Young hungarian graphic artist.

Comment History  (0 - 30 of 300)
Grimpast Jul 27 2015, 6:13pm replied:

Sure, maybe my monitor's fault, I haven't noticed the cause of the damage.

+1 vote   media: Hero Sounds
Grimpast Jul 27 2015, 9:56am says:

Moans like a tennis player. Must be a heavy sword. :) By the way, why is the hero trembling while he's running in the tunnel?

+1 vote   media: Hero Sounds
Grimpast Jul 18 2015, 3:20am says:

"Spaceship! Spaceship!"

+3 votes   mod: BrickSpace
Grimpast Jul 17 2015, 4:26am says:

In the far future, cigarette break is not allowed. Corporate rules. :)

+3 votes   media: CorporateArmorRefit_01
Grimpast Jul 12 2015, 3:43am says:

Lengthening the barrel would make the gun appear as a special purpose gun, considering the role of it I like the lower version.

+3 votes   media: HeavyCombatRifleWIP_2
Grimpast Jul 10 2015, 4:40pm says:

Why would you need to fire rockets at a target on full auto? :) Nice model. Does it work as the Gyrojet carbine?

+2 votes   media: HeavyCombatRifleWIP
Grimpast Jun 23 2015, 3:59am says:

This is a concept art image from the upcoming Homeworld: Shipbreakers game. Did't you know when you gathered this?

+1 vote   media: [Concept] Hiigaran Resource Operations "Inspector"
Grimpast Jun 22 2015, 8:16am says:

Two thumbs up!

+1 vote   media: Iceberg new model
Grimpast Jun 7 2015, 3:53am says:

I adore your work guys! Can I have a suggestion though about the character animation? I know it is WIP, but the soldier characters could't (or could hardly) operate the winch by evenly distributing the torso's weight on both legs with leveled flanks. They look like kuro statues. They should give weight into their moves, not facing fully the firing direction but the winch, and could stand in contrapposto at least.

+3 votes   media: Lithobolos
Grimpast Apr 29 2015, 7:04am replied:

A HUMVEE look-alike?

+1 vote   media: Atreider Quad
Grimpast Apr 26 2015, 12:53pm replied:

WOW! I've never heard of this project. Jolly nice work, Rob! Titanic ghost ship: You can't be preapared enough...

+4 votes   media: C Deck Middle Corridors
Grimpast Apr 26 2015, 10:56am says:

Looking at this picture I was thinking, after some point this mod could be transformed into a horror-game. ;)

+4 votes   media: C Deck Middle Corridors
Grimpast Apr 26 2015, 8:53am says:

Great work!

+2 votes   mod: MAX PAYNE 1 - LEVEL SELECTOR MOD
Grimpast Apr 13 2015, 1:53pm says:

Nicely done movie, and scripts.

+2 votes   media: Changes to AI Infighting
Grimpast Apr 8 2015, 6:01pm replied:

Cheers, dear Rob!

+1 vote   media: B Deck Grand Staircase Fix
Grimpast Apr 8 2015, 3:11pm replied:

If I remember correctly, the model's finger goes into the trigger guard, and might have an animation upon shooting, and the developers didn't want it to interfere with the mesh of the gun, hence the lack of the trigger.

+2 votes   media: Rifles (3rd per view)
Grimpast Apr 8 2015, 3:04pm says:

Amazing details! Question: As you develop better modelling skills, Can you imagine that you might turn back from time to time to remodell areas over and over in the future thus postponing the release of your project? Harsh question, please don't get me wrong. I know how a project should be developed from basic form to complex. Best wishes from your old venerator, Máté

+2 votes   media: B Deck Grand Staircase Fix
Grimpast Jan 29 2015, 5:13pm replied:

Yes it is definitely russian style dome, however in the original dune 2 game it was arabic. Sand and arabian style correlates.

+1 vote   media: new Harkonnen Palace
Grimpast Jan 25 2015, 3:15am says:

Great video! What was this music?

+3 votes   media: Unsung 2.5 Lowlands Island
Grimpast Nov 18 2014, 7:55pm says:

Brings back memories. :)

+2 votes   media: New Police Bike
Grimpast Nov 16 2014, 9:28am replied:

I think if a so called life mod creator would make unique buildings, characters, environment models, thus he would support the communty with interesting and usable maps and addons, it would be a good service. Not on the other way around, when the life modder just randonmly merge some mods he likes. About this mod: Sandbox is sandbox, and with good programming it is a big fun. Also, a tropical-themed map is a good idea.

+2 votes   mod: Tropical Life
Grimpast Nov 7 2014, 4:35am says:

Hello dear Rob! I would't wonder if this question have been asked before: Will we see 1910 period costumes on characters? And if you can estimate regarding the production schedule, when will you work on them? Have you got manpower to do this?

+1 vote   media: Reading and Writing room finished ingame
Grimpast Nov 7 2014, 4:20am says:

Forgive my ignorance, but I have never played any Halo, but I love Arma. My question: Every models and skins are made by yourself, or you import some from Halo games? But let me tell you the progress you make is great and the mod looks fantastic. Kinda makes me want to meet with the Halo universe. I think I start with the first one. :)

+1 vote   mod: The Eridanus Insurrection
Grimpast Oct 9 2014, 9:22am says:

" If the language of your game is not traditional Chinese,then it is better for you not download this MOD" Jolly good advice thank you!

+1 vote   mod: A Sea Elite
Grimpast Sep 26 2014, 6:34am replied:

The seventh seal.

+1 vote   media: Ingmar Bergman's Okhlos
Grimpast Jul 13 2014, 4:55pm replied:

Just an idea. What if you (guys) make a tower upgrade, which would render the tower into a fortified wall? No damage but more Hp? You don't need cannon tower anyway. :)
Here are some sketches I just made quickly to demonstrate what do I imagine:
After the upgrade the tower would be filled up to be a cube, and would funcion as a wall.
But if you don't want to lose the damaging ability, walls could have crenels to throw rocks in their immediate vicinity.

+1 vote   media: Farms Spawning Farmland?
Grimpast Jul 13 2014, 12:18pm says:

The songs, you have composed are somewhat alike to Keiichi Suzuki's music in the movie, Zatoichi. I like your work, nice! It's got soul.

+1 vote   mod: Ancient Empires
Grimpast Jul 13 2014, 12:13pm says:

Please forgive my hairsplitting mentality, but the city hall in it's form would collapse under the weight of the superstructure, without inner pillars or structure on the ground. I am telling this because I am in the ancient history and art, so I just guessed, I could put a comment such like this. Your work is amazing, forgive my smartass ***. :)

+1 vote   media: Athenian Town
Grimpast Jul 13 2014, 12:03pm says:

I do think it is worth to sacrifice their wall function! For example, in the ancient warfare, battling sides usually razed farms, pillaged the countryside, to weaken the supply of their adversary. Like in the Pelloponesian war, when Lacedaemonia razed Athen's farms, while farmers sought refuge in Athen.
In a nuttshel: It is a great idea! More historically accurate.
Ps.: I like the spawning farmland! Wonderful!

+3 votes   media: Farms Spawning Farmland?
Grimpast Jun 28 2014, 6:48pm replied:

Thank you NESfag!

+1 vote   mod: Duke Hard
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Jul 29, 2015
Hungary Hungary
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