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Comment History
inderpreet1147
inderpreet1147 - - 23 comments @ Vanilla UI Plus

Hi, would you be able to re-upload the 8.77 version somewhere? Starstruck courier's installation seemed to be using it and I'm getting an error now when wabbajack tries to download the file for the modlist :(

Good karma-1 votes
inderpreet1147
inderpreet1147 - - 23 comments @ Dragon Age: Total War

I meant revive in case they got killed by a non-grey warden general which wouldn’t make sense lorewise afaik

Good karma+2 votes
inderpreet1147
inderpreet1147 - - 23 comments @ Dragon Age: Total War

Can you make it like MOS submod for Third Age where the Nazgul get revived when slain?
If you add an ancillary to the grey warden generals, and another one for the general whose army slays the Archdemon, a script could check if both of those ancillaries are present and prevent the respawning?

Good karma+3 votes
inderpreet1147
inderpreet1147 - - 23 comments @ BlackerICE

Can you introduce a better manpower system as well. Hoi3's was pretty bad, the one in darkest hour is my favorite.

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ Rome: Total War - Zombie Mod

Have you tried it's mods?
they were always what came to define M2TW(nobody plays the base game)
And M2TW has a lot more potential to make zombie mod fun aka "Massive Counter-Invasions or Crusades" versus regions fallen to the undead menace

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ Rome: Total War - Zombie Mod

A little bit of necro here.
He must never have played the mods for M2TW(though even the base game seems pretty bad these days, sadly Rome is even worse e.g. diplomacy, **** ai, overall modability,graphics, manual scripts needed in mods etc.), however TATW's submods and SSHIP put every Creative Assembly game to shame and M2TW did provide the base for those mods

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ Divide and Conquer

Use a separate download manager with resume support m8, better than browser in every way

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ Stainless Steel

I've done even crazier things with those highlanders, they're good units early on and the chokepoint courtesy the siege probably helped them against your fyrd spearmen(they're like orc bands in TATW)

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ Rise of the Undead

The battle map lags like hell sometimes, getting like .1 or .2 fps, and strangely the ram usage is at 40-60% during that time whereas it's usually at 90% when I'm playing M&B at 40-50 solid fps.
Mod might need some optimization, I had similar problem with the expansion pack, which was like this even on the campaign map.
haven't had any problems like this with other mods like TLD etc.

Good karma+2 votes
inderpreet1147
inderpreet1147 - - 23 comments @ Shinra Alternate History mod from 1936 to 2077.

Also, events at the end of world war 2 that force the allies to relinquish their colonial empires and liberate new nations like India, Pakistan, Egypt?

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ Divide and Conquer

I've had no such problem with them

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ ShinRa mod 0.3

This download always fails sometime in the middle.
It doesn't happen with any other on moddb.
resuming the download or trying a mirror usually fixes any problems but not on this.

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ CK2: Middle Earth Project (CK2:MEP)

Does the 0.5.1b version work with 2.4.5 version of CK2?
Has anyone tried?

Good karma0 votes
inderpreet1147
inderpreet1147 - - 23 comments @ Call of Warhammer: Total War. (Warhammer FB)

Is this different from the original Rage of the dark gods available on twcenter?

Good karma+3 votes
inderpreet1147
inderpreet1147 - - 23 comments @ The End TImes

Is this mod dead?
I'm sure there's a lot of people who want to see it completed.
Any way we can help you out?

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ Weimar Republic Mod TFH

Thought the whole game was supposed to be about 3 factions vying for power.
Aren't the allies overpowered in this? and if so shouldn't the US alignment go communist or fascist to compensate?
It'd make for a pretty interesting setup.
Maybe even make a whole new faction led by the Americans, where constant economic turmoil and the failure of Roosevelt's New Deal leads to the rise of a Neo-fascist party hell bent on World Domination.
The Weimar republic can the new beacon of democracy,it will bring democracy back to the now enslaved peoples of America all the while looking over it's shoulder to see when the Soviets finally take back the breakaway provinces of Greater Russia.

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ The Elder Scrolls: Total War

Same here, the problem seems to be with mediafire in general

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ [OUTDATED]

Hearts of Iron

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ HoI3 tfh extension and balancing MOD

It's absolutely neccesary.
It's realistic and forces the player to improvise if they're trying to move too many supply-consuming units without the requisite infrastructure.
My advice is research civil defence a couple times(to repair any damaged infra quickly) and build as much infrastructure as you can before and during the war(in poland as well) and plop it down to creates some highways for the supply to move.
The game developers balanced this part of the game quite well already.

Good karma+2 votes
inderpreet1147
inderpreet1147 - - 23 comments @ HoI3 tfh extension and balancing MOD

Why cap the fort at L5?Wouldn't that render them useless in terms of IC cost vs benefits in putting up some serious defence?
Because the only way I can defeat a well-garrisoned L10 fort is with better armor, or cutting off supplies/encirclement etc.
Then again I haven't played the game very long.

Good karma+1 vote
inderpreet1147
inderpreet1147 - - 23 comments @ The Elder Scrolls: Total War

Is this mod present on twcenter?
I couldn't find it anywhere.

Good karma+2 votes