This mod is in progress, but it will feature 14 completely new civilizations drawn from Middle Earth. Angmar, Arnor, Dwarves, Goblins, Gondor, Harad, Isengard, Lindon, Lothlórien, Mirkwood, Mordor, Númenóreans, Rhûn, and Rohan

It will also feature everything related to these civilizations, including: Homecities, technologies, units, buildings and much more. This mod will feature new maps and natives from Middle Earth. Stay tuned for updates. Youtube.com

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Dwarven Race

News 14 comments

Here I explain more in depth about the race of the Dwarves so that you become familiar with them.

race Dwarves


The Dwarves were made by Aulë, one of the Valar. The Dwarves were a proud and stern race and were made to be sturdy to resist the dangers of their time. They migrated from their birthplace in Mount Gundabad and colonized almost every great mountain range in Middle-Earth. The Dwarves spent most of their time crafting, smithing and mining in their massive underground cities. They were some of the greatest miners and mined precious minerals such as gold, iron, copper, and silver. The Dwarves were also capable masons and smiths. They were great warriors that had to defend their homes from various threats, including orcs.

Realms: Erebor, Iron Hills (Ered Luin and Khazad-dûm will be included in later versions)

Dwarven race distinctions:


  • Scout: Dwarven Explorer. A slow, strong melee scout armed with and axe that can throw his axe to bring down enemies or use his maps to reveal parts of the map for a while. Can be trained from the Armoury.

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  • Aging: The Dwarves age by constructing buildings. When they finish constructing the politician's building they age and receive resources, ships, units, or building wagons.

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  • Gatherer: The Dwarven Settler. A tough gatherer that builds and gathers resources. Moves slower and costs some coin. Instead of a Town Center, they have a Dwarven Hall which doubles as a Fort, being able to train both gatherers and infantry. It also has a higher attack.

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  • Market Upgrades: Dwarven Market technologies improve the gathering rates of two resources. Stone is a unique resource of the Dwarves. They use it to build. It can be gathered from from the Masonry, Stone Mines, Crates of Stone or it can be sold or bought at the Market.

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  • Livestock: They can buy herdables using coin at the Market.
  • Late Game Resources: The Dwarves have three buildings. One for food, coin, and stone. The Storage Chamber, the Armoury, and the Masonry respectively. They spawn resource crates and can be gathered from. All late game resource buildings double as arsenals, providing extra improvements. The Storage Chamber, Armoury, and Masonry can also train special units; Dwarven Phyician (healer), Dwarven Explorer (scout), and Dwarven Mason (builder) respectively.

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  • Unit Upgrades: They have two upgrades available for each unit. One expensive upgrade that improves the unit better or a cheaper upgrade that improves the unit less, but is available an age earlier. This can help players decide if they want to rush or wait and fully upgrade their units.

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  • Buildings are built with Stone, they take longer to construct and have more hitpoints.

Shared Units:

Dwarven units are slow yet tough and resistant. They generally have a stronger base attack and weaker multipliers against other units. Dwarves have mostly melee units. They don't have cavalry (with the exception of the Iron Hills), they have infantry, elite infantry, and artillery. Infantry can be trained at the War Chamber, elite infantry can be trained at the War Hall, and artillery (and siege units) can be trained at the Foundry. The Dwarves are also lacking in a strong navy.

War Chamber: Dwarven Axe, Dwarven Blade, Dwarven Pike, Axe Thrower, Dwarven Bow


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War Hall: Dwarven Berserker, Dwarven Halberd, War Hammer


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Foundry: Siege Hammer, Dwarven Ram, Dwarven Catapult


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Dock: Fishing Boat, Dwarven Barge


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*note I'm aware that historically the Dwarves in Tolkien's writings did't have ships but it is necessary for the game to be balanced.


Overall the Dwarves are good for turtling or booming because they start out slow. They are hard though because they have four resources to manage instead of three, they don't have many ranged units, and have a small navy. I personally enjoy using them and they are one of my favorite races to play with. I can't wait for you all to try them out.

Which race would you like me to explain next?

*note I'm not done texturing the Dwarven buildings. It's hard to find appropriate AoE3 buildings that look Dwarven. If anyone knows about importing 3d models and would like to help I would gladly accept your help.

Realm showcase: Rohan

Realm showcase: Rohan

News 6 comments

The first in a news series revealing the realms that each player can play as.

You decide

You decide

News 41 comments

Sorry for not keeping you all updated lately (student obligations take priority.) I have still been working on the modification just not as much. Now...

Brief proof of life

Brief proof of life

News 10 comments

I wanted to let everyone know that I'm still working on the mod.

Progress Update

Progress Update

News 8 comments

Its been a while since an update on the modification progress.

Comments  (0 - 10 of 217)
johnjader
johnjader

Hi, is amazing this mod, but, where i can download the mod ?

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Robcore
Robcore

Wow nice progressions! Good luck!

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stolemycoconut
stolemycoconut

Please release the actual version you got St the momentiI would love to test a bit it's a work in progressvbur it's lovely to see what your doing of course! I mean like come on? Don't t wantrto invade Englandwwith mordor? XD

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Zegathor
Zegathor

Could you add one more for the Elves? Mirkwood would be a good one to add.

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checanos Creator
checanos

In the first release Mirkwood wont be ready, sorry. I still have a lot to work on for mirkwood to be playable.

Reply Good karma+2 votes
divinitysuny
divinitysuny

good

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Machine_Head
Machine_Head

That's a hard one to vote for, my impatient self is telling me to vote for sooner, i think i'm gonna have to vote for that.

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checanos Creator
checanos

okay thanks. everybody voted for a sooner smaller release so I think I will work for that.

Reply Good karma+1 vote
Tzommar
Tzommar

Actually all AoE series have four ages, except AoE3. In professional games is pretty hard to get the Age V. But you are the modder, you know how this new game will work, so you decide the number of ages :).

Release it at once! :D

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checanos Creator
checanos

Age of Empires 3 has 5 ages and I think it is good like that. I'm making the mod Treaty friendly because I normally play both treaties and rush. I wanted to make this mod fun for everyone, and so there will be people that do go to the last age. Thanks for your feedback :)

Reply Good karma+3 votes
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