-----------------(BUG FREE; OPTIMISED) Release #3 - Mamayev Kurgan 1943 [Germany]----------------- -Read description below-
This mod will bring a new reality to the game to reflect the true taste of WW2 during the years 1943-1945, in the pure and raw grim Eastern front and vast, destroyed scenery of the last stages of war in North Africa.
Roll through the most inmersive experiences yet created for the MoW saga and decide the fate of global history, using historically correct equipment and all-new ranges of accurate uniforms and factions.
Fight the completely altered AI (Artificial Intelligence) is a way that yet none have ever dared to, and combine the action with the strategy in order to achieve victory!
The releases will be true events of the war which will be tackled and tweaked to bring the most to the players.
--Complete overhaul in the game's graphics and textures, yet only affecting at a minimum scale the performance.--
--Overall historically hard-boiled scenarios, models, textures and sounds, with sharpness and exactitude.--
--Scenario releases as development goes forward at a regular basis release.--
--Revamped graphics, mending contrast & saturation, plus improved scene effects to bring in the most pragmatic atmosphere yet seen in Men of War series.--
--Reconfigured AI to react starker and brisker to battlefield stimuli, with a variety of algorithms and coefficiences to engage fluctuation.--
--Future work will include a Multiplayer overhaul, with complete innovation.--
The credits for content will be featured in the mod files.
Planned date for release #1:
Planned date for release #2:
Planned date for release #3:
Fights for the front 100km away from Lake Balaton, Eastern Front (Hungary), Oct 1944
#2 & #3
1.1 - 1.11
Operation Uranus, Mamayev Kurgan Hill, Eastern Front (Russia), Nov 1942
Do you want to get involved in the development of this mod?
Do you want access to the cloced Beta(s)?
Do you want to stay tuned about confidential information mod-related?
Do you wish to get your name in the credits?
The community can help the developers by their solidary actions towards speeding up the pace of the mod.
The developers have spent countless hours designing this adventure for the players, would you like to thank back the favour?
Dear Followers, 1.2 is now announced and will be the next pragmatic step in the MoW community gameplay!
1.2's most important aspect is a both singleplayer - and MP modification. Nations on MP will be added as the development progresses.
Singleplayer will be a "tutorial/guide" on the new aspects of the modification.
ScharfeKante studios has lately been thinking of many aspects of the game - not the ones that other mods have, which are so popular - but a deeper thought on the necesities of the game, the real experience that the game should deliver.
And bugs are'nt something that players want.
This is why we have kept this version secret up until now - because we have lots of stuff to fix, and it would be a disgrace to tell you how beautiful our mod is and keep you waiting 3 years until the definate release.
It has been so confidential that up to now I, on steam, have been developing the modification on a non-steam copy of MoWAS to not leak any information.
I would like to thank Gustav, Funse, and the elected beta testers for the work up to now, and I wamt to warn them that there are tons of work ahead.
Some of the community members have called me a -lier- for not revealing these plans to the public and refering to me as a "chatterbox". Furthermore, people stealing our content have been banned thanks to the undivided help of MoDDB admins.
I just want to tell you that I have no obligation regarding the making of this mod, and if I am disrespected to this level, I will rather keep all this to my mod collegues and simply forget that I have stuff to share.
Well... Now to the sweet section. What is new? Yes, you are wrong if you think that all this time has been used in fixing bugs:
1. We have thrown ourselves into the so called -optimization- techgniques. We must have a fluid gameplay wit all the HD features, and we have managed to accomplish this.
2. MP support. For now, we have set up a Stalingrad MP world where Soviet and German troops will fight until the desolation of death.
3. New animations
4. More challenging AI
5. SP Stalingrad campaign
6. New models for flora, vehicles, human skins, etc.
7. Ground and decal terrains now have bump mapping and HD format.
8. Optimized shaders.
9. Planes! Yes - now we will call in air strikes, and planes will behave real, and by this I mean they will fly at real speeds, and dive and climb to attack the enemy.
10. Fixed several bugs.
11. Incresed visibility distance, added Lumasharpen and many new shader techniques.
12. New sound platform.
Highest Rated (3 agree) 9/10
A lot of work was put in to this mod and it shows in every aspect, a great start to something amazing.
May 7 2013, 6:43pm by G3NUINEchief
Lowest Rated (13 agree) 1/10
A modification filled with stolen and ripped game content which deserves little praise.
Should be avoided at all costs.
May 30 2013, 1:57pm by TheTruth101