SALUTATIONS DAMMIT. i am magachs and i have hands.

Comment History  (0 - 30 of 190)
magachs
magachs Sep 8 2014, 7:36am says:

ModDB:1 - Filthy asset-thieving ********:0

+2 votes     media: Complain solved
magachs
magachs Sep 7 2014, 12:52pm says:

Ah don't worry Jorgito, he may have his blog and Facebook page and his army of dipshits for him to keep lying to, but he'll never have a place here in ModDB where we know the truth and thus can call him out should he ever show his face here (or AoKH for that matter) :P

+3 votes     media: Complain solved
magachs
magachs Sep 6 2014, 11:49pm says:

You might want to contact him personally, for in his Facebook page he claims to have the right to use your units since he won't use them for profit, also he said he had no way to know who the author (you) was or something... Either he's a lying sack of **** or there's a big, BIG misunderstanding.

+1 vote     media: Complain solved
magachs
magachs Aug 30 2014, 2:11pm replied:

ah well my commiserations then :|

+1 vote     member: FILM_Smartson
magachs
magachs Aug 28 2014, 8:17am says:

Dat "static". When you see it...

+1 vote     media: New skirmish loading screens - PsiCorps
magachs
magachs Aug 15 2014, 2:46pm replied:

This. My picks would be B2, B4 and C2

+3 votes     media: Drone control truck variants
magachs
magachs Aug 10 2014, 1:49pm says:

This reminds me of a documentary I watched years ago about some low-profile experimantal tank. It too was made for stealth purposes, although it didn't have a cloaking field :P

+2 votes     media: Stealth tank concept
magachs
magachs Aug 6 2014, 12:47am says:

First off, excellent mod! I've been playing this quite a lot lately and I just can't get enough of it, thanks a lot! Now here are a few issues (?) I encountered:

1. I think the AI dies too easily in the Intoxication map, because of the hostile mobs. I think it's because the players' units don't attack them automatically, always needing them to target manually, making the attacks rather annoying. Is this intentional? Is the map meant for multiplayer or something?

2. The hospital in the southeast corner of Ivaris Central cannot be captured since it's partially off-map. Again, was that done intentionally?

3. I'm clueless as to what to do next in Nod mission 8 :P I destroy the generator for the first gun emplacement with the Flame tanks... and that's it. Am I supposed to just level the small GDI outpost west of there or something?

I'm playing the latest build by the way (PB5.025 as of comment time). Thanks in advance.

+1 vote     mod: Twisted Insurrection
magachs
magachs Aug 5 2014, 9:53am says:

*pokes mod with stick*

+2 votes     mod: C&C Generals: Visual Reality Mod
magachs
magachs Aug 4 2014, 7:36pm says:

This is a green comment =)

+5 votes     media: New CnCNet Game Lobby
magachs
magachs Aug 3 2014, 2:39pm says:

MILFRED YOU LAZY BUTT ARE YOU STILL ALIVE

+1 vote     member: FILM_Smartson
magachs
magachs Aug 2 2014, 12:47pm says:

Put on a happy face... Or rather, put it back.

+2 votes     media: Cloudface Idle #03
magachs
magachs Jul 15 2014, 12:03pm says:

Pictured: Part of the Fist of Nod's tunnel network.

+2 votes     media: 4 Days Remaining...
magachs
magachs Jul 13 2014, 6:05pm replied:

As a head in a jar, maybe :P

+4 votes     media: 6 Days Remaining...
magachs
magachs Jul 13 2014, 12:15pm says:

Whoaa... Dat fade!

+3 votes     media: Banner
magachs
magachs Jul 8 2014, 3:24pm says:

...I think a Grey Goo group has been in order for quite some time.

+2 votes     media: Beta Faction Logo
magachs
magachs Jul 1 2014, 8:28pm says:

SO GLORIOUS.

+1 vote     media: i'm a pro
magachs
magachs Jun 29 2014, 2:24pm says:

For a short while I thought I was looking at a TW screen... That has to say something. ;)

+3 votes     media: Icy Planes
magachs
magachs May 28 2014, 12:49pm says:

I am seriously enjoying these. I'll gladly wait for the artillery article!

+1 vote     article: Japanese tank destroyers
magachs
magachs May 12 2014, 1:02pm says:

Well, there goes my soundtrack suggestions idea. :|

+2 votes     media: Music for Crazy Mod Revived
magachs
magachs May 10 2014, 3:26pm says:

Are those... power plants...?

+2 votes     media: Command & Conquer: Generals Universe
magachs
magachs May 4 2014, 5:58pm replied:

GREEN ENERGY FOR ALL

+1 vote     article: 2 New Concept Arts!
magachs
magachs May 4 2014, 11:49am says:

Still better than the vanilla deaths. >_>

Good luck on yout exams btw ;)

+6 votes     media: Promo videoclip- particles
magachs
magachs Apr 30 2014, 8:41am replied:

Put a huge subwoofer or something in place of the time ball gap and I'm sold.

+2 votes     media: "Time Tank" Redesign
magachs
magachs Apr 28 2014, 8:50am replied:

Still a big achievement (especially for someone as lazy as myself >_>)

+1 vote     media: China Magnet Tank [WIP]
magachs
magachs Apr 21 2014, 6:16pm says:

BUUURRRRNNNNNN! ...with style.

+1 vote     media: Update Monday - Heroic Thermobaric Warheads
magachs
magachs Apr 15 2014, 10:41am replied:

There's a double-pixel mode, you know.

+2 votes     media: OpenRA Trailer
magachs
magachs Apr 1 2014, 7:13am replied:

This, I too would love an army of little pixels!

+4 votes     media: Accurate Scaling!
magachs
magachs Mar 23 2014, 12:23pm says:

10/10 would salvage.

+26 votes     media: Shipwrecks
magachs
magachs Feb 23 2014, 8:52pm replied:

It still runs!

+3 votes     article: Rise of the Reds Blog Update 2
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