This member has provided no bio about themself...

Comment History  (0 - 30 of 520)
Harimau Jan 20 2012, 7:34am says:

Is this still active?

+2 votes   mod: Jailbreak!
Harimau Jan 20 2012, 7:33am says:

Is this mod still active?

+3 votes   mod: NEOTOKYO┬░
Harimau Dec 24 2011, 10:38pm says:

Edit: OK, reply system isn't working. This is in response to Zacker_lvldsnr and BurningPet above.

You're wrong.

Now that that's out of the way, I'll tell you why.
Supergiant Games did all of their own funding, marketing etc. They only went through WB to get them onto different platforms. The same kind of thing applies to Magicka (though Paradox took up the funding after Magicka was initially funded out of the pockets of its own developers). Funding, development, marketing - that's the key to being indie; especially the funding. Hell, you could technically call Valve the publisher for some of these, since they're published on Steam.

+1 vote   article: IOTY 2011 Editors Choice
Harimau Dec 24 2011, 10:37pm says:

Ugh. Why didn't it post as a reply? How do I delete this?

+1 vote   article: IOTY 2011 Editors Choice
Harimau Dec 24 2011, 10:31pm replied:

Overgrowth won the players choice award already...

Dungeon Deities, King Arthur's Gold and To The Moon interest me.

+1 vote   article: IOTY 2011 Editors Choice
Harimau Dec 24 2011, 10:27pm says:

"Be an ***. Become a legend."
Hahaha... that is a fantastic tagline, and really quite accurate as it applies to video games.

+2 votes   game: Dungeon Deities
Harimau Dec 24 2011, 9:58pm says:

Just..... wow.

+2 votes   mod: Canvas
Harimau Dec 24 2011, 9:34pm says:

4 first-person shooters, and one that isn't but has a modern warfare setting.

Am I the only one that thinks that's sad?

-2 votes   article: MOTY Players Choice - Upcoming
Harimau Dec 24 2011, 9:21pm says:

"Fourth" Place. Just because it's "forty" and not "fourty", doesn't mean it applies anywhere else. See "fourteen". I'm just saying.

Overgrowth's top spot is well-deserved. I'm also very looking forward to Natural Selection 2. The others look interesting and I will have to check them out.

+2 votes   article: IOTY Players Choice - Upcoming
Harimau Dec 11 2011, 9:46am says:

Hahaha, what dedication.

+1 vote   media: Fray - Motion Capture Making-Of
Harimau Dec 11 2011, 9:40am says:


+1 vote   media: Fray - Official Teaser Trailer
Harimau Feb 27 2011, 12:25am says:

This needs to be revived!!!

+4 votes   mod: Ballmen
Harimau Aug 21 2010, 1:11am says:

Lol... "in the future, survival of the fittest is not a theory" - is that a shot at the first true RTS-FPS hybrid, Natural Selection?

Looks great though.

+2 votes   game: Nuclear Dawn
Harimau Aug 21 2010, 1:06am says:


+1 vote   game: Centuria
Harimau Mar 7 2009, 12:15am says:

ah right, and just so you know, progress IS getting done, they're just being very careful about releasing media, particularly when it comes to art direction or game design decisions. updates on the technical side just happen to be the 'safest'.

how you know there is progress: follow their twitter for most recent updates - - the team updates it very often.
and there's a discussion thread for the twitter updates here so register if you wanna chime in.

+1 vote   article: Occlusion Culling
Harimau Mar 6 2009, 11:57pm replied:

hey genius. it's about the game engine. you need a game engine to make a game.
...have you made the connection yet?

+2 votes   article: Occlusion Culling
Harimau Feb 28 2009, 9:11pm says:

0 AD would get my vote.

+1 vote   article: Editors' Choice: Best Upcoming Indie
Harimau Feb 28 2009, 8:59pm says:

Oh god, do I see more elves?

0 votes   mod: Nehrim: At Fate's Edge
Harimau Feb 28 2009, 8:57pm says:

Why Elves?

+1 vote   mod: Light Spire: Fortunes Web
Harimau Feb 24 2009, 5:52am says:

Who's the guy that does the voice-over/narration? 'cause I gotta say, he does a great job.

