Beta 1.5 now available for download!



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Current Ballmen Features

  • Blisteringly fast individual and team combat
  • Deathmatch, Team Deathmatch, and Scavenger Hunt gamemodes
  • Wallwalking: the ability to walk on any wall and change gravity orientation
  • Eight unique weapons that can be assigned to primary and secondary fire
  • Special abilities that offer enhanced freedom of movement
  • Energy system in place of ammunition
  • Many powerups, ranging from improved air control to increased damage
  • Regenerative health and energy
  • Maps that offer total freedom of movement in all 3 dimensions

 

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Hey folks,

It's been a little over a year since you last heard from us here at Ballmen, and I have some bad news: Ballmen is, for all intents and purposes, completely dead. I lost contact with the other two developers about a year ago, and as far as I can tell they have no interest in continuing production of the mod. I have no access to the actual source code and materials for this mod, so unless I can find a way to get in touch with them, it seems that Beta 1.5 will be the final public release of Ballmen.

However, I would not at all be adverse to a revival in the future with a different team, but only if I can get in touch with MovEaxEsp and procure the relevant source files. Get in touch if this interests you.

It was fun working on Ballmen and I hope you guys enjoyed what we did manage to give you. I am afraid it only has a future in the realm of LAN parties and their ilk, and I hope I'm not the only one that still enjoys playing it with a few friends over LAN from time to time.

Please do not hesitate to get in touch with me with any questions you might have, as I am the only remaining active developer and will do what I can to help you out.

It was fun while it lasted and I want to personally thank all of you who gave us positive feedback, and in particular to the several dedicated community members we had who stuck with us while it was important. Thank you especially to Xenogenetics/Skeetles and [IHQ]Reima for their fantastic support and contributions to Ballmen.

Again, please refer any questions / comments / concerns to me, as nobody else is likely to answer you - you can do this by PMing me here on ModDB, or by sending me an email at ennui [at] halflife2 [dot] net. Thank you for your support over the year or so of our active development :) I hope at least some of you got some decent enjoyment out of our beta builds.

I'll also take this as an opportunity to plug my primary mod project, Half-Life 2: Wars - if you are a fan of the HL universe and of RTS games, go on and check it out :)

A Quick Progress Report

A Quick Progress Report

News 3 comments

Work on Ballmen is progressing, albeit slowly. The next release will feature a new gamemode, a better HUD, dynamic in-game music and a host of other small...

Release: Ballmen Beta 1.5

Release: Ballmen Beta 1.5

News 22 comments

Beta 1.5 of Ballmen has been released and is available for download, with new maps, many bugfixes and balancing changes, early custom sounds, and improved...

Beta 1.5 in Three Days

Beta 1.5 in Three Days

News 0 comments

Ballmen's next public beta (1.5) is imminent, set for release on April 20th and featuring new content, balance changes, and bugfixes. We've also got a...

Post-Beta 1 Plans

Post-Beta 1 Plans

News 6 comments

After the release of the first beta of Ballmen, we've gotten many positive responses, as well as a number of valid criticisms and suggestions. Work has...

Angular - a Ballmen map

Angular - a Ballmen map

Multiplayer Map 0 comments

This is the latest map I have done for this mod. Average size map with moving blocks.

Mayan - a Ballmen map

Mayan - a Ballmen map

Multiplayer Map 4 comments

Somebody asked one time in the forums how would ballmen gameplay fit into a "normal map". Flowerpod started to make this map and I have continued it...

Ballmen Beta 1.5 Installer

Ballmen Beta 1.5 Installer

Full Version 5 comments

Installer for Ballmen Beta 1.5 client, includes many bug/crash fixes and and a number of balance fixes and improvements. Most notably, energy has been...

Ballmen Beta 1.5 Windows Server

Ballmen Beta 1.5 Windows Server

Server 0 comments

Windows server for Beta 1.5 of Ballmen. Includes a number of bug/crash fixes over Beta 1, as well as much higher energy regeneration and a number of other...

Custom Ballman Maps

Custom Ballman Maps

Multiplayer Map 3 comments

all maps go in /sourcemods/ballmen/maps, all made By Neb, enjoy

Ballmen Beta

Ballmen Beta

Demo 16 comments

Beta of Ballmen. Small download. Self Extracting Rar.

Post comment Comments  (0 - 10 of 127)
Marksgotswagger
Marksgotswagger

ok we need to revive mods like this so famous youtuber must revive them all

Reply Good karma Bad karma+1 vote
nickfrosty47
nickfrosty47

this mod is awesome but also sadly dead if there is atleast one server that goes up i will rejoin

Reply Good karma Bad karma+1 vote
Harimau
Harimau

This needs to be revived!!!

Reply Good karma Bad karma+4 votes
mani549
mani549

nice... really nice work :)

Reply Good karma Bad karma+2 votes
DarkPivot
DarkPivot

Hosting server, join. :D

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Xenogenetics
Xenogenetics

uhh, I have the source code, I don't know if I was ever considered one of the developers but I have it. I don't know if it works completely, it's halfway ported to the orange box but we were having trouble with bounding boxes. I would be all for the continued development but as of now school is taking priority. Mov told me I could continue developing it though

Reply Good karma Bad karma+3 votes
Snowey
Snowey

You still have it?

Reply Good karma Bad karma+1 vote
Cookiestealer
Cookiestealer

Does anyone remember an old SEGA game named 'Vectorman'? :D
I like it :)

Reply Good karma Bad karma+2 votes
xstation14
xstation14

If anyone likes this mod and wants something similar get Shattered Horizon. It also has anti-grav and clinging to surfaces.

Reply Good karma Bad karma+2 votes
projektariel
projektariel

Sadly I just found out about this mod right at the time as (apparently) it is dying ... :/
Hope you will get the needed source code or find another way to continue this mod`s development, liked what I saw so far, good luck! :)

Reply Good karma Bad karma+2 votes
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