World's most famous liner collides with an iceberg.
Thomas Angelo is sent to deliver an expensive vehicle to Mr. Salieri's cousin along with the gang. When rival mafia boss Morello finds out about the deal he makes sure this trip isn't going to be pleasant. He will do everything to get that car.
Experience a whole new Mafia storyline with a new script, environment, soundtrack, voice acting & missions delivering a whole new adventure with both the game's original -as well as- new characters.

What does this mod feature?

This mod includes a fully explorable and highly accurate replica of the RMS Titanic. A freeroam mode will be included for people who simply wish to explore the ship and everything on it. A whole new storyline will be featured as well which includes a number of missions around the ship, fully voice acted with a new soundtrack and cutscenes in between.
The sinking will also be included in this mod and you get to run around the ship as people are panicking and corridors flood. You get to see the ship slowly transforming from a luxury liner into a disaster scene.

When will it be done?

It will be done when it's done.
There were several release dates set in the past, and even a percentage bar was used. However, due to either improvements being constantly made or simply a lack of time because of college or work, these deadlines were never reached.
I cannot set a release date at this point simply because it's hard to determine. It would do more harm than glory to announce a release date and not reaching the deadline. Therefore I will not do that. Remember this though: I FINISH WHAT I START

What hardware do you need?

Can you run the game fine and ain't your computer cream coloured? Then you can run this mod.


What is actualy completed?

The image below shows everything that is done and ready to be placed ingame.
the green color shows the finished part, orange shows what's WIP and red shows what's left to do.

Currently shown in black are the areas that are scratched from the to-do list to limit production time.

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RSS Articles

2017, what's next?

News 9 comments

With 2016 flown by, having made very little progress on this mod, what is 2017 going to offer?

When I was working on the 10 year anniversary video, I was having a hard time. Not because of emotions, but because there was barely any new footage to pick for the last bit on the timeline. This made me realize with a punch in the face that I barely progressed in 2016. What has caused this and is 2017 going to be just as empty?

Well I sure as hell hope not. Fortunately I have a plan as I found out what went "wrong".
First of all, I spent quite some time last year being involved with various Titanic projects that used 3D models from this mod. When one project got completed, another one mailed me. I'm still in the last stages of preparing assets for a last client which fortunately involves an optimization process that was required for this mod anyway. After this is done, I'll no longer accept offers to work with 3rd parties. (Unless they are cousins of Bill Gates).

Secondly, I'm in the process of working out an agreement with my current job to take a few weeks off throughout the year as unpaid leave. This allows me to work fulltime on this mod for small stretches without any interference. It should allow for a lot more productive time compared to working in late hours after work. I only need to point out which weeks I want to take off exactly. When a date is set, I'll announce it here. During those weeks I want to post an update at the end of every day.

So what's on the schedule then?
Like I mentioned, the last few assets are being optimized for in-engine use. (only the pool area left).
Once this is sent to the client I can dedicate my attention back to this project again.
I shall proceed modelling the corridors while slowly implementing all finished areas into the game one by one. For the latter, I'm trying to get some assistance to speed things up.

I'm also thinking of scrapping a few more interior areas (sue me). Since each area takes a lot of modelling time. Instead focusing mainly on the areas that are directly involved with the storyline. I'd rather spend time on quality rather than quantity in this case. Besides, there are better full-interior Titanic exploration games in the making anyway. E.G. Titanic Honor and Glory.
I could always add these interiors later on if time allows it.

Mafia Titanic Mod - 10 Years

Mafia Titanic Mod - 10 Years

News 13 comments

Yesterday Around 4 PM (GMT+1) afternoon it has been precisely 10 years since I've announced the Titanic mod on Mafiascene and started working on it from...

New Video Released!

New Video Released!

News 6 comments

It took a while to render, but a new video has been released.

Merry Christmas and a happy 2016!

Merry Christmas and a happy 2016!

News 6 comments

I would like to wish everyone a merry christmas and a happy 2016! This year turned out completely different than I planned. My 'carefully thought out...

Planned area chart

Planned area chart

News 2 comments

For better planning and giving people a better idea of what's left to be done, the progression chart will show the to-do area's from now on.

RSS Files
Maxim Lightweight Machine Gun

Maxim Lightweight Machine Gun

Weapons Model 1 comment

This addon will replace the Thompson 1928 for the Maxim Lightweight Machine Gun (LMG). The weapon features a new textured model, with custom sounds and...

1912 Renault Towncar

1912 Renault Towncar

Vehicle Model 1 comment

4 versions of the 1912 Renault Towncar, Filesize: 15MB Mafia Version: ~ read the Readme First before installing!

Comments  (0 - 10 of 696)
Guest
Guest

Really looking forward to this, have been following since you just started it on mafiascene all those years back, dont give up! Cheers, steve.

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bonniethebunnyrb
bonniethebunnyrb

Great

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who.is.who1944
who.is.who1944

Hello MrRobville.
keep up the good work. I am awaiting its release soon.
Among all massive games released Nowadays, mafia the city of lost heaven is still in my heart as an outstanding memorial. This mod can work as a rebirth.
I Appreciate your intense efforts. thanks.

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Guest
Guest

Hi Rob, good mod, I can't believe that you are still going with the same project, keep going.

By the way, In what year you expect to finish this project?

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MrRobville Creator
MrRobville

I wish I could give you a date. Unfortunately it causes a lot problems if my deadline isn't met. I just want to get it done as soon as possible. 2016 threw a lot of stuff in front of me which caused delay after delay. To catch up, I'm trying to arrange a few weeks off this year as unpaid leave so that I can fully focus working on this mod, not being restricted to late hours after a long working day.

Reply Good karma+1 vote
bonniethebunnyrb
bonniethebunnyrb

10 Years,Keep Going!

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noyart
noyart

I can't believe that it has gone 10 years already, keep up the good work mate! :D

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Guest
Guest

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Guest

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bonniethebunnyrb
bonniethebunnyrb

Hey robville dont give up,ignore this guy:knightprowl

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MrRobville Creator
MrRobville

Never will ;) No matter how frustrating it apparently is to some people.

Reply Good karma+1 vote
bonniethebunnyrb
bonniethebunnyrb

alright

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Mafia: The City of Lost Heaven
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Latest tweets from @mrrobville

RT @vreducation: We are excited to announce we will be launching a new project on Kickstarter in the coming weeks! #TitanicVR info @… T.co

Oct 30 2016

New website completed! Robville.net

Oct 18 2014

New modeler joins the Titanic Mod team! Welcome Patrik Jonas!

Feb 24 2014

There is some good news coming soon regarding Titanic mod's development team.

Oct 23 2012

The A deck part of the aft Grand Staircase has now been completed!

Sep 12 2012

Whole script is done now! Now it's time for the voice actors to do their part.

Aug 24 2012

I reached line 250 of digitalizing 500 dialog lines of the script. Halfway done!

Aug 8 2012

I see it's perfectly linked to Moddb. Well, First real tweet: I'm now converting the script into a digital file.

Aug 2 2012

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