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THANKS TO: Red Tide Units mod - BMmod - tys Xtra FX mod - GSM( blub0r2k) - BoW - Cromtec -  Asureka - zlatorog - Normand - Gepanzert Faust - Heer_sturmfuhrer - Zeke Wolff - Ngvede - SKR - Bassmaniac - Private_Scoop - miggie

STEAM GROUP: Steamcommunity.com

Mod installation:

- Extract War Realism Mod in Mods folder, in War Realism Mod unpack resource.rar and delete it,      activate in the game

- Ready for 2.05.14

NEXT VERSION STATE: 93%

- War Realism Mod Final Version ready for 2.05.14

UPDATE.
Ammunition real names and incompatibility between different countries.

USA:
37mm AP M74, 37mm APC M51B2, 37mm H.E. M63, 40mm AP M81A1, 40mm H.E. Mk.II T, 57mm AP M70, 57mm APC M86, 75mm APCBC M62, 75mm H.E. M48, 75mm AP M72, 76mm AP M79, 76mm HVAP M93, 76mm H.E. M42A1, 90mm AP M77, 90mm APCR M304, 90mm H.E. M71, 105mm H.E. M1, 105mm Chemical M.84, 155mm H.E. M101

ENG:

2.Pdr AP Shot Mk.I, 2.Pdr APCBC Shot Mk.I, 2.Pdr  H.E. Mk.II T, 6.Pdr AP Shot Mk.III, 6.PdrAPC M86, 6.Pdr H.E. Mk.X T, 75mm APC M62, 17.Pdr AP Shot Mk.III, 17.Pdr APDS Shot Mk.I, 17.Pdr H.E. Mk.I T, 25.Pdr H.E. Mk.I D


GER:
2cm Pz.Gr., 3.7cm PzGr.40, 4.2cm PzGr.39, 4.2cm PzGr.40, 4.2cm SpGr., 4.7cm PzGr.36, 4.7cm PzGr.40, 5cm PzGr.39, 5cm PzGr.40, 5cm Sprgr.Patr.38, 7.5cm PzGr.39/42, 7.5cm PzGr.39, 7.5cm K.Gr.rot.Pz., 7.5cm Gr.38 HI, 7.5cm PzGr.40, 7.5cm PzGr.40/42, 7.5cm Sprgr.34, 7.5cm Gr.38 Hl/B, 7.5cm Sprgr. Patr.34, 7.5cm Sprgr.42, 76.2mm PzGr.39, 76.2mm PzGr.40, 8.8cm PzGr.39, 8.8cm pzGr.40, 8.8cm Sch Sprgr. Patr. L/4.5, 8.8cm PzGr.39/43, 8.8cm pzGr.40/43, 8.8cm Sch Sprgr. Patr. L/4.5, 10.5cm Pz.Gr., 10.5cm Gr.39 HI, 10.5cm FH. Gr.38, 12.8cm Pz.Gr.39, 12.8cm PzGr.43, 12.8cm SpGr.43, 15cm FH. Gr.19, 15cm Gr.19 Nb

RUS:

45mm BR-240 SP, 45mm BR-240 P, 45mm F-240, 57mm BR-271, 57mm BR-271 B, 57mm UO-271, 76.2mm BR-350 A, 76.2mm BR-350 P, 76.2mm F-354, 85mm BR-365, 85mm BR-365 P, 85mm O-365, 100mm BR-412 B, 100mm BR-412 D, 100mm O-412, 122mm BR-471, 122mm BR-471 B, 122mm OF-471, 122mm BP-460 A, 122mm UD-460, 152mm BR-540, 152mm OF-540, 152mm UD-540

Changelog:

- Adding the real fuel consumption and speed for vehicles
- "Real" cost of the vehicles
- New Stereo sounds
- New models guns and vehicles by SKR, Zlatorog and Normand
- More skins
- New human models (Rus and Ger)
---------------------------------------------------------------------------
- Shoots discover position at long range
- Reworking rate of fire/recharge time of all weapons
BS-3 100mm AT gun
M4 High Speed tractor + 155mm Long Tom field gun 

- 100% muzzle velocity (m/s) for all guns
- Working small weapons shells
- More Camos & Skins for infantry and tanks
- Increased/decreased MaxSpeed of the vehicles adapted of real specifications
- Decreased rate of fuel/km of real specs
- New FX
- New vehicles
- New realistic vision for all units
- New skins (tanks)
- new crater for 600mm and 300mm guns
- Light tanks cant crush cannons or artillery
- deleted circle around vehicles
- Reworked damage system for all tanks
- New Vehicles (Maus and more)
- More Squads for MP
- Planes
- New Sounds
- New script for IA soldiers
- Now you cant push or move a destroyed tank with other tank (barrier)
- Added Flammpanzer III for Germany (Working but not finished)
- New FX
- Added Char B1 Bis for Germany
- Mortars fires burst of 3
- Added units from Red Tide for USA, Germany, Soviet Union and Britain
- Now all units have reuse time
- Changed cost of units
- Now the units are purchased in stages: first infantry and light vehicles, light tanks, artillery, medium tanks and anti tanks, finally heavy tanks and artillery (rockets)
- The mod Still in Beta comment and post suggestions

