This mod is in progress, but it will feature 14 completely new civilizations drawn from Middle Earth. Angmar, Arnor, Dwarves, Goblins, Gondor, Harad, Isengard, Lindon, Lothlórien, Mirkwood, Mordor, Númenóreans, Rhûn, and Rohan
It will also feature everything related to these civilizations, including: Homecities, technologies, units, buildings and much more. This mod will feature new maps and natives from Middle Earth. Stay tuned for updates. Youtube.com
I present the most recent map I have completed.
Khand was the name of a land which lay to the south-east of Mordor and to the east of Near Harad.An arid desert with few resources. Deer, mines, treasures, and trees cover the edges of the map. There are native Variag settlements in the central barren plateau, while a crossing trade route benefits some players.
Complete with new regional treasures.
There are five possible mercenaries on this map. The Outlaw, Mounted Bandit, Slave of Núrn, Halftroll, and Khandish Horseman.
The Variags are the native people of Khand. When you ally with them, your cavalry units gain line of sight.
They offer two units, one military and one economic. The Variag Chariot is a tough ranged cavalry. The Nomadic Wagon can train and hide villagers, it can also boost their hit points after researching a technology.
I hope you like this map. Please comment what you think about the map, natives and mercenaries shown. Thank you for reading! A special thanks to Peogeut307 again, for the chariot. Also thanks to Pepp and AoE_Fan for helping out with the map.