+1 vote   article: Editors' Choice: Best Original Art Direction in a TC
Harimau Feb 20 2009, 9:38pm says:

hmm, really only it's the helmet that seems derivative of halo. the first thing that comes to mind when you see those helmets is halo. and yet, if you look at them side-by-side there are actually plenty of differences.

+2 votes   media: Invasion
Harimau Feb 20 2009, 8:38am says:

wow those are great animations.

+1 vote   article: Friday Update #41
Harimau Feb 20 2009, 8:36am says:

so what exactly is this project you're doing?

that is, apart from a sort-of.. 'glue' to bind your team together, which is what i understood from your announcement.

+1 vote   article: Lift News - On Ice
Harimau Feb 19 2009, 3:59am replied:

Well said.

+2 votes   media: Green Hill Zone #2
Harimau Feb 14 2009, 5:46am says:


+1 vote   media: Friday Update #40 Valentines Day Special
Harimau Feb 14 2009, 5:45am says:

lol xD

+1 vote   article: Friday Update #40
Harimau Feb 13 2009, 7:49pm replied:

aww, no scythians? :(

what about the vandals and alans, for part 2? a king geiseric campaign would be pretty cool. I mean, he managed to raise a pretty insignificant tribe to a major power that contested with the western roman empire for the mediterranean. If that isn't campaign material, I don't know what is.

+3 votes   game: 0 A.D. Empires Ascendant
Harimau Feb 13 2009, 7:35pm says:

Wow, that wallpaper is amazing, just how close you've managed to make it to the Team7 photo, using your own actual models. That really is great quality.

+1 vote   article: Friday Update #39
Harimau Feb 13 2009, 7:25pm says:

i like.

+1 vote   media: Warfare (Final)
Harimau Feb 13 2009, 7:22pm says:

I've gotta say I *like* the clean look. I thought it was part of your aesthetic style, with your white, almost plastic, player characters for instance, or your sorta 'snow' blue-white colour scheme. I think it's actually sorta refreshing.

+1 vote   article: New Video.
Harimau Feb 13 2009, 7:04pm says:

awesome. seems to be missing something though, but i don't know what. there's just this sense that something's missing. maybe lack of population?

+1 vote   media: Green Hill Zone
Harimau Feb 11 2009, 6:47am says:

"This is our main character, Keith Raven, the suit he is wearing is the suit that will be worn in safe areas throughout the game, an example which is Estari City. The suit is used because in a real society, someone walking around in a full body suit armed to the teeth would instill fear in the populace, just as someone with an assault rifle in Times Square would cause fear on our own society.. Keith will be wearing a much lighter armor, much more like clothing, but with light protection for emergencies. He will also carry a pistol for potential self-defense in the less prosperous locals within the city."
I can't help but think you're stating the obvious here and not too eloquently, and that's 'locales' by the way (just a fancy way to say 'location'); locals would be the local population.

I do like the names you've got though: Estari, Niirae.
But... not so much Keith Raven or United Republic of Species, though. Yes, the little details are important to me.

So, apart from your, uh, amateurish presentation... great work. Everything looks great. Looking forward to seeing everything come together. Are you all (your studio) working locally (ie. in a physical studio), or over the internet, or a bit of both?

How's the FPS-RPG thing going to come into play? Deus-Ex style? Fallout 3 style?

+2 votes   article: Type 3 Update #2
Harimau Feb 5 2009, 3:27am says:

hmm, I don't get the sense that the arms are actually *gripping* the rifle. how do i explain this... when the rifle recoils, it comes up (recoils) and then down with the same speed and motion (albeit reversed). i think the 'returning' animation should be more forced and smooth, so that the arms appear to be moving the rifle back into position, rather than 'un-recoiling' as it were.

+1 vote   article: Kar98 Wip
Harimau Jan 28 2009, 12:12am says:

I have to say I'm more fond of Pure Concept 2.
That's not to say, however, that I'm not fond of this one; imagining a metallic look, and I think the colours look great.
If only we could have both... *hint hint*
(gogogo customisation)

+1 vote   media: Pure Final
Harimau Jan 26 2009, 9:09pm says:

is it possible to fall off?

+1 vote   media: Duel_Ruins WIP
Harimau Jan 26 2009, 9:03pm says:

Very good point.

