A quick tutorial that shows you how I make weapons for LURK.
Posted by Millenia on Jun 19th, 2012
Hey guys, some people wanted some more insight on how I make weapons for LURK etc, so I figured I might as well share it here!
It's 4 hours, 25 minutes long, and shows how to make a high poly model, low poly model, unwrap the low poly model, render normal maps from the high poly model and texture it with specular/gloss/diffuse maps. (STALKER doesn't unfortunately support gloss maps, and it uses normal maps differently, though. For STALKER normal maps you have to move the blue channel to the green channel, red channel to alpha 1, green channel to blue channel and specular from alpha 1 to red channel)