It is 2012, 2 years after the succession to power of Kim Jong Un, the unruly warmongering son of Kim Jong Il. After the continuation of nuclear arms production and increased aggression towards its neighbour South Korea the worlds coalition forces have begun a pre-emptive attack. These early missions are the subject of this modification "Task Force Black" and follows one such complete special forces raid carried out by the TFB, a British SAS unit utilized in the opening gambit of this war. The primary mission of this campaign is to eliminate the threat of a series of Musudan IRMB units stationed in the North Hamgyong province. These units pose a direct threat to US forces stationed on Guam and it is anticipated that the North Korean military would not hesitate to utilize this advantage during the opening hours of the US led invasion. Therefore it is essential that these units are neutralized prior to the attack.

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Media RSS Feed Report media Task Force Black - HALO Jump Concept (view original)
Task Force Black - HALO Jump Concept
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coolkid87
coolkid87 Dec 20 2010, 3:40am says:

Its looks like your are falling from outside the earths atmosphere

+2 votes     reply to comment
UltimaRage
UltimaRage Dec 20 2010, 4:19am says:

The curve might be exaggerated a little too much yes, but it is true that you can see a slight curve on the horizon when jumping from a plane like that.

+3 votes     reply to comment
SecretImbecile
SecretImbecile Dec 28 2010, 10:08am says:

view distance is too low. of your trying to make it look like space, you can't really skydive from that height

+2 votes     reply to comment
Fortran Author
Fortran Dec 30 2010, 10:41pm says:

the "curve" can be reduce quite easily however you do get some curvature on the horizon from 30,000 feet like this. As for view distance it is 4.5km (9km diameter) in-game which is right on the limit of what the engine will draw. Unfortunately attempting to get the same kind of viewdistance you would see at 30k feet is next to impossible i'm afraid.

+1 vote   reply to comment
JekaZ
JekaZ Jan 24 2011, 8:34am says:

If this engine supports a 3D background then I think it would be possible to make this idea come true.

+2 votes     reply to comment
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Dec 19th, 2010
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Fortran
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