Hungarian production designer.
Story telling through environment art and ambiance. This is how it's done. Bravo Goat, I knew this is the reason behind it, but I am really glad to hear it from you. #Hyped.
Yup definitely not waterfall. :) I have always liked the interestingly shaped hills in sci-fi. I mean the first astronauts on alien planets will see unique rocks. Your work reminds me of the Curiosity rover's pictures: Pbs.twimg.com
I just want to tell you, I love your rocks! I feel they have a lot of story about this alien world in themselves.
I can't shake the feeling that is a waterfall behind this "Pride-Rock from Lion King". I am wrong, right? No such things as waterfalls in Arma...
This guy should be banned from the right of giving reviews and ratings. He is a compulsive downgrader. If we disagree with his rating, what happens?
Glad to hear! What could a modder do, without a well earned rest and replenished energy?
Welcome back, Goat! I hope you've had a pleasant summer!
Dear Dark, I really had to think this over, because I am humbled, but alas, I'll have to pass up the opportunity. I couldn't find the time to translate your great video. I am a sluggish translator.
I still can't grasp the full scope of this expansion (how many chapters etc), but a new Gothic game is incoming! This is fantastic. I must say, you are doing a historic achievement!
That would be incredibly helpful, thank you!
I told to myself at the intro: I could play trough the whole game with polish language if the dubbing and the foley would be good enough. Then the first character spoke and you sold it to me instantly. Great job on the whole picture guys!
Are these new weapons perchance? :)
That's a sabot grenade launcher, am I right? The whole rifle looks great!
Great news, thank you!
Stairway to Heaven.
Great work Rob!
Have a nice week Rob!
Imagine water, streaming down between the neon-doors. Eerie cold.
You can despise EA, but indie and major game companies are not the same things. EA has certain obligations it has to fulfill, like commissioning the DVD production, and puting the same game on the shelves at the same time on the whole planet. Several hundred thousands, millions of people are waiting for an EA game, hence the souless marketing angle really pushing the corporation. Heck, they spend tremendous ammount of money on each game.
And here is an important point: The developers (usually) are guilty in every EA controversy. Development is an industrial endeavour, and a major studio must be able to organize the production adequately.
I must admit EA does ****** things, and in some cases they are a very controversial company. I was acting as Devil's advocate here.
Man, I loved Mega-lo-mania, that game needs a reboot.
Oh my, that pommel to the neck must have hurt a lot. Nice reference guys!
And good luck for the campaign!
Will you implement this lightly-armoured variant in the game? Or the armor plates cannot be separated from the padding? Just because this look is great too! I could belive this soldier is more agile and nimble than his fully armored, but better protected counterpart.
Looks like it is designed to absorb and withstand incoming projectiles.
Bloody well done! This suit is getting ready to be considered as an armored vehicle encompassing a human operator. :)
Question: Would you like to have various paint schemes on the faceless mask?
I am in love with this sallet! Favourite piece of armour since Disney's Hunchback of Notre Dame. :) By the way intresting, how the focus is on the mace, wonder why. :)
Bravo! Now this is the SWAT I have allways wanted to play!
Fantastic Rob, thank you for this update! My God man, those decks are shuffling together nicely!
Good job! First I thought, any drill sergeant would shout this fellow's head off of his shoulders for this lumpy exercise, but then I thought, it couldn't be that simple to drag yourself up in a heavy combat suit. So I like it a lot.
Nice work! Very lush.