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Degor
Degor Oct 29 2013, 6:17am says:

Thanks! Activated 9A78A-J0PDX-Y5TF2!

+3 votes   news: Steam Closed Beta Keys
Degor
Degor Jul 1 2013, 2:51pm replied:

Excuse me, I was somehow convinced you used unity. I'm tracking a little too much projects. :P

It does close the inventory if you select an item. But if you click on the icon to open the inventory and keep the mouse pressed it will keep adding the item at the position of the mouse.

So what you want to do is check for the mouse input and then reset that check at the end of the frame so you have to click again to make the event fire twice.

If you have any questions not related to unity they are welcome too. I'm still learning myself but I'm happy to try to help.

+2 votes   news: Ship Construction Open Alpha : Version 0.2
Degor
Degor Jul 1 2013, 9:57am says:

I still have the same problem. If you click on something once it adds it multiple times also if you want to go to a different page in the inventory it moves several pages per click.

If you need help with unity, you can pm them to me. I think what you need is Input.GetMouseButtonDown instead of Input.GetMouseButton. That should fix it.

+2 votes   news: Ship Construction Open Alpha : Version 0.2
Degor
Degor Jun 29 2013, 9:00am says:

Wow I did not expect that! It looks awesome!

+1 vote   media: Monochroma Teaser
Degor
Degor Jun 28 2013, 5:20pm says:

Ok I have some feedback

I'm not sure how to say this and it might be a bug but the controls are messed up. When you click on something it registers several clicks. This is a common problem and you can easily fix this. (I assume you have a check that is performed every frame). This makes it very hard to use the program. So it was kind of impossible for me to build something. Also it seems like you can go back in menu's. If you open the inventory by accident there's no way of going back. I understand that you just released this as proof of concept and I think the idea is great. It shows a lot of promise. But you really need to work on user-friendliness.

If this is just a bug only occurring on my pc disregard what I said.

+2 votes   news: Ship Construction is in Open Alpha!
Degor
Degor Apr 29 2013, 9:02am replied:

While F:NV may be a better game with excellent gameplay additions. I think the overall feel of Fallout 3 (style, music!) was better. But that's just my personal opinion.

+1 vote   news: Discontinuation of Fallout: New Vegas support
Degor
Degor Jan 9 2013, 9:17am says:

While this looks cool isn't it possible to wear the watch reversed? Like in demonstrated here:
4.bp.blogspot.com

Sorry for the bad image, it's hard to google this. Either way this looks very good!

BTW: Glad you guys are back!

+2 votes   media: Weapons Ingame (Watch)
Degor
Degor Jul 7 2012, 6:52am says:

Very nice! Amazingly true to the original.

+2 votes   download: Westly's Pluginless Head Replacer Complete
Degor
Degor Jun 20 2012, 5:49pm says:

Awesome tutorial! Did you learn everything by yourself?

+1 vote   news: Weapon Creation Tutorial
Degor
Degor Feb 18 2012, 5:19am says:

M3 Stuart and Panzerkampfwagen II

+6 votes   news: Help us choose the next two tanks!
Degor
Degor Dec 17 2011, 4:34am says:

The top-image is ID Tech III in fact.

+1 vote   media: Beach Assult - OverDose WIP 5
Degor
Degor Jun 21 2011, 4:40am says:

UMAD?

+1 vote   media: Get Mad
Degor
Degor Jun 13 2011, 1:58am says:

While it looks kinda pretty that bloom is way over the top.

0 votes   media: Darkstone's Screenies
Degor
Degor Jun 13 2011, 1:54am says:

Amazing!

+1 vote   media: Some new and improoved locations.
Degor
Degor Jun 12 2011, 4:26am says:

You should add some Belgian beers. Like Duvel or Stella Artois.

+1 vote   media: Alchoholism!!!
Degor
Degor May 30 2011, 12:00pm says:

Perhaps you can give the large empty space a parchment style background?

0 votes   media: Updated web template.
Degor
Degor May 5 2011, 1:10pm says:

Amazing as always.

+1 vote   media: Banked roads support
Degor
Degor Apr 9 2011, 2:22pm says:

The kneeplate clips through the ground. But nice animations anyway.

+1 vote   media: Field Ops Animation Tests Part 2
Degor
Degor Mar 31 2011, 5:53am says:

What a shame, I'm not a specialist but there are texturing techniques where you can paint the model directly in the workspace. But perhaps it's too late now. Now find someone reliable and get that weapon in precursor 2! ;)

+1 vote   feature: A Precursor retrospective rant
Degor
Degor Mar 26 2011, 5:49am says:

Great news! Seems like hl2 mods are going commercially on unreal these days. I would do the same thing. Anyway I wish you good luck!

+1 vote   news: Mindworld: Content Update March 2011
Degor
Degor Jan 13 2011, 11:44am says:

Had fun testing this. It's a really great mod and I recommend it to everyone. Looking forward to updates.

+2 votes   mod: Demons Vs Humans
Degor
Degor Jan 6 2011, 7:04am says:

Very nicely done! Stuff like this is awesome!

0 votes   media: tape_reel.wmv
Degor
Degor Jan 1 2011, 11:31am says:

notch said something about capes being for clans. So every clan can have it's logo on their capes. Or perhaps they are for server ops in the future.

+2 votes   media: New Year Cape
Degor
Degor Dec 1 2010, 9:17am says:

Damn wish this map was available for download O_o

+1 vote   media: "Monster and Windmill"
Degor
Degor Nov 27 2010, 5:58am says:

The green comes from a ghostly light. The city itself was supposed to be white like Minas thirith because it was build by men. I imagine it wouldn't by white anymore after sauron captured it. So I think if they'll add ghostly green lights it would be fine. You might want to make it a bit whiter so that the light reflects better though. ;)

+5 votes   media: Minas Morgul WIP
Degor
Degor Nov 27 2010, 5:54am says:

Truely awesome mod! Voted!

+1 vote   mod: MERP | Middle-Earth Roleplaying Project
Degor
Degor Nov 25 2010, 2:37pm replied:

Perhaps a news post would be easier? More people would notice it. If you find the time though. :)

+1 vote   mod: Hegemony: 268 B.C.
Degor
Degor Nov 18 2010, 1:25pm says:

I agree that that the music is great but it needs a mechanic indeed. I would say something like dueling? Doesn't that fit perfectly in the timeframe?

+1 vote   media: Debauchery Early Gameplay Video
Degor
Degor Nov 18 2010, 1:18pm says:

Nice to see some quality modding from Belgium. ;) The Duvel advertisement gave it away. Really awesome mapping!

+2 votes   member: Wesley
Degor
Degor Nov 17 2010, 9:15am says:

Make an option where you can edit the hud. Though most people would select style 2 then.

+1 vote   media: The Best Style? - You Decide!
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