Based on a real place, this mod for the Source engine
is played on an abandoned industrial complex & school, and some other places i might add.
Explore it freely, with a loose story.

This mod requires "Source SDK Base 2013 Singleplayer".
It is extremely optimized to monitors with 16:9.

Remember, this mod is mostly about exploring, so don't get stuck in an elevator for five minutes if you don't know what to do, explore the areas for solutions to progress the game.
There are a lot of details, so do check every cranny! Though, not everything has a point.

The gas can be turned off. You'll know what it means when you get there.

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3 comments by MrBrax on Jan 4th, 2014

This mod is not done in the slightest, there's a lot more stuff to do!

So here's a tiny progress chart:

Phase 1 - Ideas - Done
Initial mapping, storyline & stable releases.

Phase 2 - Immerson - Done
Custom code, hl2 gameplay elements removed.

Phase 3 - Horror - Partially done
Horror elements, creepy sounds, more hidden silhouettes etc.

Phase 4 - Polishing - Very little done
Making everything look pretty, replace models and textures.
Add more cutscenes, add voice acting (someday at least).


All this will of course take time, and it's been more than a year now, gotten pretty far.
To get more source material i have to wait until spring/summer to get the proper textures and sounds, but i might get away with placeholders.

More music will hopefully come alive too, just gotta make up a theme for it.
I work on this almost every day - a couple of hours. With a full time job this really pushes my limits.

But I'm not bored with it yet, so I'll keep going! Hang on for more updates!

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Midgaard 2.3.1

Midgaard 2.3.1

May 11, 2014 Full Version 8 comments

Since pretty much nobody got to the "real" ending, i made it more streamlined.

Midgaard 2.3 (Unstable)

Midgaard 2.3 (Unstable)

Apr 30, 2014 Full Version 2 comments

I gotta release this, it's been too long. Please post any bugs/glitches as soon as you find them.

Midgaard 2.2.1

Midgaard 2.2.1

Jan 11, 2014 Full Version 0 comments

Crash fix in bighouse, should work now. Also fixed a sound repeating bug. Thanks to Pizza_Pie!

Midgaard 2.2 (broken)

Midgaard 2.2 (broken)

Jan 10, 2014 Full Version 0 comments

Updated version, some bugfixes, some new content blahblah.

Midgaard 2.1

Midgaard 2.1

Dec 25, 2013 Full Version 0 comments

Cutscenes added, and i forgot to enable one of the forests in the last release, sorry about that! Nothing major in this release, no need to upgrade!

Midgaard 2.0

Midgaard 2.0

Dec 23, 2013 Full Version 1 comment

Complete version, a lot of stuff overhauled. I can't find any more bugs so I'll release this. This release requires Source SDK Base 2013 Singleplayer.

Post comment Comments  (0 - 10 of 80)
hERd
hERd Nov 23 2014, 7:10pm says:

is the mod final/stable? Should I wait for more patches or is it good as it is?

+1 vote     reply to comment
Dune_Jumper
Dune_Jumper Nov 5 2014, 1:54am says:

Haven't heard anything for a while. How's it going?

+2 votes     reply to comment
MrBrax Creator
MrBrax Nov 12 2014, 5:00pm replied:

Haven't done anything in a while, been busy with other stuff.

+2 votes   reply to comment
LonelyAmerican
LonelyAmerican Nov 21 2014, 5:31pm replied:

Whatever happens, i'm sure we are all looking forward to the next update/continuation.

+1 vote     reply to comment
victorbadila05
victorbadila05 Jul 17 2014, 2:28pm says:

good job with the mod. was there any other ending besides the usual one?

+2 votes     reply to comment
Kempach
Kempach Jun 20 2014, 6:12am says:

10/10

+4 votes     reply to comment
InFiNiGhTe
InFiNiGhTe Jun 8 2014, 7:49pm says:

Despite it being quite short, it was very entertaining, felt like being watched constantly even though it was not too fancy like the most. Small fun puzzles, i got very confused at one of them.

However, the story was a bit unclear to me about certain things, which might've been what I think it was missing.

But other than that there is not really that much, other than it made me track the game.

+3 votes     reply to comment
robofork
robofork May 18 2014, 1:05am says:

This is one of my favourite types of horror mod. Nothing is in your face scary or packed with jump scares, it's just a whole bunch of little obscure things and weird occurrences that keep you on your toes the entire game while you explore an unfamiliar and ever changing environment.

I spent the entire game feeling like something was following me, and I rarely get that feeling in games any more. Really good job with this, keep it up!

+6 votes     reply to comment
DrRhubarb
DrRhubarb Jun 4 2014, 5:24am replied:

Pretty much the only experience where I had to take breaks in between because the atmosphere got to me that much that I kept turning around IRL.

This mod really strikes the essence of pure horror.

+4 votes     reply to comment
MrBrax Creator
MrBrax May 19 2014, 10:43am replied:

The 2007 codebase is a real mess and is outdated.
2013 is via github and can be opened in VS2010+, much easier.
It also allows for Oculus Rift support, but i don't have one so i can't test it.

+2 votes   reply to comment
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Released Jan 4, 2013
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