+2 votes   article: BSS Progress Report
Harimau Jan 17 2009, 7:41pm says:

I'm not a huge fan of the colouring of the headpiece (I probably dislike most how the helmet doesn't contrast very well with her skin tone and (I assume that's her hair) her pony-tail), I guess I think the silver-blue colour would be better for it, because it just seems like the helmet is an odd chunk of bronze-orange, since the rest of the suit doesn't have any orange highlights, or maybe you could just give the helmet some silver-blue highlights;
And she looks like she has uh, fishlips, or they're pouty, or something; I think the lips should look more feminine, maybe even with a very slight conceited smirk - although you might already have these details down and it's hard to tell based on the resolution of the image.
Other than that though, it's perfect.

-1 votes   media: Female Fighter Color Concept
Harimau Jul 27 2008, 12:38am says:

i agree, making those toggleable would be good. so that many people could play as naruto and yet not look all the same. might hurt the visual consistency though.

+1 vote   media: Cel Shading Examples
Harimau Jul 18 2008, 6:44am says:

very sexy. and i do like the gun as well, so am sad that it wont be in.

+1 vote   media: Mall2
Harimau Jul 18 2008, 6:35am says:

i agree with both of the guys above.

+1 vote   media: Infected Human
Harimau Jun 29 2008, 7:47am says:

looks awesome. great work.

+1 vote   article: Friday update #8
Harimau Jun 18 2008, 5:13am replied:

Yeah that's what I thought as well. Even the opening/ending to the video is similar to the opening/ending of cloverfield.

+1 vote   article: Grayshot Created before your eyes
Harimau Jun 7 2008, 3:52am says:

this doesnt have anything to do with the weather system, but..

what's the camera / view going to be?

+1 vote   media: NNK Weather System WIP 1
Harimau Jun 7 2008, 3:47am says:

will it have like.. err, cloth effects?


+2 votes   media: NNK Sakura model WIP 1
Harimau Jun 2 2008, 8:17am says:


+1 vote   media: Gekko State
Harimau May 23 2008, 5:44am replied:

yeah lol i had the *exact* same thought. but they're using the hl2 stock sounds, i'm pretty sure. they'll probably replace them.

personally, i'd prefer it if they didnt have a footstep sound in at all, rather than that placeholder sound ;P

+1 vote   media: More tracers
Harimau May 21 2008, 4:00am says:

oo, that's nice.

+1 vote   media: Tiles after Rain
Harimau May 11 2008, 7:44am says:

'love bullpups.

+2 votes   media: assault weapons
Harimau May 11 2008, 6:58am says:

looks pretty good. looking forward to it.

+2 votes   article: Wildfire Games introduces itself to ModDB!
Harimau May 10 2008, 12:26am says:


+2 votes   media: Assault Rifle
Harimau May 9 2008, 10:57am says:

i swear that summary's just been babelfished ;p

+1 vote   article: Media update
Harimau May 8 2008, 12:48am says:

is that ">> Listen Here" supposed to link to something?

+1 vote   article: Exodus Bi-Weekly Update #5
Harimau May 6 2008, 3:15am says:

Interesting economy system.

With the resources, I assume you only mine Basic Resources from the earth, while you refine those (through a building) into Refined Resources, and further refine those (through another building) into Exotic Resources. Is that right? If so, can you go backwards, ie. recycling?

+1 vote   article: Bi-Weekly Update: New Economy
Harimau May 3 2008, 9:47am says:


+1 vote   article: Lift News 13
Harimau May 2 2008, 12:15pm says:

yeah pretty damn sexy.

+1 vote   media: ISA ShotGun
Harimau Apr 28 2008, 4:18am says:

looks good.

+1 vote   download: Mayan - a Ballmen map
Harimau Apr 24 2008, 3:36am says:

Wow. sounds cool. the whole zero code thing reminds me of that other mod, sdk project.

+3 votes   mod: Babel Babel
Harimau Apr 23 2008, 12:37am says:

ah well that's good. cos i think it looks good, and would add variety.

+3 votes   media: Character Model
Harimau Apr 21 2008, 4:33am says:

Umm, are you planning to release in stages? eg. Just two, or even one, civilisation for your initial release.

+1 vote   mod: Knights and Barbarians
Harimau Apr 19 2008, 6:40am says:

ahahahah that's crazy.

+1 vote   media: Sniper Rifle + Melee
Harimau Apr 8 2008, 8:38am says:


but yeah, link the images :s

+1 vote   article: Press Release #2
Harimau Apr 4 2008, 2:40pm says:

I was gonna say Ninjas don't come from China; until I realised that Ninjas aren't usually Monkeys either.

