Crash fix in bighouse, should work now. Also fixed a sound repeating bug. Thanks to Pizza_Pie!
Based on a real place, this mod for the Source engine
is played on an abandoned industrial complex & school, and some other places i might add.
Explore it freely, with a loose story.
This mod requires "Source SDK Base 2013 Singleplayer".
It is extremely optimized to monitors with 16:9.
Remember, this mod is mostly about exploring, so don't get stuck in an elevator for five minutes if you don't know what to do, explore the areas for solutions to progress the game.
There are a lot of details, so do check every cranny! Though, not everything has a point.
The gas can be turned off. You'll know what it means when you get there.
This mod is not done in the slightest, there's a lot more stuff to do!
So here's a tiny progress chart:
Phase 1 - Ideas - Done
Initial mapping, storyline & stable releases.
Phase 2 - Immerson - Done
Custom code, hl2 gameplay elements removed.
Phase 3 - Horror - Partially done
Horror elements, creepy sounds, more hidden silhouettes etc.
Phase 4 - Polishing - Very little done
Making everything look pretty, replace models and textures.
Add more cutscenes, add voice acting (someday at least).
All this will of course take time, and it's been more than a year now, gotten pretty far.
To get more source material i have to wait until spring/summer to get the proper textures and sounds, but i might get away with placeholders.
More music will hopefully come alive too, just gotta make up a theme for it.
I work on this almost every day - a couple of hours. With a full time job this really pushes my limits.
But I'm not bored with it yet, so I'll keep going! Hang on for more updates!