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Comment History
darekdobroszewski
darekdobroszewski @ Supreme BattleFeel

Hi , can I config mod file so the smoke from rockets stays longer or it can be longer ?

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ R.I.P Carrie Fisher

just don't cry ok

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ Brutal Doom Redemption 3.0 Release!

8) great mod , is it possible to load other weapons from ZDL ?

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ Brutal Doom v20 Official Trailer

Hey Guys how to get those fancy lens flare lights like on the trailer?

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ Brutal Doom version 20 released!

Great Thank You for this mod :D did you consider making Duke Nukem like this?

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ [Germany] Castle

great map and scripts , people do you know any simialr skrimish maps big like this?

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ WRM-GSM Addon V1 (OLD)

you forgot to mention that cannon and tank ranges are more than 500m :D in the original realism mod they are 250 :-)

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ WRM-GSM Addon V1 (OLD)

"MoW: Assault Squad 2 v3.117 Installation: - GSM(German Soldiers Mod) Required"

Works for AS1 ?

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ War Realism Mod Beta 2.05.15 (ONLY AS)

can someone fix this mod? I saw fury movie and would love to see sounds of shells,ricochets effects on tanks :D

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ Call of Duty: World at War Sound Mod (Updated)

I would love to have mod with mixed sounds from movies , like "fury" and other movies , sounds like Armour ricochets etc. love those sounds

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ Battle of Empires : 1914-1918

****** stupid is paying for mods

Reply Good karma+3 votes
darekdobroszewski
darekdobroszewski @ War Realism Mod

P|ease update mod and fix bugs

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ c0ld War mod

ok I understand :-) also I tried activating gore mod with your mod but it gives me error , can I fix this ? or you can?

Moddb.com

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ c0ld War mod

I don't know how to use laser designator in ka50 , I click on target and nothing happens

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ c0ld War mod

it can destroy thick walls in real life with ease ?

Reply Good karma+2 votes
darekdobroszewski
darekdobroszewski @ c0ld War mod

great mod , thank you for your hard work , btw I have suggestions about hitting bullets effects , they could be smaller , I mean when firing minigun ap round the hitting building and there are big explosions , it looks too plastic and building is standing there ;-) maybe you could take some small fx effects and ask for permission from other mods like war realism mod? and you could release patch for people who want longer ranges?

Reply Good karma+3 votes
darekdobroszewski
darekdobroszewski @ Firey Explosion Mod

great stff , thank you for making it :-)

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ Supreme BattleFeel

wow great looking effects , smoke from rockets is great looking! are there new effects for submarine firing nuke?

Reply Good karma+2 votes
darekdobroszewski
darekdobroszewski @ War Realism Mod Beta 2.05.15 (ONLY AS)

Hi , I have problem with mortars (ic,ab,flare) don't work , mortar shell just flies through air and then nothing happens , I checked in GEM editor and effects section selected the effects and they are working :-( , on the other hand ab gun is working in king tiger so the effects are visible , but no luck with every mortar in mod :( any fix for rhis? also sig33 ammo is broken , to use realism mod ammo I had to change every ammo in vehicle for every sp mission :-) but some vehicles have already good ammo , thanks btw great mod , and ther could be less vehicles destroyed on the field in SP mission , I mean like in GSM X where after some time they dissapear

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ SirHinkel's GSM Campaign 1.0 >AS1< Support ended!

Hi , what is the difference in Kursk difficulty in 1.0 , , between normal ,hard , heroic ? I see that on normal it's pretty easy with so many strong tanks and cannons to choose from :-)

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ Flagship - Pre Alpha Preview

yeah , we don't need good graphics to enjoy great game , I really like the mechanics of this game , even with that level of detail but with those mechanics and physics the game can be great

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ German Soldiers Mod [MP Mod]

Hey Blurb , what weapons will be from skr mod?

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ WW2 Chronicles - A Total Modification

please update your mod with the latest release of skr mod

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ V19 Demonstration: Zombieman Last Stand

the doom that we wanted all!

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ [1.1] Mamayev Kurgan 1943 - Release #2

could you guys release some index of what new weapons and vehicles are in the mod

Reply Good karma+1 vote
darekdobroszewski
darekdobroszewski @ [1.1] Mamayev Kurgan 1943 - Release #2

Hey, when in editor I choose some vehicles it crashes like they were missing , I have newest version of MOWAS , btw great mod , but some things I don't like , like turrets of tanks moving to fast , this is not very realistic :-/ (tiger turret is full of lulz)

Reply Good karma+1 vote
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