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is it going to be like dynasty warriors lol.
dynasty warriors was based on the three kingdoms.
this mod is going to be THE ******* ****.
shogun total war has allways been my fav TW closely behind ME:TW2.
and trot3k has allways been my fav game on the sega.
not to mention the kessen's.
please im begging, begging you. to create a map based on the battle of chi-bi. as this is and allways will be my favorite historical battle of all time. if you cant or dont want to i'd understand perfectly. but it'd be worth the time and effort to re-create the story accurately!
much love, and respect from iplat. for doing this mod.
i used to suffer with 3 day download times for like 2-4 gb..
ME TW 2.. and kingdoms and all the mods.. in 4 hours :D
im so ******* proud not to be a scrub with a 3 meg line anymore.
thats odd, i can still play mealstrom, i recently re-downloaded it onto a new pc as my old one broke...
everything works fine :\.
my gums be rottin
the blood be clottin
cuz i dont be brushin
my mom be huffin
illiterate and dirty
i will be till im thirty
suffer a heart attack
but i'll win cuz i be black
im un hy un hy un hy gie nic.
im un hy un hy un hy gie nic.
im unhygienic, no need to be a pric
or i'll hit you,like a literal brick
verbal mortar holding my wall of text together
will send chills to your soul like cold weather
cuz im un hy un hy un hy gie nic.
im un hy un hy un hy gie nic.
now i know im not a poet.
think i just showed it.
but i got time on my hands
sure you guys understands.
so i thought i'd write about gingivitis
since ya'll thought to invite us.
thats why i asked for an estimate ^_^, because i know its an unrealistic question who's answer will be wrong by some degree.
but there is allways a "rough" guideline, of how long YOU want it to take.
thanks for informing me about the forum. i'll check it out.
hi, i've been following this mod for a fair few months now (oct 2012) and was wondering roughly an ESTIMATED completion percentage.. because from the img's your mod looks close to completion. or if its worth the effort, a beta.
"we've done 90% of the imp GFX but none of the textures etc etc..
full mod completion 20% "
i know expecting it within a year is.. unreasonable. but an update, without anything to do with gingivitis would be awesome.
yeah it really makes 3v1's interesting as before you'd be dead in the water once all 3 of them reach full fleet capacity.
but with mealstrom, modding mana cost to 2000, and removing the cooldown makes for a hella interesting fight, as you can exceed the cap ship limit and really get a "powerhouse" fleet. it also gives antimatter research's an actual viable reason to research early, getting your 2nd dread 400 antimatter before anyone else is :o!.
the only ONLY only issue with the mod is replicator mothership clone ability.. its seriously overpowered. combined with "hive fleet" abilitys. replicators doesnt cut it, multireplisupercators is more accurate.
ive had some issues getting dreads to not count toward cap ship limit, i've set their cap ship quantity to 0, and left their fleet quantity to 1.. but they still take away from my cap limit.
not a big problem, but once it goes into negatives... you know.
there would probably be coding issues if you did that.
did you try it? how did it work out?
big letdown T_T like getting fruit for christmas.
i was like :O!!!! beta for SOTP! (this and SGI mods are my fav 2 up and coming) with mealstrom being the only one i currently enjoy..
to find out its for entrenchment T_T
still, cant wait to be able to play your amazing product :D.
hi, will you be doing an expansion pack for rebellion?
i mainly play vs ai. and i mod the respawn rate's of dreads so battles get thick quick, and alot of the lower lvl units are "irrelevant" except for spamming units a.s.a.p.
i really enjoy the mealstrom mod, but the expansion pack sounds like ME. how i'd have made sins.
steam will provide you with a key which as far as i know you only get to see while your installing >_<
the collectors edition should come with a cd key O_O
thank you :). replied a bit late but christmas prezzies were priority 1..
they didnt entertain me for long lol.
im sure the modder for maelstrom would be happy to share some info on how he managed to do it if your finding it hard.
he improvised a "respawn" rate for a class he called "dreadnought" which was an ingenious feature which added more depth to the game imo.
i look forward to this mod as i'll be honest, the other SW mods i've seen for sins arent quite.. as up to par.
hi, i'd like to get into the games industry like yourself...
but im a bit stumped as to where to start.
how did you learn to develop, program, and model for games?
and is there any advice you can give me?
it probably means your trying to colonize an ice or volcanic planet.
try an asteroid or a moon :3
3 top mods for sins rebellion at the moment... (im new to this one so not including)
sins of the prophets (unreleased) halo mod.
stargate invasion (demo released)
and my current fav mod for sins...
Maelstrom, which is finished, has 3 new race's.. and a ton of new planets that i <3.
is this mod worth downloading now? or should i wait for the next release? which is supposedly before the end of the week?
thanks for your time ^_^
the mod.. loaded in 20 mins...
das hella fast for me!. maelstrom took 5 hours and its the same size..
maybe this is why gamefront has been having server issue's?
cause their service has definitely improved!
mayans didnt know about leap years. :|
dont cross out an apocalypse of raining meteors just yet lolol.
if you read down its been brought up allready..
not sure what ship, but theres 2 with the same picture, the one in the top category is the one you need for atlantis.
is it just me..
or are the asuran/ wraith frigates cruisers and cap ships picture's and info cards the same as TEC ?
just asking incase i made a mistake with integrating it into my sins.
the only way i can think of doing this..
is the obvious zoom in..
theres 2 ways to make the game slower, one, at the bottom of the screen when your playing VS bots, you can slow/speed up the game.
and the other way would be when your setting up the game, to choose the slowest ship movement speed.
personally.. i'd go with the in game method of slowing down. as you cant edit the ship movement speed toggle after starting the game.
that is jingle bells.. cut and pasted so that the lines tha do rhyme are side by side.
enough boycotting the thread now tho..
*ends the.... most pathetic argument of the 21st century*
so there is someone on moddb with Christmas spirit :D
damn scrooge's >.>
why u hating so hard? would you like to become my English educator?
if you don't like it.. do better :P
did jingle bells rhyme? :|
its a song parody not a poem.
this is proof i have too much time on my hands.. and wont last much longer without an SGI mod.
(took me all of 5 min)
dashing through outer space
in a one turbi-ined spaceship
through the galaxy we go
destroying the enemy race
bombs on fighters wings
blowing cap ships up
oh what fun it is to laugh and sing
whilst blowing big **** up!
ohh, jingle bells jingle bells
jingle all of space
oh what fun, it would be to play Stargate on si-ins
GL cant wait
awesome.. 30 min should suite my appetite just fine :D.
hey, i once complained about how many dreadnoughts i got in 2 hours..
i was wondering if there is anything i could "easily" edit to pick the pace up of dreadnought production..
all i would need is a file name, and something to Ctrl+F to find where i need to edit..
would be much appreciated if you could help me out..