+3 votes   game: Ninja Monkey
Harimau Apr 4 2008, 3:22am says:


+1 vote   article: Lift News 11
Harimau Apr 3 2008, 12:46am says:

wow that is a very nice teaser.

+1 vote   article: Storyboard Teaser Trailer
Harimau Apr 1 2008, 12:45am says:

Wow. I'm really looking forward to playing these.

Question: using this technique, is it ONLY possible create games based only on a 2D-plane?

+2 votes   mod: SDK-Project
Harimau Mar 31 2008, 12:25am says:

I like all those updates, but a little clarification on this one:?

We've gotten a number of suggestions on how to improve the UI of the mod(i.e. making it easier to read off the health/energy level)

I don't think numbers would fit the theme of ballmen, imho.
I was thinking there should be a visual indicator showing how much energy a weapon will use (perhaps just a line dividing up the energy bar).
Also, something to show when your health or energy bars are full (perhaps just 'fill in' the health/energy icons).

And I noticed that when I respawned I'd start off with less than full energy; since it happens every time, I'm assuming that's intentional. How much energy do you start off with when you spawn?

+2 votes   article: Post-Beta 1 Plans
Harimau Mar 28 2008, 9:15am replied:

Haha well.. I looked at the video, and I still don't get it. What's "chewing gum" about it? :S
The similarities I see (between peggle and crystalline) are the bright christmas-tree decoration colours and lights.

DX Ball 2 was another one, it was a breakout/arkanoid clone that had a nice visual style, kinda like flame in the reflection on the surface of a lake at midnight. (Well, that sounded kinda...) At least.. I remember that it did. Or maybe it was just its successor? They had nice "particle effects", iirc. I don't know...

Is that what the "chewing gum" aesthetic is? If so.. I don't see it :P how is that chewing gum :S?

+2 votes   mod: Crystalline
Harimau Mar 28 2008, 5:43am replied:

"chewing gum" aesthetics?

+2 votes   mod: Crystalline
Harimau Mar 26 2008, 1:34am says:

Will the player-controlled colossus, and regular colossus, be separate game modes?
Because they'd have a different feel, I think. There'd be more an air of cooperation and teamwork with the NPC colossus, but the same with a dash of competitiveness and aggression with the player-controlled colossus. Well, that's my theory..

+1 vote   article: Updates.
Harimau Mar 26 2008, 12:13am says:

-Why is it now "it" is no threat, and "it" is a simple farmer; (yet you've still got "he" does not possess)?

-Are you going for gender neutrality? In which case you should probably use "they". ie.
I believe they are no threat; they are a simple farmer, nothing else. They do not possess any power, my lord...
-(the sound of the above is a bit off, though)

-Or are you trying to give the impression that the Imp (and his master) see humans as 'lowly' creatures (like animals), unworthy of being acknowledged as *people*? Then you'd use 'it', yeah, but make it consistent, so:
it is no threat
it is a simple farmer
It does not possess any power

+1 vote   media: Wrath Images
Harimau Mar 25 2008, 11:39pm says:

sounds awesome. good luck.

anyway, the stealth that's been talked about in the description is sort of the blending-in stealth, or ambiguity (hide a tree in a forest, that kinda jazz) which sounds awesome.. (assassin's quest?)
..but will there also be more traditional stealth involving hiding from view, or in darkness? (splinter cell, thief..)

also, will there be sniper rifles? kinda doesn't fit with the crowd-blending theme. garrotes/piano wire for up-close?

are there going to be different game modes? well, i think you -should- only start with one, then release it in updates. judging from the description it sounds like an 'elimination' sort of game.
but i think it'd be nice to have like a VIP assassination, with teams. i can just imagine a procession or a parade or a speech, with the VIP in the center, npc security with the vip, hidden (players) security blended in with the crowds, but so are the assassins. (actually, wasn't there a recent movie with this premise?)

what kind of tricks or mechanics will you have at your disposal, to retain stealth/ambiguity as you make the kill?

again, good luck.

+1 vote   mod: Assassins Mod
Harimau Mar 23 2008, 12:32am says:

Very nice. I like the detail on the flora. Any unimportant critters at all?

