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Comment History  (0 - 30 of 157)
Sliderp
Sliderp Dec 1 2012, 4:41pm says:

Hell yeah.

+2 votes   article: Kreedz Climbing 1.0 release date announcement
Sliderp
Sliderp Sep 4 2012, 5:36pm replied:

Fine.

+1 vote   member: Sliderp
Sliderp
Sliderp Aug 23 2012, 11:29am replied:

Nah, though.

+1 vote   member: Sliderp
Sliderp
Sliderp Aug 11 2012, 7:48am says:

As much as I love the style of your HUD: Isn't it a bit impractical?
You have ammo and health/shields in COMPLETELY different corners, not even in the same half of the screen.

Couldn't that possibly lead to some problems in combat, etc.? Having your eyes dart across the screen to know how you're doing might distract from the actual action.

Still, this is looking really good, nice to see progress.

+1 vote   media: Developer Screenshot August 9th 2012
Sliderp
Sliderp Jul 23 2012, 8:01pm replied:

MS3D, tbh.

+1 vote   member: Sliderp
Sliderp
Sliderp Apr 6 2012, 10:36am replied:

Probably lost it lol.

+2 votes   member: Sliderp
Sliderp
Sliderp Apr 4 2012, 4:09pm replied:

Agreed.

+5 votes   member: ÐiamonÐ
Sliderp
Sliderp Oct 3 2011, 12:04pm says:

That looks really nice.

+1 vote   media: Dev screenshot October 3rd 2011
Sliderp
Sliderp Sep 17 2011, 9:11am says:

Looking real good, the effects are sexy.

Your view models could use a wee bit more detail here and there, but it's overall very solid.

Still very curious about how you plan on tackling the online component.

+1 vote   media: JKG - Fire Damage & EFX Diary #27 Showcase
Sliderp
Sliderp Jul 31 2011, 12:29pm says:

What a great and original idea!



Not.

+1 vote   mod: Project:"High Definition"
Sliderp
Sliderp Jul 24 2011, 8:05pm says:

Now this is a ******* good render, isn't it, bitch.

+3 votes   media: HK1911
Sliderp
Sliderp Jul 24 2011, 8:04pm says:

Well this is a nice looking mod.

I truly look forward to seeing it completed!

+2 votes   mod: Further Data 2.0
Sliderp
Sliderp Jul 24 2011, 7:02pm replied:

The newer one is too pro for you, though.

+2 votes   member: Sliderp
Sliderp
Sliderp Jun 5 2011, 11:54am says:

Black Dutch better give me the knife texture.

+1 vote   member: Sporkeh
Sliderp
Sliderp Jun 5 2011, 11:47am says:

******* disgusting Britfag.

+3 votes   member: Minuit
Sliderp
Sliderp May 9 2011, 3:11pm says:

The gasmask looks really jerky, play around a bit with the shape until it looks good. And don't reply with that "I followed real life references" when 2 minutes later, someone writes a comment about "How it's a game" and it doesn't matter.

It seems you -actually- improved a bit.

Also, the legs appear a bit long, but it might be the angle.

+1 vote   media: the god damn phoenix soldier
Sliderp
Sliderp Apr 24 2011, 6:31am says:

tl;dr

+2 votes   article: Becoming an Intellectual
Sliderp
Sliderp Apr 10 2011, 4:32am says:

God, we're ******* -terrible- at Left 4 Dead 2.

+1 vote   member: Minuit
Sliderp
Sliderp Apr 5 2011, 1:00pm says:

This looks pretty damn awesome.

+2 votes   mod: Half-Life: Gold
Sliderp
Sliderp Apr 4 2011, 12:13pm replied:

This mod is not meant to support WON. Also, why do people still use it?

+4 votes   mod: Blue Shift: Reassignment
Sliderp
Sliderp Mar 25 2011, 10:25am replied:

No, DiamonD doesn't have the rights to use DiamonD's stuff.

+5 votes   mod: Blue Shift: Reassignment
Sliderp
Sliderp Mar 25 2011, 9:20am replied:

Not really, why? I can poop out stuff like that, though. That's old.

+2 votes   member: Sliderp
Sliderp
Sliderp Mar 24 2011, 5:04pm replied:

Nerd, if you wanna make me a happy man, get Steam again. Or Skype. OR ANYTHING. Except MSN. That's for queers.

+2 votes   member: Sliderp
Sliderp
Sliderp Mar 24 2011, 12:23pm says:

**** yes.

+2 votes   member: ÐiamonÐ
Sliderp
Sliderp Feb 20 2011, 10:07am says:

You could have -atleast- taken 2 minutes of your goddamn time to cut out the image and post only that, but no, show people this Printscreen of the freaking Model Viewer.

And -what- you're showing isn't even worth showing. That glock fix took about a minute and the name tag is blurry as all hell and might aswell have been left out.

+1 vote   media: New Barney
Sliderp
Sliderp Jan 6 2011, 5:09am replied:

Read the ReadMe.

+3 votes   member: ÐiamonÐ
Sliderp
Sliderp Jan 4 2011, 4:17pm replied:

Depends on what you understand by the term low-poly. I think I can keep it down rather well.

I can unwrap, but I sadly can't texture myself. I also don't have a lot of experience with Jedi Academy Modding, but I'm willing to learn.

(By the way, that was a quick response! I'll get on these forums soon.)

+1 vote   mod: Jedi Knight Galaxies
Sliderp
Sliderp Jan 4 2011, 1:56pm says:

Hey, if there's any ways I could help you guys, just tell me. It looks great! Especially the last video. The guns feel powerful and fun to shoot with.

+2 votes   mod: Jedi Knight Galaxies
Sliderp
Sliderp Dec 28 2010, 9:30am replied:

The things that get you banned are modified DLLs. This mod doesn't have any I know of, and we didn't get banned while testing it either ;).

Playing online with DLLs that enable Bloom however -will- get you banned.

+1 vote   mod: DiamonD Half Life Final
Sliderp
Sliderp Dec 27 2010, 6:57am says:

Ohai.

I kinda like your mod. It seems as if you're keeping it simple, to focus on gameplay. The maps look clean and the lighting is sharp and bright.
I just love that.

If you need any help with modelling, I'm all ears!

+1 vote   mod: Tremor
Sliderp
Sliderp Aug 4 2008, 8:51am replied:

I think I had the same when I had liblist.gam in my folder. Read the ReadMe.

+1 vote   mod: DiamonD Half Life Final
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