SALUTATIONS DAMMIT. i am magachs and i have hands.

Comment History  (150 - 180 of 191)
magachs
magachs Jan 3 2013, 12:51pm says:

Good premise, good execution. I like what I see. I'm tracking this.

+4 votes     mod: C&C Generals: Visual Reality Mod
magachs
magachs Dec 31 2012, 3:42pm replied:

IMO a short-ranged but powerful handgun (like that of a Combat Engineer) would suffice against them. Just sayin'

+1 vote     mod: Rise of the Reds
magachs
magachs Dec 31 2012, 3:23pm replied:

ABSOLUTELY AGREE. GameFail couldn't (uh) fail anymore right now (or could it?)

+2 votes     article: ROTR Patch Release 1.801
magachs
magachs Dec 31 2012, 12:15pm says:

This. I need to track this game now.

+3 votes     game: Rogue Republic
magachs
magachs Dec 30 2012, 2:37pm replied:

In which way is it better? Shiny graphics?

+1 vote     mod: Rise of the Reds
magachs
magachs Dec 30 2012, 2:17pm says:

They will never forget (the sight of such monster).

+1 vote     media: PLA Nuke Cannon
magachs
magachs Dec 29 2012, 1:14am replied:

Dat fwench (?) accent.

+3 votes     media: European Felin Rifleman
magachs
magachs Dec 27 2012, 7:37pm replied:

It works for me... more or less. I only have a low-end laptop (Radeon HD 6310) so there's not much of a difference - albeit a very noticeable one!

Also, the modified INI must go in the ZH directory, not the vanilla one. Just wanted to point that out :)

+2 votes     mod: Rise of the Reds
magachs
magachs Dec 26 2012, 10:17pm says:

So far, enjoying the new faction. It takes a while to get used to it, what with the Solar Gigapowerplanthing, the R&D Compund projects, the many abilities and all the extra micro and whatnot, but after all that it actually becomes really fun to play with (especially for a chronic turtler like me :P).

My only complaint is the music. After some time it gets a bit... monotonous. It's not a big issue to me though, it's just my opinion.

Excellent work overall. :)

+1 vote     mod: Rise of the Reds
magachs
magachs Dec 25 2012, 4:33pm replied:

Seconded. It looks pretty weird as it is now TBH, even by alien standards.

+1 vote     media: Behold the Armada Destroyer
magachs
magachs Dec 25 2012, 12:22pm replied:

Moddb.com

You're welcome.

+1 vote     mod: C&C: ShockWave
magachs
magachs Dec 25 2012, 11:35am says:

Rockin' dat tank, Santa!

+2 votes     article: Rise of the Reds Version 1.8 Released
magachs
magachs Dec 25 2012, 11:33am replied:

You're a big damn hero to many, Scorch.

+2 votes     download: ROTR ECA Beta 1.8
magachs
magachs Dec 24 2012, 5:26pm says:

Also, one question: Does the Pandora have a build limit? That monster sure puts the Nuke Cannon to shame :S

+2 votes     media: Rise of the Reds 1.8 Christmas Release Trailer
magachs
magachs Dec 24 2012, 5:16pm says:

There's no way that this used to be ZH. That's all. ^^

+2 votes     media: Rise of the Reds 1.8 Christmas Release Trailer
magachs
magachs Dec 23 2012, 10:44am says:

ECA's response to the BMD (I think?)

+2 votes     media: Fennek
magachs
magachs Dec 21 2012, 9:21am replied:

QFT.

+5 votes     media: Deployment Zone
magachs
magachs Dec 17 2012, 3:19pm says:

Now don't get me wrong people, I LOVE this mod and I'm still enjoying it so far, however I've noticed some annoying issues with the ZOCOM faction: Zone Raiders are ridiculously slow, and Zone Shatterers are unable to deal damage after a while (unless I use the ability). I'm not certain if this has something to do with the Defensive Maneuvers upgrade (built them all after upgrading), but I think it's worth a check.

Also, the MRT is unable to lay mines. Is this intentional?

+1 vote     mod: Kane's Wrath Reloaded
magachs
magachs Dec 17 2012, 12:07pm says:

The things he may have witnessed...

+2 votes     media: Finn the Human Speed sculpt
magachs
magachs Dec 16 2012, 7:55pm replied:

Pfft. I'll make sure to survive it, with ze incredible power of DISBELIEF! (If only to play this awesome mod)

+4 votes     mod: Command & Conquer: Untitled
magachs
magachs Dec 16 2012, 7:46pm says:

Looks cute... and dangerous.

+5 votes     media: Stingray
magachs
magachs Dec 16 2012, 12:03am says:

Just wondering, what kind of advantages would veteran and heroic dogs get? More armor and speed, I guess?

+1 vote     media: Attack Dog
magachs
magachs Dec 14 2012, 5:39pm replied: +2 votes     mod: Age of Chivalry: Hegemony
magachs
magachs Dec 11 2012, 6:15pm says:

It's the white borders... makes it look a bit too conspicuous.

+1 vote     media: Testing another explosion variations
magachs
magachs Dec 10 2012, 5:13pm says:

Reminds me of the early Runescape models :)

+1 vote     media: Celerity character
magachs
magachs Dec 9 2012, 3:47pm says:

Port-A-Shacks!

+2 votes     media: Tiberium Essence 1.52
magachs
magachs Dec 9 2012, 3:46pm says:

Looks sexy. :)

+3 votes     media: Tiberium Essence 1.52
magachs
magachs Dec 4 2012, 7:38pm says:

So when does the show air? :3

+5 votes     media: Promotional Sketch: Tibby and Noddy Incinerators
magachs
magachs Dec 4 2012, 10:06am says:

Brought to you by Spies/Treason. Yeah, I see that a lot in the late game (it's usually some building foundation)

+1 vote     media: OMG what is this
magachs
magachs Nov 30 2012, 10:14am says:

"Does anyone know what "The Thing" looks like? Is it even used in any of the skirmish maps? I cant find any maps with most of the mutations in it except floaters and Visceroids."

I'll give you a couple hints: Intoxication, Surrounded. I'm pretty sure you'll know where to look at. ;)

(Posted here because, well, spoilers.)

+1 vote     member: DaRkGlAc3oN
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