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1 comment by Zorbos on Apr 16th, 2013

PROGRESS:

Episode I

Episode II


Episode III



Overall


Welcome to the new page!


This is where I will be posting most of my progress although you can also view the Cry of Fear Forum Topic at Cry-of-fear.com or at Volcom-mapping.com


What is Simon's Book: The Chronicles?


Simon's Book: The Chronicles is a Single Player campaign addon for Cry of Fear that chronicles Simon's journey through depression and dementia. The campaign aims to provide an old-school horror experience reminiscent of games like Silent Hill and Resident Evil, spanning across 3 separate "Episodes" which Simon wrote about in his book. Each episode aims to be about 1 to 2 hours long. The campaign features an all original soundtrack, as well as custom weapons, items, character animations, and textures/models.

The story takes place in the months after Simon's accident. Doctor Purnell has instructed him to record his thoughts and experiences into his own book which serves to be an outlet for his depression. Chronicles simply extends the possibility of there being more stories that Simon wrote about that were not elaborated on in the main story.

That being said, none of the episodes are connected together directly. At the beginning of the game, the player is put in control of Simon in his house, which serves to be the "hub" for his adventures. The decision of what order to play the episodes in lies solely in the hands of the player. There is no exact order they need to be completed in, as long as all are completed at one point. This leaves a lot of freedom for the player to experience the campaign at his or her leisure.


Features:


- Full length soundtrack
- Dynamic storyline which allows the player to dictate his or her own path
- 3 to 4 hours of gameplay
- Custom weapons and items
- All new textures, animations, and models

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Post comment Comments  (0 - 10 of 15)
Spr_1_te
Spr_1_te Mar 28 2014, 5:19pm says:

Как скачать ????
How to download????

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Guest
Guest Feb 2 2014, 4:59am says:

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banan2288
banan2288 Jan 18 2014, 5:29am says:

3-4 hours of gameplay and it's still stucked at 20% :(

+2 votes     reply to comment
Zorbos Creator
Zorbos Jan 18 2014, 7:40am replied:

Unfortunately I can only work on this when I have spare time :(

Recently there have been some major design reworks and at this point I'd say the 20% is a bit inaccurate. I couldn't really give an exact % right now but I'll just say that the ball is rolling again and things are starting to come along nicely.

Expect some new medias sometime soon!

+3 votes   reply to comment
aveila_kota
aveila_kota Dec 25 2013, 2:26am says:

Big fan of CoF, and I am so keen to see the next installment. To think that it is still continuing is a real good feeling. I hope you've got some more plans for this, as its got a deeper meaning in the gameplay than a lot of other games I've played...
Keep up the good work!
P.S., nice choice on Stig as the VA for Simon. He's great at it.

+3 votes     reply to comment
Cinnam0nToast
Cinnam0nToast Jun 6 2013, 6:52am says:

Wow, this looks great!
Hey I was just wondering because my friend and I were making a custom campaign if you would have any advice because your mapping is fantastic (I do know how do use Hammer Basically) Thanks if you can.
Keep up the good work, I can't wait for this release :D

+1 vote     reply to comment
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Guest Jun 10 2014, 8:54pm replied:

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Theevina
Theevina May 8 2013, 4:55pm says:

Please forgive me if this sounds rude, because it's not intended to be that way at all.

Your work looks incredible, you really nail down the atmosphere and details perfectly. But I'm just curious, how are you doing with optimization? Don't take this in a bad way, but I cut off maybe 8 megabytes of that street map you worked on for me. Sure it was just you assisting me and you probably didn't want to spend that time and energy into that. I really did appreciate that help, really. But my computer is not the latest and greatest, and if a single collab map of yours had to be split into multiple maps which were still each bigger than the average CoF map, then I wonder how I will be able to play this one. Maybe it's because I'm OCD but I'm pretty good at doing tedious things like that. If you need any help with removing unneeded faces or grouping func_walls I'll be here. And I promise I wouldn't sacrifice any detail at all. I hope it would allow you to spend more time on what you do best.

+2 votes     reply to comment
Zorbos Creator
Zorbos May 9 2013, 2:55pm replied:

Heya, first off no worries about the Hole. Just glad I could help in any way.

As for this campaign, I don't forsee any lag issues due to the fact that I have divided it up into many separate maps. There are ample amounts of Hint divisions and the areas are pretty small for the most part. The only parts I could imagine might lag would be the city levels (maybe?) but really, it should all run fine. I'm always pulling a solid 60 frames w/ Vsync

Thanks for the feedback as always man

+2 votes   reply to comment
Theevina
Theevina May 9 2013, 4:52pm replied:

Thank you. Lag has always a problem for me it seems. :/

+1 vote     reply to comment
aveila_kota
aveila_kota Dec 25 2013, 2:27am replied:

Thought I was the only one with horrible lag in the maps. Good to know its getting fixed though! :D

+1 vote     reply to comment
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Platform
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Developed By
Zorbos
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Release Date
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