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That makes sense, as well.
Nice! Will this function as a temple for Celt faction(s)?
Noice! Doesn't sound like too much of a drastic change between them then, hopefully it keeps going smooth!
This looks awesome, I can see this filling the void of the Battle for Middle Earth series... and then some!
Awesome, thanks for the update!
Played the crap outa this mod with friends back in the day. We recently got the extended version of RoN on steam when it was on sale for ease of use online. Think this mod will eventually be ported over to the extended edition?
Worth downloading now since it autopatches with the launcher included with it.
Love the inward curved sword (forget what its called)
Thank you much, lookin forward to it! Good luck with the remaining developement.
Awesome! Yes that is definately ok with me!
Philip V, perhaps? No idea of the helmet, just know he ruled during that time. Looks good, by the way!
Can't wait to see this as my menu and I think new music would be awesome as well, specially if theres a way to make it depend on what faction you are, but thatd probly be pretty tricky if even possible.
I always thought this would be smart, never really made a difference if your army got wiped out or not! Good luck
So ready for this mod
Great work as always!
Can't friggen wait for this mod, hope development is goin well!
Interesting, can't wait to try them out!
I don't know if the nation powers are hardcoded, but I'd suggest either removing the food bonus for each citizen, scout, etc. or else as u mentioned and remove their farm techs.
I'd go with the latter since their abilities are what makes them unique! (which is much better done in this mod than it is in the original!)
One major thing I've noticed is the Turks can still build farms, both by player and AI. That coupled with their auto food gathering is pretty overpowered.
This may have already been noticed though since its a pretty big deal.. lol
This mod is great, patiently awaiting the last releases of it while enjoying the current version, in both singleplayer and multiplayer. Keep up the great work!
There is in the EAGames/Battle field 2/mods/xww2 folder.
might be able to launch it through vanilla bf2 as well, havent tried it though.
Haha, that vid is pretty intense. Is that with the bots then?
Lolz, didn't say it was, just first time I've tried it and heard of its release. Hopin for more to come, too.
Very sweet mod, funnest single player experience out there for BF2, IMO! Really like the slightly more vanilla bf1942 feel yet with some pretty killer ai! Hope to play some Co-op and mabe online once some of my friends download!
A couple things though, I was wondering if it was possible to edit the ticket count for single player and if so how you do it?
Also, probably already known or else just a problem with me, but the map Operation Thesus crashes while loading for single player.
Mod looks awesome, can't wait for more updates, keep it up!
Nevermind, it does :D
Sweet, gettin this now! Is single player support in this version?
Only about a year late, but that looks extremely awesome.
Because all modern weaponry is derived from C&C Generals...
Ever since it came out actually. Think "Fire Up" ability for Rangers for one and the numerous "German over the loudspeaker" abilities, etc.