Living at the top when your life is at the bottom. Stuff I do: Mapping, Composing, Storywriting, Design, Testing. I am currently not working on anything specific. Past projects include 2 Cry Of Fear Custom Campaigns/Mods [Eerie Silence, Simons Book The Chronicles] which I stopped working on because of the state the game is in and the unwillingness of the developers to fix some of it's major bugs.

Comment History  (0 - 30 of 114)
DrRhubarb
DrRhubarb Oct 12 2014, 9:45am says:

Looks really atmospheric.

+3 votes   media: The School
DrRhubarb
DrRhubarb Oct 11 2014, 4:17pm says:

Holy ****, that light design is perfect.

+3 votes   media: Apartment
DrRhubarb
DrRhubarb Aug 30 2014, 12:52pm says:

Dat Software Mode <3

+2 votes   media: Spas 12
DrRhubarb
DrRhubarb Aug 6 2014, 6:16pm says:

Awesome texturing.

+1 vote   media: In-game maps
DrRhubarb
DrRhubarb Aug 6 2014, 6:14pm says:

Good gracious.

+1 vote   media: In-game maps
DrRhubarb
DrRhubarb Jun 4 2014, 5:24am replied:

Pretty much the only experience where I had to take breaks in between because the atmosphere got to me that much that I kept turning around IRL.

This mod really strikes the essence of pure horror.

+4 votes   mod: Midgaard
DrRhubarb
DrRhubarb May 24 2014, 1:15pm says:

Man I love shotguns which sound like peashooters. Not.

+1 vote   mod: EpiQuake
DrRhubarb
DrRhubarb May 15 2014, 8:04am replied:

Well, there is nothing wrong with wanting to earn a dime off of your work. They had to come up with an idea to truly keep UT4 Free (not free2play), so I guess this is a really good outcome when you look at it.

+8 votes   article: Unreal Tournament - Announcement
DrRhubarb
DrRhubarb Apr 7 2014, 4:40am says:

Well, can't say I expected something original, but looks like at least the execution of the idea pays the dues.

+2 votes   article: Our New Game
DrRhubarb
DrRhubarb Mar 7 2014, 12:45pm says:

What a beautiful skybox.

+6 votes   media: The ruined castle of Stalburg
DrRhubarb
DrRhubarb Feb 13 2014, 4:16am buried:

(buried)

Is that some PewDiePie²?

-5 votes   mod: Markiplier
DrRhubarb
DrRhubarb Feb 11 2014, 11:50am replied:

Hello Guest, too bad most arguments stated are problem within the games code which I can't fix.

The map is most likely too big (which is the common thing I heard by now) and too open. The difficulty with Book Simon is on purpose to get players to kill him as fast as possible, rather than to wait for him being in point blank range. The is a vareity in monster-spawns, thought the Axe monster is the most common one since it fits the area.

+1 vote   download: Suburbs (Suicide Mode Map)
DrRhubarb
DrRhubarb Jan 16 2014, 2:21am says:

Steamcommunity.com How good it actually looks.

+2 votes   media: Screenshots
DrRhubarb
DrRhubarb Jan 10 2014, 3:43pm says:

"We're sorry, but no images, videos or audio files have been added to this gallery." *multiple comments about 'looks great'* >moddb (or did everything got removed again?)

+2 votes   mod: Silence
DrRhubarb
DrRhubarb Dec 24 2013, 7:48am says:

Wow, still haven't played most of these games, oh well, Winter is coming so I will have plenty of time catching up.

+6 votes   article: Indie Of The Year 2013 Editor Choice
DrRhubarb
DrRhubarb Dec 16 2013, 2:01am says:

Still really stoked for that. Take the time you need on this. No one needs a bumrushed backtrack fest. x)

+3 votes   article: Shameless update :3
DrRhubarb
DrRhubarb Dec 7 2013, 6:49am says:

Wow this is amazing. Just a question on the side, are you guys planning to release an SDK with Nox Aeterna?

+1 vote   media: Nox Aeterna: Weapon Distance Effect
DrRhubarb
DrRhubarb Dec 1 2013, 1:59pm says:

Should be GAME OF THE YEAR. Not a single major industry game in 2013 had this much content in terms of gameplay.

+5 votes   mod: Underhell
DrRhubarb
DrRhubarb Oct 20 2013, 3:50am replied:

I spoke of Horror Games/Mods overall, or does it say "Cry of Fear" anywhere in my sentence?

+1 vote   media: Suburbs
DrRhubarb
DrRhubarb Oct 20 2013, 3:49am replied:

Hehe, catched. I am kinda more inspired by AoM:DC then CoF while working on this.

+2 votes   mod: Eerie Silence
DrRhubarb
DrRhubarb Oct 20 2013, 3:48am replied:

Well, it slides and then clicks, don't really see whats wrong with that to be honest. :/

+2 votes   mod: Eerie Silence
DrRhubarb
DrRhubarb Oct 7 2013, 2:54am replied:

For now they are simply replaced, but E3Pointman and I are figuring out a .pak method right now. As far as I know there was a thread for that in the tutorials section of the CoF Forum.

+2 votes   media: Beretta [Custom Weapon]
DrRhubarb
DrRhubarb Sep 23 2013, 4:06am replied:

Thanks. I really hope people will have fun with it once it's out. :)
I don't really care about watchers, I always told myself that I was gonna finish it even if it was just my best friend waiting on it.

+3 votes   mod: Eerie Silence
DrRhubarb
DrRhubarb Sep 23 2013, 4:05am replied:

Thanks. It's really my goal, creating a haunting atmosphere, instead of putting cheap jumpscares everywhere.

+2 votes   media: Suburbs
DrRhubarb
DrRhubarb Sep 21 2013, 6:46pm says:

DESTROOOYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA (of anal beads heuehuerhuerh)

+1 vote   member: E3Pointman
DrRhubarb
DrRhubarb Sep 20 2013, 5:39am says:

The pillars look amazing. Nice work on the details.

+3 votes   media: Building almost done...
DrRhubarb
DrRhubarb Sep 12 2013, 8:05am replied:

Thanks. Only downside to that is that there will be some more maps = more loading breaks. But well, loading in CoF doesn't takes long anyway.

+1 vote   media: City2
DrRhubarb
DrRhubarb Sep 12 2013, 4:13am replied:

Thank you :)

+1 vote   media: EERIE SILENCE Teaser
DrRhubarb
DrRhubarb Sep 12 2013, 4:13am replied:

Thanks.

+1 vote   media: EERIE SILENCE Teaser
DrRhubarb
DrRhubarb Aug 29 2013, 7:27am says:

Almost 4 hours of music for just 10 bucks? Let me just send some money to my PayPal Account.

+3 votes   article: Underhell Chapter One OST AVAILABLE NOW!
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