+1 vote   media: Forest Enviroment
Harimau Mar 22 2008, 4:29am says:

eh.. i'll watch this if i hear more about it later. but not today.

+1 vote   mod: Buggy Burnout
Harimau Mar 21 2008, 3:42am says:


0 votes   media: 1.1 Media
Harimau Mar 20 2008, 8:18am says:

Must be the language barrier..

0 votes   mod: - Other World -
Harimau Mar 18 2008, 1:11am says:

2097 was vastly superior :(
gameplay, plot, characters, style, it had it all :(
I wish they'd kept the sequel in 2D or 2.5D

However, someone's making a mod for the Source engine called One Must Fall: Destiny (and it's going to be 2.5D rather than 3D like battlegrounds was.) Looks promising, or at least I'm hopeful.

+2 votes   game: One Must Fall Battlegrounds
Harimau Mar 17 2008, 2:44am says:

Looks great. I can't wait.

+1 vote   media: Ingame Screenshot
Harimau Mar 17 2008, 2:43am says:


+2 votes   media: Riverbank Enviroment
Harimau Mar 15 2008, 10:46pm says:

Hmm, so I've wondered this but, how do they see?

+1 vote   media: NSF
Harimau Mar 15 2008, 1:20am says:

Heh. That's kinda amusing. Battlegrounds was more of a 'future' fighter, rather than a 'modern' one, is how I would put it.
I don't know if anyone's yet managed to create a successful true-three-dimensional fighter.

+1 vote   article: Stats? What Stats?
Harimau Mar 13 2008, 5:10am says:

Walking tanks? GitS? :D

It'd be damn cool if they did function. But I'm guessing not on priorities?

+1 vote   media: Spider Tank
Harimau Mar 13 2008, 5:06am replied:


+1 vote   media: Spannered
Harimau Mar 2 2008, 2:54am says:

'cos it's a Gas giant....

+2 votes   mod: Amendment
Harimau Mar 2 2008, 2:11am says:

- We also plan on improving the visual quality of the aging Source engine, so you won't have to upgrade to the Orange Box

about this, is there a need to? seeing as you can get the orange box sdk base

but good luck with the project! (any chance of three way battles?)

+2 votes   mod: Faith
Harimau Feb 25 2008, 10:04pm says:

wow, looks slick.
when the ship 'takes off' though, it looks a bit weird. it's like instant speed, no acceleration/thrusters involved.

+1 vote   media: Eternal Silence - A glimpse at Beta 3.0
Harimau Feb 14 2008, 10:26am says:

this came at a bad time, considering i just got the **** scared out of me by a giant cockroach not five minutes ago.

+1 vote   media: Giant Insect
Harimau Feb 6 2008, 8:20am says:

Damn that kicks ***.

I love the colours, and the kind of storm/weather effect in the background especially.

+1 vote   media: The Exortaes
Harimau Feb 6 2008, 8:15am says:

niiiice. though i like the warrior's style more than anything else, i'd say.

+1 vote   media: The Warlord
Harimau Feb 6 2008, 8:01am says:

woww. man there's enough good art in this event for several years' worth of winners ;(

+1 vote   media: War on the Water
Harimau Feb 6 2008, 7:53am says:

Where are the concubines?

+1 vote   media: Warlord
Harimau Feb 6 2008, 7:38am says:

it's not loading. completely white box.

+1 vote   media: Eternal Silence Beta 2.0 Teaser
Harimau Feb 5 2008, 12:42pm says:


+1 vote   media: Space Opera
Harimau Feb 5 2008, 11:37am says:

nice design. and colours, mostly. armour and axe kinda looks a bit plastic though.

+1 vote   media: The Warlord
Harimau Feb 5 2008, 11:27am says:

nice nice.

+1 vote   media: Noir
Harimau Feb 5 2008, 11:18am says:

nice. i like the colours.

+1 vote   media: Chemical Man
Harimau Feb 5 2008, 11:16am says:

the armour looks like its drawn-on ancient greek armour, perhaps

+1 vote   media: Warlord
Harimau Feb 5 2008, 11:10am says:

that's maaaaddd
thumbs up.

another 'warlord' then eh? that's three i've seen so far ;p

+1 vote   media: Warlord
Offline Since
Jun 12, 2012
Australia Australia
Member Watch
Track this member
Comment Statistics
Posts per day