For good gameplay experience recommended large maps 6v6 or 8v8, A example of the difficulty, The browning .50 can penetrate 30mm at 100 meters( armored cars and light tanks over 15 - 40 mm armor)

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War Realism Mod Lite

War Realism Mod Lite

Jan 24, 2013 Full Version 31 comments

Real Penetration, MP ranges, Vanilla Units (No new units), New Sounds/Effects

War Realism Mod Stable Version Test

War Realism Mod Stable Version Test

Sep 20, 2012 Full Version 41 comments

A Stable version test of war realism mod, try and comment, recommendation: dont play with maximum graphics.

Short/Vanilla Ranges - OLD

Short/Vanilla Ranges - OLD

May 19, 2012 Patch 6 comments

Short Ranges for War Realism Mod, Installation: extract in Mods folder, Go to the game if you have activated the mod, deactivate it exit the game, now...

War Realism Mod Final Version - NEW

War Realism Mod Final Version - NEW

Mar 29, 2012 Full Version 64 comments

The Final version of the next release, Thanks to all for play and try and comment pls, for do a best work. THANKS! Working on 2.05.13

War Realism Mod - OLD

War Realism Mod - OLD

Dec 27, 2011 Full Version 37 comments

Mod for Men of War Assault Squad v2.00.11, delete older versions, and report errors

Adapted Medium Ranges - OLD

Adapted Medium Ranges - OLD

Dec 10, 2011 Patch 5 comments

Adapted Medium Ranges for War Realism Mod, Working in all versions. Installation: extract in Mods folder, Go to the game if you have activated the mod...

Post comment Comments  (0 - 10 of 583)
3cytrynki
3cytrynki Jun 14 2013, 5:22pm says:

work 2.05.15???

+1 vote     reply to comment
gnometa
gnometa Jun 8 2013, 11:47am says:

2.05.15 version compatible?

+1 vote     reply to comment
babitron
babitron Jun 7 2013, 1:03pm says:

So nice!
If you want a tester of the mod, just connect me!
I've got the 2.05.15 version.

+1 vote     reply to comment
Chakal16
Chakal16 May 31 2013, 11:37am says:

UPDATE: Ammunition real names and incompatibility between different countries.

+6 votes     reply to comment
nikitak09
nikitak09 Jun 4 2013, 2:54pm replied:

Ahh, good this mod isn't dead. Happy you're still working on it :)

+1 vote     reply to comment
hutbug
hutbug May 2 2013, 11:46pm says:

I would like to know how to put keep the skins and vehicles inside the map when mods are disabled. Like if i put one of your war realism mod tanks or skins into my map, disable the mod, and then play the map, how can i make it so that the tank/skin is still there?

Because i am adding some of your awesome tanks and models to my new map (dont worry! ill give loads of credit! :D) It's a nice winter stalingrad tank battle map. in my mind its well made. thanks! sorry for posting twice. this is just kinda something i wanna know fast

+1 vote     reply to comment
nikitak09
nikitak09 May 12 2013, 11:33am replied:

If the mod is disabled then you can't keep them their. They will either appear as bugged entities or crash your game. You will have to take the specific skins and vehicles from this mod and create your own mod folder with the map you made and also the corresponding folders with the vehicles and skins (i.e "Mod name"\resource\entity\-vehicle). But I'm pretty sure you would have to get permission from the author of this mod to put those into your map mod.

+1 vote     reply to comment
SaBoly
SaBoly May 1 2013, 5:37am says:

Hello.dose the war realism mod stable test works for the game version 2.05.15?

+1 vote     reply to comment
Chakal16
Chakal16 May 1 2013, 6:27am replied:

im not sure, i tested it only in 2.05.14

+1 vote     reply to comment
babitron
babitron Jun 7 2013, 1:19pm replied:

no, there are some problems, like it can't spawn MG42 stand fix and the same problems with MG34, so you can't play skirmish missions. The new vehicles aren't in the pack( I don't know if they are in ). Looking forward to it! :)

+1 vote     reply to comment
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Icon
Men of War: Assault Squad Icon
Platform
Windows
Developed By
Chakal16
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Release Date
Released Sep 1, 2011
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9.3

94 votes submitted.

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Highest Rated (4 agree) 10/10

Just awesome.

May 1 2012, 4:06pm by Neeker117

Style
Genre
Real Time Strategy
Theme
Realism
Players
Single & Multiplayer
Statistics
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431 of 19,522
Last Update
2 weeks ago
Watchers
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Files
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