This member has provided no bio about themself...

Comment History  (0 - 30 of 95)
Der_Nibelung
Der_Nibelung - - 95 comments @ The Elder Scrolls: Total War

Great job on the update!

I've noticed that some islands can't build ports, making trade routes from markets and roads useless.

Was this intentional?

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Trek: Armada 3

While playing as the Borg, scuttle didn't work via keyboard nor on-screen. All other ships would scuttle fine, just not the Bestri, Janitza, Sahbren or Ornathia.
After the AI takes over, you cant command or scuttle them but you pay for in fleet supply...

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Trek: Armada 3

Not sure what mod tools to use or where to even begin but I'd like to tweak this mod a bit;
1) In addition to the standard fleet supply, grant each owned planet's Logistical ranks a +10 to fleet supply (the bigger the empire, the more ships it can support)
2) Captured ships (then dismantled at a shipyard) unlock researchable techs, to then allow a faction to use that ship's special feature

Finally, one frustrating feature; While playing as the Borg, my Assimilators would capture rogue ships which became AI controlled planetary militia (Bravo!) but was not able to 'Scuttle' them and took up much of my fleet supply =(

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ CK2: Middle Earth Project (CK2:MEP)

The FAQ recommends 'Old Gods' and the start menu says 'Charlemagne' for a scenario AND the main page lists 'Way of Life' and 'Horse Lords' as integrated features...
So what DLCs do I need to play this as the developers intended?

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Trek: Armada 3

I don't know how far done the team is with this mod but I have an idea (like most people do)

The Borg have an empty tech field. Why not use it and call it 'Alien Tech'
When the Borg capture a ship, they must scrap it to gain a prerequisite, then research that tech.
This way they (we) can start using the ship's specials when we capture more of those types...

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Axanar: Strategic Operations

Obviously Feds, Klingons and Pirates.
How many other factions, if any?

Also, do you guys plan on releasing custom maps along with this mod?
(different sizes and as close to canon as possible?)

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Divide and Conquer

Are the ancillaries cap (8) for Generals hardcoded or is there a file which can be modified?

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Divide and Conquer

My fault, I didn't explain better;
When my Large Town passes the population mark to upgrade to Minor City, I don't get the build option and just keep increasing population...

Its the same issue that Rinhood had two pages ago

Good karma+2 votes
Der_Nibelung
Der_Nibelung - - 95 comments @ Massive Overhaul Submod

Do I install All Inclusive Patch 1-4 first then Enhanced MOS?
One is dated Jun the other Aug

*Edit*
Never mind, answered my own question

Good karma+2 votes
Der_Nibelung
Der_Nibelung - - 95 comments @ Divide and Conquer

While playing Imladris VH/H and right around 20 regions, my Large Towns wont upgrade to Minor Cities

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Divide and Conquer

Ive hit that same issue with Imladris VH/H when I reach 'Large Town' after about 20 regions total... cant build 'Minor City'

I know Elves cant build any castles higher than 'Wooden' and only one of my cities has 'Reduced Capabilities'
But anything else doesn't upgrade past 'Large Town'

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Divide and Conquer

By far, DAC v.5 has to be my favorite TATW sub-mod... even over MOS

Which begs a questions;
Is there a tutorial on how to port over mod features/scripts from one mod to DAC?
Resurrect Allied Factions
Rebel Generals (Trolls, Wolves and Spiders)
Settlement Viewer
etc etc etc...

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Divide and Conquer

@Galudirithon
To answer your question about Cirdan not dying of old age when I received a message that he did, that was while playing the old v.5 just after the 100 turn mark
But that was also when I set the time scale to .08333 and the ending year to 7000+

I like my Elves to be immortal and I love long drawn-out campaigns =)

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Divide and Conquer

Earlier I stated something about changing the times from .25 to .0833, basically so my Elven generals wont die of old age.
I then get a message that Cirdan had died but he's still here!
Did you finally find a work-around for immortal elves?
Does it affect ALL elven generals?
What about non-elven generals that I manage to bribe?
What about another faction that bribes elven generals?

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Divide and Conquer

Downloaded a third time with MediaFire and got all three .EXEs, thanks =)
Makes sense about the Barracks event; .25 vs .0833 = x4 the wait =(

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Divide and Conquer

Ive downloaded all three parts TWICE and each time they are plain files, not RARs (un-zippable)
Anyone else have that issue?

Meanwhile, Im playing Lindon on the old v.5, tweaked the time to .08333 and still on turn 110 no Barracks event =9

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Trek: Armada 3

Thanks for your hard work.
If you make an update to Galaxy Forge, could you please add an Empty Sector.

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Trek: Armada 3

I have a great computer but still have lag on large maps.
What Ive noticed is that Trade Ships from all empires really bog me down.
Is there a way to eliminate them but still keep the trade bonuses?

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Trek: Sacrifice of Angels 2

Help!
While playing as the Borg, I liberate planets from those pompous Federation blowhards but they leave behind those pesky Self Replicating mines. With a full tech tree, my ships and even borrowed Mirandas I can't detect or eliminate them.

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Trek: Sacrifice of Angels 2

Thanks for your attention.
I do meet the criteria and have sent a saved game...

Good karma+2 votes
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Trek: Sacrifice of Angels 2

Yes to both;
1) Targeting enemy planet in same system only reveals it for about 20 seconds, no ships warp in.
2) Fully researched and planet says 'Terraforms' but only abandons with no resource gains.

Good karma+2 votes
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Trek: Sacrifice of Angels 2

Are the 'Scuttle' option for planet terraforming and the Borg's 'Delta Quadrant Reserves' working?

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Trek: Armada 3

Because of this mod, I have gotten little sleep!

I've only played the Borg and just for a few days now, so I'm not sure if these questions have been answered before and/or if it's a Hard Code issue;

1) Are there any plans to add nodes and green tint to Borg boarded ships?
2) Is there a script/way to receive resources from the scuttling/decommissioning of ships?

Both of these features come from the original ST: Armada series...

Good karma+3 votes
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Trek: Armada 3

Besides FaceBook, is there another official webpage or STA3 wiki?

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ MISERY

Nevermind, figured it out myself =/

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ MISERY

Has crouch been NERFed?
If I remember correctly, before I'd press it once and stay crouched. Now I have to hold it down to stay crouched...

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ MISERY 2.1 (Part 2/2, Update)

Is anyone else downloading at 60kb/sec?
At this rate it'll take me 5+ hours...

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ MISERY

Don't know why I didn't wait until I bought and tried the GOG version before I posted the question.

It works perfectly with GOG...

Good karma+1 vote
Der_Nibelung
Der_Nibelung - - 95 comments @ Star Wars Conquest

I'm so glad that this mod isn't dead or abandoned.

SWC was the reason I bought M&B in the first place!

Also, is there a TLD page for M&B Warband yet?

Good karma+3 votes
Der_Nibelung
Der_Nibelung - - 95 comments @ MISERY

GOG.com still has it's 70% off sale on the entire STALKER series. I'm sure this will cause a growth of interest in Misery...

Is it known that Misery will be compatible with the GOG version?

Good karma+2 votes