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Ian549
Ian549 Apr 4 2014, 9:04am replied:

Worth downloading now since it autopatches with the launcher included with it.

+1 vote     mod: Company of Heroes: Eastern Front
Ian549
Ian549 Dec 19 2013, 5:55pm replied:

'preciate it!

+2 votes     media: A Special Unit II
Ian549
Ian549 Dec 6 2013, 8:16am says:

Love the inward curved sword (forget what its called)

+2 votes     media: Macedonian Bodyguards
Ian549
Ian549 Dec 5 2013, 7:01pm replied:

Thank you much, lookin forward to it! Good luck with the remaining developement.

+2 votes     media: A Special Unit II
Ian549
Ian549 Dec 4 2013, 10:15pm replied:

Awesome! Yes that is definately ok with me!

+2 votes     media: A Special Unit II
Ian549
Ian549 Dec 4 2013, 5:04pm says:

Philip V, perhaps? No idea of the helmet, just know he ruled during that time. Looks good, by the way!

+3 votes     media: A Special Unit II
Ian549
Ian549 Nov 1 2013, 9:29am says:

Can't wait to see this as my menu and I think new music would be awesome as well, specially if theres a way to make it depend on what faction you are, but thatd probly be pretty tricky if even possible.

+2 votes     media: New Main Menu
Ian549
Ian549 Oct 12 2013, 2:30pm replied:

I always thought this would be smart, never really made a difference if your army got wiped out or not! Good luck

+2 votes     media: The Hellenistic Era Balance Testing
Ian549
Ian549 Aug 24 2013, 5:32pm says:

So ready for this mod

+6 votes     media: Hoplites
Ian549
Ian549 Jul 27 2013, 8:41am says:

Great work as always!

+2 votes     media: More Models!
Ian549
Ian549 Jun 22 2013, 7:24am says:

Can't friggen wait for this mod, hope development is goin well!

+2 votes     mod: Kings and Conquerors: The Hellenistic Era
Ian549
Ian549 Jun 15 2013, 11:01pm says:

lookin good!

+2 votes     media: Halberdiers (now with real halberds!)
Ian549
Ian549 May 26 2013, 8:49pm replied:

Interesting, can't wait to try them out!

+2 votes     mod: Rise of Kings
Ian549
Ian549 May 26 2013, 6:21pm replied:

I don't know if the nation powers are hardcoded, but I'd suggest either removing the food bonus for each citizen, scout, etc. or else as u mentioned and remove their farm techs.
I'd go with the latter since their abilities are what makes them unique! (which is much better done in this mod than it is in the original!)

+2 votes     mod: Rise of Kings
Ian549
Ian549 May 26 2013, 5:39pm replied:

One major thing I've noticed is the Turks can still build farms, both by player and AI. That coupled with their auto food gathering is pretty overpowered.
This may have already been noticed though since its a pretty big deal.. lol

+2 votes     mod: Rise of Kings
Ian549
Ian549 May 25 2013, 4:53pm says:

This mod is great, patiently awaiting the last releases of it while enjoying the current version, in both singleplayer and multiplayer. Keep up the great work!

+3 votes     mod: Rise of Kings
Ian549
Ian549 Jul 22 2012, 10:43pm says:

Lookin sweet!

+2 votes     media: Sparta vs Macedon
Ian549
Ian549 Apr 29 2011, 1:32pm replied:

There is in the EAGames/Battle field 2/mods/xww2 folder.

might be able to launch it through vanilla bf2 as well, havent tried it though.

+2 votes     mod: Experience WW2
Ian549
Ian549 Apr 29 2011, 1:29pm says:

Haha, that vid is pretty intense. Is that with the bots then?

+1 vote     mod: BF2 ASSAULT MOD: PREPARE 2 GET SOME!!!
Ian549
Ian549 Apr 25 2011, 1:47pm says:

amazing ;)

+1 vote     media: orc settlement
Ian549
Ian549 Apr 25 2011, 1:47pm says:

amazing ;)

+1 vote     media: orc settlement
Ian549
Ian549 Apr 25 2011, 1:47pm says:

amazing ;)

+2 votes     media: troll training ground
Ian549
Ian549 Apr 24 2011, 2:38am replied:

Lolz, didn't say it was, just first time I've tried it and heard of its release. Hopin for more to come, too.

+2 votes     mod: Experience WW2
Ian549
Ian549 Apr 23 2011, 11:50pm says:

Very sweet mod, funnest single player experience out there for BF2, IMO! Really like the slightly more vanilla bf1942 feel yet with some pretty killer ai! Hope to play some Co-op and mabe online once some of my friends download!

A couple things though, I was wondering if it was possible to edit the ticket count for single player and if so how you do it?
Also, probably already known or else just a problem with me, but the map Operation Thesus crashes while loading for single player.

Mod looks awesome, can't wait for more updates, keep it up!

+2 votes     mod: Experience WW2
Ian549
Ian549 Apr 23 2011, 11:38pm replied:

Nevermind, it does :D

+3 votes     download: XWW2 v1.0
Ian549
Ian549 Apr 23 2011, 6:16pm says:

Sweet, gettin this now! Is single player support in this version?

+4 votes     download: XWW2 v1.0
Ian549
Ian549 Apr 23 2011, 3:01am says:

Awesome to get an update for this mod. XWW2 and FH were always my favorite mods for bf1942, and XWW2 seemed like it had an edge over FH back then for ai. I hope it stays the same now and keeps its great single player support :D

Which ever way you go with it, its looking good so far and good luck, hope to be playing a finished version soon!

+1 vote     mod: Experience WW2
Ian549
Ian549 Apr 12 2011, 2:23pm replied:

Oh I see, still sounds like it will be pretty sweet then, thanks!

+2 votes     mod: The Lord of the Rings - Total War
Ian549
Ian549 Apr 7 2011, 11:26pm says:

Those new settlements and everything look fricken sweet, nice job! I was wondering how the ai handles those things, like do they utilize them all and respond to them appropriately?
One way or the other, its looking awesome!

+2 votes     mod: The Lord of the Rings - Total War
Ian549
Ian549 Apr 7 2011, 2:47pm replied:

OK YOUR LOSS, LOL.

+1 vote     mod: Normandy 1944: European Theater
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