Young hungarian graphic artist.
Sure, maybe my monitor's fault, I haven't noticed the cause of the damage.
Moans like a tennis player. Must be a heavy sword. :) By the way, why is the hero trembling while he's running in the tunnel?
In the far future, cigarette break is not allowed. Corporate rules. :)
Lengthening the barrel would make the gun appear as a special purpose gun, considering the role of it I like the lower version.
Why would you need to fire rockets at a target on full auto? :) Nice model. Does it work as the Gyrojet carbine?
This is a concept art image from the upcoming Homeworld: Shipbreakers game. Did't you know when you gathered this?
Two thumbs up!
I adore your work guys! Can I have a suggestion though about the character animation? I know it is WIP, but the soldier characters could't (or could hardly) operate the winch by evenly distributing the torso's weight on both legs with leveled flanks. They look like kuro statues. They should give weight into their moves, not facing fully the firing direction but the winch, and could stand in contrapposto at least.
A HUMVEE look-alike?
WOW! I've never heard of this project. Jolly nice work, Rob! Titanic ghost ship: You can't be preapared enough...
Looking at this picture I was thinking, after some point this mod could be transformed into a horror-game. ;)
Nicely done movie, and scripts.
Cheers, dear Rob!
If I remember correctly, the model's finger goes into the trigger guard, and might have an animation upon shooting, and the developers didn't want it to interfere with the mesh of the gun, hence the lack of the trigger.
Amazing details! Question: As you develop better modelling skills, Can you imagine that you might turn back from time to time to remodell areas over and over in the future thus postponing the release of your project? Harsh question, please don't get me wrong. I know how a project should be developed from basic form to complex. Best wishes from your old venerator, Máté
Yes it is definitely russian style dome, however in the original dune 2 game it was arabic. Sand and arabian style correlates.
Great video! What was this music?
Brings back memories. :) Youtube.com
I think if a so called life mod creator would make unique buildings, characters, environment models, thus he would support the communty with interesting and usable maps and addons, it would be a good service. Not on the other way around, when the life modder just randonmly merge some mods he likes. About this mod: Sandbox is sandbox, and with good programming it is a big fun. Also, a tropical-themed map is a good idea.
Hello dear Rob! I would't wonder if this question have been asked before: Will we see 1910 period costumes on characters? And if you can estimate regarding the production schedule, when will you work on them? Have you got manpower to do this?
Forgive my ignorance, but I have never played any Halo, but I love Arma. My question: Every models and skins are made by yourself, or you import some from Halo games? But let me tell you the progress you make is great and the mod looks fantastic. Kinda makes me want to meet with the Halo universe. I think I start with the first one. :)
" If the language of your game is not traditional Chinese,then it is better for you not download this MOD" Jolly good advice thank you!
The seventh seal.
Just an idea. What if you (guys) make a tower upgrade, which would render the tower into a fortified wall? No damage but more Hp? You don't need cannon tower anyway. :)
Here are some sketches I just made quickly to demonstrate what do I imagine:
After the upgrade the tower would be filled up to be a cube, and would funcion as a wall.
But if you don't want to lose the damaging ability, walls could have crenels to throw rocks in their immediate vicinity.
The songs, you have composed are somewhat alike to Keiichi Suzuki's music in the movie, Zatoichi. I like your work, nice! It's got soul.
Please forgive my hairsplitting mentality, but the city hall in it's form would collapse under the weight of the superstructure, without inner pillars or structure on the ground. I am telling this because I am in the ancient history and art, so I just guessed, I could put a comment such like this. Your work is amazing, forgive my smartass ***. :)
I do think it is worth to sacrifice their wall function! For example, in the ancient warfare, battling sides usually razed farms, pillaged the countryside, to weaken the supply of their adversary. Like in the Pelloponesian war, when Lacedaemonia razed Athen's farms, while farmers sought refuge in Athen.
In a nuttshel: It is a great idea! More historically accurate.
Ps.: I like the spawning farmland! Wonderful!
Thank you NESfag!