true.

+2 votes   media: Task Force Black - HALO Jump Concept
JekaZ Jan 19 2011, 6:16am says:

This GI looks very odd... here is the original GI the difference is significant

+1 vote   media: Allied G.I.
JekaZ Jan 15 2011, 9:05am replied:

On CG and concept art - yes it was; in fact it was black, but in-game it was painted as any other soviet unit.

+1 vote   media: Soviet Mayhem
JekaZ Jan 15 2011, 8:57am says:

Ok, now it's perfect! And thanks for listening to peoples opinion. :)

+2 votes   media: Soviet Nuclear Missile Silo
JekaZ Jan 10 2011, 8:49am replied:

В С&C и Red Alert действие происходит в альтернативной вселенной во временном промежутке начаная со 2-й Мировой Войный...

+1 vote   media: Scavengers V2X Rocket launcher
JekaZ Jan 8 2011, 8:23pm says:

Don't know why people whined... Apoc looks big enough, at least as it always was in RA2.

+1 vote   media: Soviet Attack Group
JekaZ Jan 8 2011, 8:14pm says:

This mod is sick! Look at the graphics, detail, textures, representation of original units - everything is perfect! I can't believe this is on SAGE, looks on par with World in Conflict! This is what EA should have vent for, not some bull$hit cartoon graphics...

+2 votes   mod: C&C Renovatio
JekaZ Dec 30 2010, 3:31pm replied:

It fires 1 most of the time but can fire 2 sometimes, at lest computer controlled harrier fires 2 sometimes. I think it is because in rules.ini harrier has ammo=1;2

+1 vote   media: Allied Harrier
JekaZ Dec 28 2010, 5:51pm says:

This one reminds me more of tug boat from RA2, I think Sea Scorp. had sharper nose but good job anyway! I wish I had time to make models, I'd made some...

+1 vote   media: Soviet Sea Scorpion
JekaZ Dec 26 2010, 3:18pm replied:

Um... only Battle Fortress could run over vehicles.

+1 vote   media: Soviet M.C.V.
JekaZ Dec 17 2010, 1:47pm replied:

All of CoD series run on a modified idTech3 engine, thats a fact...

+4 votes   media: Initial Screenshots
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Feb 24, 2015
Moldova, Republic of Moldova, Republic of
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