Beta 1.5 now available for download!

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Current Ballmen Features

  • Blisteringly fast individual and team combat
  • Deathmatch, Team Deathmatch, and Scavenger Hunt gamemodes
  • Wallwalking: the ability to walk on any wall and change gravity orientation
  • Eight unique weapons that can be assigned to primary and secondary fire
  • Special abilities that offer enhanced freedom of movement
  • Energy system in place of ammunition
  • Many powerups, ranging from improved air control to increased damage
  • Regenerative health and energy
  • Maps that offer total freedom of movement in all 3 dimensions


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Beta 1.5 Playtesting Beta 1.5 Playtesting Beta 1.5 Playtesting
Blog RSS Feed Post news Report abuse Latest News: I've got some bad news...

14 comments by Ennui on Nov 10th, 2009

Hey folks,

It's been a little over a year since you last heard from us here at Ballmen, and I have some bad news: Ballmen is, for all intents and purposes, completely dead. I lost contact with the other two developers about a year ago, and as far as I can tell they have no interest in continuing production of the mod. I have no access to the actual source code and materials for this mod, so unless I can find a way to get in touch with them, it seems that Beta 1.5 will be the final public release of Ballmen.

However, I would not at all be adverse to a revival in the future with a different team, but only if I can get in touch with MovEaxEsp and procure the relevant source files. Get in touch if this interests you.

It was fun working on Ballmen and I hope you guys enjoyed what we did manage to give you. I am afraid it only has a future in the realm of LAN parties and their ilk, and I hope I'm not the only one that still enjoys playing it with a few friends over LAN from time to time.

Please do not hesitate to get in touch with me with any questions you might have, as I am the only remaining active developer and will do what I can to help you out.

It was fun while it lasted and I want to personally thank all of you who gave us positive feedback, and in particular to the several dedicated community members we had who stuck with us while it was important. Thank you especially to Xenogenetics/Skeetles and [IHQ]Reima for their fantastic support and contributions to Ballmen.

Again, please refer any questions / comments / concerns to me, as nobody else is likely to answer you - you can do this by PMing me here on ModDB, or by sending me an email at ennui [at] halflife2 [dot] net. Thank you for your support over the year or so of our active development :) I hope at least some of you got some decent enjoyment out of our beta builds.

I'll also take this as an opportunity to plug my primary mod project, Half-Life 2: Wars - if you are a fan of the HL universe and of RTS games, go on and check it out :)

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Angular - a Ballmen map

Angular - a Ballmen map

Aug 10, 2008 Multiplayer Map 0 comments

This is the latest map I have done for this mod. Average size map with moving blocks.

Mayan - a Ballmen map

Mayan - a Ballmen map

Apr 27, 2008 Multiplayer Map 4 comments

Somebody asked one time in the forums how would ballmen gameplay fit into a "normal map". Flowerpod started to make this map and I have continued it...

Ballmen Beta 1.5 Installer

Ballmen Beta 1.5 Installer

Apr 19, 2008 Full Version 5 comments

Installer for Ballmen Beta 1.5 client, includes many bug/crash fixes and and a number of balance fixes and improvements. Most notably, energy has been...

Ballmen Beta 1.5 Windows Server

Ballmen Beta 1.5 Windows Server

Apr 18, 2008 Server 0 comments

Windows server for Beta 1.5 of Ballmen. Includes a number of bug/crash fixes over Beta 1, as well as much higher energy regeneration and a number of other...

Custom Ballman Maps

Custom Ballman Maps

Apr 5, 2008 Multiplayer Map 3 comments

all maps go in /sourcemods/ballmen/maps, all made By Neb, enjoy

Ballmen Beta

Ballmen Beta

Mar 22, 2008 Demo 16 comments

Beta of Ballmen. Small download. Self Extracting Rar.

Post comment Comments  (0 - 10 of 127)
Marksgotswagger Apr 3 2013 says:

ok we need to revive mods like this so famous youtuber must revive them all

+1 vote     reply to comment
nickfrosty47 Oct 13 2012 says:

this mod is awesome but also sadly dead if there is atleast one server that goes up i will rejoin

+1 vote     reply to comment
Harimau Feb 27 2011 says:

This needs to be revived!!!

+4 votes     reply to comment
mani549 Jul 28 2010 says:

nice... really nice work :)

+2 votes     reply to comment
DarkPivot Dec 12 2009 says:

Hosting server, join. :D

+2 votes     reply to comment
Xenogenetics Nov 24 2009 says:

uhh, I have the source code, I don't know if I was ever considered one of the developers but I have it. I don't know if it works completely, it's halfway ported to the orange box but we were having trouble with bounding boxes. I would be all for the continued development but as of now school is taking priority. Mov told me I could continue developing it though

+3 votes     reply to comment
Snowey Sep 3 2012 replied:

You still have it?

+1 vote     reply to comment
Cookiestealer Nov 12 2009 says:

Does anyone remember an old SEGA game named 'Vectorman'? :D
I like it :)

+2 votes     reply to comment
xstation14 Nov 19 2009 replied:

If anyone likes this mod and wants something similar get Shattered Horizon. It also has anti-grav and clinging to surfaces.

+2 votes     reply to comment
projektariel Nov 11 2009 says:

Sadly I just found out about this mod right at the time as (apparently) it is dying ... :/
Hope you will get the needed source code or find another way to continue this mod`s development, liked what I saw so far, good luck! :)

+2 votes     reply to comment
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Release Date
Released 2008
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