I'm Just A Friendly Guy Who Likes Developing Maps Missions And Some Minor Game Development I help people around their lives like ideas info and some personal things I also own a clan and discord channel

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hunterthewolf
hunterthewolf @ Maelstrom

hey could you mod the outlaw dlc and make it so you can reward the milita so they can get better ships also can we get stuff like warp gates and such idk how much is possible but if you could that would be awesome

Reply Good karma+1 vote
hunterthewolf
hunterthewolf @ SCP: CB Nine Tailed Fox Mod

any plans on a due date for the mod release of the newest version

Reply Good karma+1 vote
hunterthewolf
hunterthewolf @ S.T.A.L.K.E.R. - Lost Alpha

also how hard is it to add new survival items like stoves and such like misery does

Reply Good karma+2 votes
hunterthewolf
hunterthewolf @ S.T.A.L.K.E.R. - Lost Alpha

hello so I have a bug to report I finished the raid and well I cant do the complete thing theres no option to continue the missions I saved the raid team and well I haveint seen a bug patch or anything for this issue

Reply Good karma+3 votes
hunterthewolf
hunterthewolf @ S.T.A.L.K.E.R.: Call of Chernobyl

i have tried but it seems that my av don't like to listen also when I do have the launcher still when I first start the game and close it the launcher don't seem to reboot it when trying to restart the game up again is there a bug or maybe its because of my anti virus

Reply Good karma-1 votes
hunterthewolf
hunterthewolf @ S.T.A.L.K.E.R.: Call of Chernobyl

hello I'm wondering if you could make your mod work as a default mod n use the default launcher oh cop as my anti virus picks your mod up as a virus and if it worked like a normal mod it may fix this issue as it wont need the new launcher to run it

Reply Good karma+1 vote
hunterthewolf
hunterthewolf @ SCP: CB Nine Tailed Fox Mod

creator do you know when this mods ntf will update I want to make this a series on my channel I dislike horror and never play it but as a ntf I'm willing to play scp cb as I like the idea of being a staff member and being able to detain the scp's also is there any way you guys can make the ntf be able to detain all scp's and a random chance for them to break out again like shy guy I dislike having to use the reset command to get him to stop attacking me and on top of that id like there to be a containment and calming ways for all scp's aside from those that are like gods aka the old man and others say for shy guy you can call out to the ai's that you seen him and that hes mad at you as such the ai comrades will come to you and use a flash system just like they have in men of black where they make you forget things this will maybe calm him down as you couldint remember his face and as such will calm him down and stop him from attacking and killing the ntf or player

Reply Good karma+1 vote
hunterthewolf
hunterthewolf @ Zone Revolution ™

hello creator whats your idea for making this mod

Reply Good karma+1 vote
hunterthewolf
hunterthewolf @ SCP: CB Nine Tailed Fox Mod

would love to see this if it worked with the new version and if the mod worked in total as the game and with this mod seem to have 1000000000 issues but if you and the main game dev endup getting this to work ill keep my mod watcher on this so if this ends up getting a few updates that allows people to play this without loading file issues ntf unit walking issues and other millions of issues are fixed I'm more then happy to play a full play thru of this

Reply Good karma+1 vote
hunterthewolf
hunterthewolf @ SKS

id love to see someone make a commander mod that is detailed and works because i feel like this game would work really well with a commander mod or aspect to it and maybe make it so its only there to help but if you do enable the commander mode you can setup road blocks bases and even make self made bases but maybe thats just me

Reply Good karma+1 vote
hunterthewolf
hunterthewolf @ mbortolino

yo make a new research please i loved the car and all that if you need ideas ill try to help.

Reply Good karma+2 votes
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